Name: Mégane Winter Edition
Game type: Greed
Version: 1.0
Players: 10 – 20
Requirements: UT3 + patch 2.1 + Titan Pack
Story / Histoire:
Following the deconstruction of an office building, the board of directors of Mégane city decided to sell the site. The city approved several private companies to build a underground housing project. Therefore, countless fights took place between the different companies. Following their endless quarrels, it was decided by the board to abandon the idea. Since then, time has passed and winter has quietly installed itself.
Suite à la déconstruction d’un édifice à bureau, le conseil d’administration de la ville de Mégane a décidé de vendre le site. La ville a donné son approbation à plusieurs entreprises privées de construire un projet domiciliaire souterrain. Hors, d’innombrables disputes ont eu lieu entre les différentes entreprises. Par conséquent, suite à leurs querelles interminables, il a été décidé par le conseil d’administration d’abandonner l’idée. Depuis, le temps a passé puis l’hiver s'est tranquillement installé.
[screenshot]http://stevelois.files.wordpress.com/2013/11/grd-megane1.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2013/11/grd-megane2.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2013/11/grd-megane3.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2013/11/grd-megane4.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2013/11/grd-megane5.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2013/11/grd-megane6.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2013/11/grd-megane7.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2013/11/grd-megane8.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2013/11/grd-megane9.jpg[/screenshot]
Downloads:
GoogleDrive
Installation:
Extract the archive into “My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps” directory. If this folder is not currently on your system, you can safely create it. The archive contains :
CTF-GRD-Megane.ini
CTF-GRD-Megane.txt
CTF-GRD-Megane.ut3
CTF-GRD-Megane_LOC_int.upk
Details:
This is my first Winter map
Visually, I wanted to obtain a lifeless, cold environment. To reach my goal, I made a few master materials, then created a plethora of MIC's to apply them on stock meshes. It was a tedious and very long process but I'm proud of the final look
Gameplay wise, to accommodate the Greed game mode, I've made the following changes:
- Removed UDamage / KEG / all armors
- Put the flags where the UDamage was located
- Redone all playerstart
- Relocate all pickups (weapon base location + health + ammo)
- Open up the garage to add gameplay there (this area is blocked in DM near the Rocket Launcher). Had to readjust all collisions, blocking volumes and change some stuff a bit
Features:
- Remade all materials on BSP, meshes and terrain to add a snow and/or ice look
- Remade all ambient sounds to fit the winter atmosphere, reflect a cold lifeless place
- Remade the sky and sun materials
- Tweak the main lighting, heightfog and post-processing
- All the lanterns*lights actors now emit orange lights instead of red and soft blue lights instead of dark*blue
- Replaced most animated effects (smoke, water drops, etc) by falling snow, a custom made particle (your settings must be set to high quality to see it)
- Lowered the speed of rotating or moving objects
- Change the music track
Note: This level was supposed to be release exclusively with UOF Map Pack 5. I've finished the map in November 2013 but sadly, UOF Map Pack 5 for UT3 as been canceled. This is the standalone release of the map. Enjoy
Game type: Greed
Version: 1.0
Players: 10 – 20
Requirements: UT3 + patch 2.1 + Titan Pack
Story / Histoire:
Following the deconstruction of an office building, the board of directors of Mégane city decided to sell the site. The city approved several private companies to build a underground housing project. Therefore, countless fights took place between the different companies. Following their endless quarrels, it was decided by the board to abandon the idea. Since then, time has passed and winter has quietly installed itself.
Suite à la déconstruction d’un édifice à bureau, le conseil d’administration de la ville de Mégane a décidé de vendre le site. La ville a donné son approbation à plusieurs entreprises privées de construire un projet domiciliaire souterrain. Hors, d’innombrables disputes ont eu lieu entre les différentes entreprises. Par conséquent, suite à leurs querelles interminables, il a été décidé par le conseil d’administration d’abandonner l’idée. Depuis, le temps a passé puis l’hiver s'est tranquillement installé.
[screenshot]http://stevelois.files.wordpress.com/2013/11/grd-megane1.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2013/11/grd-megane2.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2013/11/grd-megane3.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2013/11/grd-megane4.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2013/11/grd-megane5.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2013/11/grd-megane6.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2013/11/grd-megane7.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2013/11/grd-megane8.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2013/11/grd-megane9.jpg[/screenshot]
Downloads:
GoogleDrive
Installation:
Extract the archive into “My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps” directory. If this folder is not currently on your system, you can safely create it. The archive contains :
CTF-GRD-Megane.ini
CTF-GRD-Megane.txt
CTF-GRD-Megane.ut3
CTF-GRD-Megane_LOC_int.upk
Details:
This is my first Winter map


- Removed UDamage / KEG / all armors
- Put the flags where the UDamage was located
- Redone all playerstart
- Relocate all pickups (weapon base location + health + ammo)
- Open up the garage to add gameplay there (this area is blocked in DM near the Rocket Launcher). Had to readjust all collisions, blocking volumes and change some stuff a bit
Features:
- Remade all materials on BSP, meshes and terrain to add a snow and/or ice look
- Remade all ambient sounds to fit the winter atmosphere, reflect a cold lifeless place
- Remade the sky and sun materials
- Tweak the main lighting, heightfog and post-processing
- All the lanterns*lights actors now emit orange lights instead of red and soft blue lights instead of dark*blue
- Replaced most animated effects (smoke, water drops, etc) by falling snow, a custom made particle (your settings must be set to high quality to see it)
- Lowered the speed of rotating or moving objects
- Change the music track
Note: This level was supposed to be release exclusively with UOF Map Pack 5. I've finished the map in November 2013 but sadly, UOF Map Pack 5 for UT3 as been canceled. This is the standalone release of the map. Enjoy

Comment