Announcement

Collapse
No announcement yet.

BattleRPG V11 Invasion Edition

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    BattleRPG V11 Invasion Edition

    Hello, i worked on BattleRPG and RBTTInvasion a while to make a good server. I decided to release my work in a pack.
    I'm not good at all in coding, but i made some nice addon to BattleRPG.

    Update 1: RBTTInvasion and BattleRPG updated, some bugs corrected. Basic Bots support. Completed package (missing stuff).
    Update 2: Minor update for better bots lvlup.

    Name: RPG Invasion Pack
    Version: 2.1
    Compatibility: UT3 for PC with Patch 5 (2.1) and Titan Pack
    Description:
    This RPG Invasion pack include all necessary for RPG Invasion server. It contain BattleRPG v11 Invasion Edition, RBTTInvasion v360 (compatible Galtanor's monsters),
    RBTTMonstersPlus, Relic Madness, ONS 2.0, Some Ehanced Weapons, RuneStorm LightningGun, LoTrap Weapon, Sentinel Mutator (merged with SentinelGear), TalkingIcon,
    XS Vehicles, Some Unreasonable weapons, JurassicRage, Galtanor's monsters, DWTranslocator, RPGDamageDisplay and ZoNPackage.

    Big list lol but all you need to start a server is RBTTInvasion, Sentinel Mutator and BattleRPG

    I made lot of new stuff, bug correction, adjustement, testing, improvement ...
    Consider my hard work and thanks to all helped me.

    All sources are include in the package

    TODO:
    -Make player mesh rotating when Electromagnet is used
    -Make magic effects on weapons and dropped ones visible by others online >.<
    -Online test needed

    Know Bugs:
    -Electromagnet can invert mouse axes when deactivated when spidering (offline)
    -Electromagnet don't work in online game.
    -Engineer's spawned vehicles "heal effect" never stop oO

    Screenshots:




    Download Links:
    UT3 Invasion Pack v2.1
    https://mega.co.nz/#!NBRXjKyZ!Yc2Xb1...W4NNs6TMNECR2k

    Update 2 : BattleRPG
    https://mega.co.nz/#!MUQA2TRD!BO1GR6...1-Ypg1VyPAa8lM

    Credits: The full credits are not listed in the Package but in sources (don't know who made what)

    Info: It's always Open Source. So anyone can contribute, add new idea ... maybe made a better RPG Invasion
    Just post your idea/bug/solution ... i'll try to make/solve/use .

    #2
    Thank you for your work and thanks to whoever else has worked on all this stuff.
    It's made UT3 fun again and I'm building maps with the invasion mod in mind, well it gives me something to do.

    Can I just plug "Death Warrant Invasion Server" where I spend my Monster fragg'n time, I believe it's the only Invasion server running at the moment, check it out if you want to see a good invasion server up and running.

    Thanks again to all involved.

    ABP.

    Comment


      #3
      It works with bots offline? I mean are they save exp and lvl on other matches and buying stuff with abilities?

      Comment


        #4
        Bots don't use battle rpg. I'm working on for a better offline experience but my priority is the online system. I was unable to make online test but anyone generoulsly lend me his server

        Comment


          #5
          Can I expect in future that bot will use Battle RPG? If yes i come back to UT3 from UT2004, becouse in generally UT3 is better, but UT2004 can give me compibality with RPG mod and bots. Reason is simple - UT3 online is dead, maybe in other countries is playing some few players, but at my country i feel like only one playing UT3, so only point to play UT3 make evey bots unique (give to everyone random skill points like accuarity or agility..) and play like with real players witch is every different lol

          Comment


            #6
            Can you upload this to a mirror that doesn't hate me please?
            Kim Dotcom and New Zealand aren't playing nice with each other at the moment

            Comment


              #7
              Wonderful work man, hats off for you sir!
              (someone to upload that on sendspace tough ?)

              Comment


                #8
                I have finally been able to download this pack - I have installed it on a newly setup Linux dedicated server however when I try to run this pack on the server it crashes back to command line with a very large number "failed to find package" messages and an epic "SIGSEGV [segmentation fault]" error - the server is running on an account with root privileges - without this pack being installed the stock UT3 Linux server runs fine - anyone have any ideas?

