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    In-Editor Game

    Okay.. I've done a search for my question and haven't found any topics related to it.

    When you choose the "Play From Here" option in the editor, it brings up the "In-Editor Game" window that lets you play your level in real-time. Problem is, my window is too small. I work using a 1680x1050 resolution and In-Editor Game window comes in at like 640x480.

    Is there a setting somewhere in the editor to choose the resolution of the In-Editor Game window?

    Thanks in advance.

    #2
    I think it runs at the same resolution that you have the actual game set to.

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      #3
      Originally posted by brdolan View Post
      I think it runs at the same resolution that you have the actual game set to.
      Not for me, my game is set to 1280X1024, but the in-editor window for me is, like he said, something like 640X480

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        #4
        Nope, I run the game at 1680x1050 and the in-editor game window runs at like 640x480. So tiny on my monitor.

        NOW, if I use the Gears editor, that in-editor game window runs at the game's resolution I have it set on. I'll try looking through the .ini files.

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          #5
          Attempting To Help

          In Editor Window Don't You Just Open Console And Use the setres Command

          setres 800x600

          And It'll Set The Window Size?

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            #6
            yea thx its working, i had the same problem here, though everytime you close it it goes back to the old res, i looked into the frontend ini and there nothing i can see about the editor?

            edit:i know you can press uparrow key to get last commands but still annoying to me

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              #7
              Anyone found it in the ini files ? I can't find anything different between GOW and UT3. Well anything obvious anyway. Sure is annoying to have to enter the console everytime I want to do a quick check and need higher rez.

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                #8
                You can also bind it to a key, for example to the "h" key:

                setbind h setres 1200x900

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                  #9
                  Thanks man.

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