I can import my static meshes into the Generic Browser, and then double click on them to open up the StaticMeshEditor window. From here you can add collision and LOD and such.. but whenever you close the StaticMeshEditor window, I get the following error:

"can't open file: '..\UTGame\Config\StaticMeshEditor_layout.xml"
(error 5: access is denied).

Anyone else get this message? It's annoying to click through the error messages each time I need to change the properties on my static meshes in the browser.