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Can't See Static Meshes in UEd

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    Can't See Static Meshes in UEd

    Hi. I selected a static mesh in the generic browser, added it to the level, and I can see it in my ortho views, but not the perspective. Any ideas?

    #2
    hit W .. or Q.. i forget.. anyways they toggle on staticmesh/BSP visibility per window

    alternativly use the dropdown menu at the top of each window and make sure what your looking for is ticked to be visible.

    hope that helps

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      #3
      Also make sure the meshes aren't below the level. I did that earlier following the video tutorials. Added the mesh in the Top view and could see it fine, but couldn't see it in the perspective view. Turns out the mesh somehow got placed about 2 rooms worth below the room I was working in, and I didn't see this until I switched to side view.

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        #4
        Originally posted by CrysAk View Post
        hit W .. or Q.. i forget.. anyways they toggle on staticmesh/BSP visibility per window
        some good shortcuts to know:

        Q - toggle BSP
        W - toggle meshes
        H - toggle actors
        T - toggle terrain
        N - toggle pathnodes
        O - toggle volumes
        G - toggle stuff that is only visible in game

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