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  • replied
    Ignore the double jump question I am just being daft
    Thought I would add incase anyone else looks at this step height is 16uu

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  • replied
    thanks.

    Is the 80 untis for a single jump or for a double jump?
    If it is for a single jump do you know how many more units will be added for a double jump.
    Also any idea how tall the character would be when crouching?

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  • replied
    Just keep in mind that even if you did make things "to scale", the limited fov in games makes things look differently sized on screen then they do in real life.
    default character pose (standing): 32x52x96uu as a "box"
    can jump an obstacle 80 high.

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  • replied
    Thanks MrCobra that will give me a good starting point

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  • replied
    If I recall correctly and the sizes haven't changed for the new engine then...

    1m = 52.5uu

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  • started a topic Documentation

    Documentation

    I was wondering if there is any documentation on recommended unti sizes for door heights and widths, celing hights, character heights, stairs etc....

    also does anyone have any rough comparison guides to real world scales eg. how many units in a meter.

    Sorry if this has been covered already I have had a look but not found anything.

    cheers
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