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Surface dissapears when selected

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    Surface dissapears when selected

    I have an odd problem. When i go to select a surface in the editor, sometimes it becomes completely invisible instead of turning slightly bluish. Certain sides do it every time i select them, others never, and when the geometry becomes more complex every side of all of the brushes begin to do that. When making a default cube, it only seems to do it on 3 of the sides...It does this for both additive and subtractive type maps.

    RESOLVED
    Catalyst 8.1 drivers appear to fix the issue. Successfully worked for at least two of us now.

    #2
    I have the same exact problem and what makes it an even bigger problem is the fact that once a face has disappeared after being selected...you can't alter it with out messing around a bit.

    Here are my system specs:

    Mobo: ASUS P5W DH DELUXE/WIFI-AP Socket T (LGA 775) Intel 975X ATX
    MEM: CORSAIR XMS2 4GB (4 x 1GB) 240-Pin DDR2 SDRAM DDR2 800 (PC2 6400) Dual Channel Kit Desktop Memory
    CPU: Intel Core 2 Duo E6700 Conroe 2.66GHz 2 x 4MB L2 Cache LGA 775 Processor
    GPU: ASUS Extreme AX1900XTX/2DHTV 512MB GDDR3 PCI Express x16 CrossFire Ready
    OS: Windows Vista Ultimate 64-bit

    I have all the latest driver btw...

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      #3
      I had same problem sometimes but after map rebuild. SOmetimes after recreating brush surfaces restore. If not, i just create new additive brush here.

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        #4
        illincrux, i have an x1900XT and vista 64, so i am not sure if this is coincidence, or perhaps a small bug with one of these. Does anybody else have this setup working okay?

        Motherboard: ASUS a8rmvp socket 939
        CPU: Athlon X2 4400+
        Video Card: ati x1900xt
        Mem: OCZ 2x1GB DDR400
        OS: Vista Ultimate 64-bit

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          #5
          I dunno but it sounds like the Normal are being flipped on the faces.

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            #6
            i have the same problem with an X1800xt, a core 2 duo, and vista 32bit

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              #7
              Same problem, vista x64 and x1900xtx.

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                #8
                Update for you guys. I tried updating my drivers and running the editor in XP compatibility mode, neither worked. The editor worked fine on my brothers computer with an X1600 and WinXP. Maybe later ill swap video cards with him and see if it helps

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                  #9
                  My brother's computer appears to have the same issue, and he has vista 32 with an x1800, so it appears to be a problem with the 1800/1900 series cards, possibly a driver glitch. (Though don't quote me on that.) I'm interested to see if the 1600 will work in your computer though.

                  EDIT: Update

                  I tried the Gears of War unreal editor as well, and it too appears to have this issue, so it's not specific to ut3.

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                    #10
                    bump.....?

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                      #11
                      add another to the x1x00 series...I'm running the editor on an x1400 and have the same problem

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                        #12
                        add another to the x1x00 series...I'm running the editor on an x1400 and have the same problem
                        are you also running vista?

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                          #13
                          I think i found solution:

                          1)go to "geometry mode";
                          2) select "toggle modifier window";
                          3) select all vertexes of disappeared surface in clockwise
                          4) press create key in modifier window;
                          5) rebuild geometry.

                          Hope it help you.

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                            #14
                            1)go to "geometry mode";
                            2) select "toggle modifier window";
                            3) select all vertexes of disappeared surface in clockwise
                            4) press create key in modifier window;
                            5) rebuild geometry.
                            if i followed the instructions correctly it didnt work.

                            also i tried my borthers x1600 which DID work on windows XP and i had the same problem. it looks like its a bug when you have both vista and an ATI x1000 card. Hopefully ATI/Microsoft/Epic will patch the problem, otherwise i have to wait till i get a new video card to start the level making tutorials

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                              #15
                              bump, anyone found a solution yet? I hate to see this unanswered....

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