Announcement

Collapse
No announcement yet.

Static Mesh Character for scaling

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Static Mesh Character for scaling

    In the old Editor I used Gorge model from one of the SM packages to help me see how the map is being scaled.

    Is there such a character in new packages?

    #2
    Bump, anybody know if there is anything close to it?

    Comment


      #3
      goto skeletal mesh's the first few packages there have characters for this kinda think

      Comment


        #4
        Originally posted by karmatized View Post
        goto skeletal mesh's the first few packages there have characters for this kinda think
        Pretty cool.

        Is that how small characters are in UT3?

        Going to be difficult to remake some of the maps.

        Thanks.

        Comment

        Working...
        X