                Code:
                Init: Version: 3808
                Init: Epic Internal: 0
                Init: Compiled: Apr 22 2009 04:27:51
                Init: Command line: Server DM-fktrth-TrainingGround?Game=UTGame.UTTeamGame?GameMode=4?mutator=RelicMadness.UTMutator_XRelics,BattleRPG.BattleRPG,RBTTInvasion.RBTTInvasionMutator,UTMutator_Sentinel.UTMutator_Sentinel?Numplay=8?MaxPlayers=32?NumPublicConn ections=24?NumPrivateConnections=0?MinNetPlayers=1 ?TimeLimit=30?GoalScore=3?BotSkill=4?bIsDedicated= true?bUsesStats=true?ForceRespawn=0?bShouldAdverti se=true?PureServer=1?bIsLanMatch=true?bAllowJoinI nProgress=true?AdminName=**********?AdminPassword=********** -Login=********** -Password=********** -Log=myserver.log -multihome=************ -unattended
                Init: Base directory: /home/vitamin-carrot/ut3-dedicated/Binaries/
                Init: Character set: Unicode
                Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTEditor.ini
                Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTEditorUserSettings.ini
                Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTEngine.ini
                Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTGame.ini
                Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTInput.ini
                Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTUI.ini
                Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTMapLists.ini
                Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTVote.ini
                Init: File handle limit is soft=(1024), hard=(4096).
                Init: Computer: unknown
                Init: User: vitamincarrot
                Init: BSD Sockets initialized
                Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
                Init: Object subsystem initialized
                Init: Startup System Settings:
                Init: System Settings:
                Init: 	StaticDecals=true
                Init: 	DynamicDecals=true
                Init: 	DynamicLights=true
                Init: 	DynamicShadows=true
                Init: 	LightEnvironmentShadows=true
                Init: 	CompositeDynamicLights=false
                Init: 	DirectionalLightmaps=true
                Init: 	MotionBlur=false
                Init: 	DepthOfField=true
                Init: 	Bloom=true
                Init: 	QualityBloom=true
                Init: 	Distortion=true
                Init: 	DropParticleDistortion=false
                Init: 	SpeedTreeLeaves=true
                Init: 	SpeedTreeFronds=true
                Init: 	OnlyStreamInTextures=false
                Init: 	LensFlares=true
                Init: 	FogVolumes=true
                Init: 	FloatingPointRenderTargets=true
                Init: 	Trilinear=false
                Init: 	OneFrameThreadLag=true
                Init: 	UseVsync=false
                Init: 	UpscaleScreenPercentage=true
                Init: 	Fullscreen=false
                Init: 	AllowD3D10=true
                Init: 	EnableHighPolyChars=false
                Init: 	SkeletalMeshLODBias=0
                Init: 	ParticleLODBias=0
                Init: 	DetailMode=2
                Init: 	ShadowFilterQualityBias=0
                Init: 	MaxAnisotropy=4
                Init: 	MaxMultisamples=1
                Init: 	MinShadowResolution=32
                Init: 	MaxShadowResolution=512
                Init: 	ResX=800
                Init: 	ResY=600
                Init: 	ScreenPercentage=100.000
                Init: 	SceneCaptureStreamingMultiplier=1.000
                Init: 	FoliageDrawRadiusMultiplier=1.000
                Init: 	ShadowTexelsPerPixel=2.000
                Log: 	TEXTUREGROUP_World: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
                Log: 	TEXTUREGROUP_WorldNormalMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
                Log: 	TEXTUREGROUP_WorldSpecular: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
                Log: 	TEXTUREGROUP_Character: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
                Log: 	TEXTUREGROUP_CharacterNormalMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
                Log: 	TEXTUREGROUP_CharacterSpecular: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
                Log: 	TEXTUREGROUP_Weapon: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
                Log: 	TEXTUREGROUP_WeaponNormalMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
                Log: 	TEXTUREGROUP_WeaponSpecular: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
                Log: 	TEXTUREGROUP_Vehicle: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
                Log: 	TEXTUREGROUP_VehicleNormalMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
                Log: 	TEXTUREGROUP_VehicleSpecular: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
                Log: 	TEXTUREGROUP_Effects: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
                Log: 	TEXTUREGROUP_Skybox: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
                Log: 	TEXTUREGROUP_UI: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
                Log: 	TEXTUREGROUP_LightAndShadowMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
                Log: 	TEXTUREGROUP_RenderTarget: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
                Init: Friendly System Settings:
                Init: 	TextureDetail=Level5
                Init: 	WorldDetail=Level5
                Init: 	bUseVSync=0
                Init: 	bUseMSAA=0
                Init: 	ScreenPercentage=100
                Init: 	UpscaleScreenPercentage=1
                Init: 	ResX= 800
                Init: 	ResY= 600
                Init: 	Fullscreen=0
                Init: 	AllowMotionBlur=0
                Log: Initializing FaceFX...
                Log: FaceFX initialized:
                Log:     version  1.710000
                Log:     licensee Unreal Engine 3 Licensee
                Log:     project  Unreal Engine 3 Project
                Log: GConfig::Find has loaded file:  ..\Engine\Localization/int/Core.int
                Log: GConfig::Find has loaded file:  ..\Engine\Localization/int/Engine.int
                Log: Loaded shader cache RefShaderCache-PC-D3D-SM3.CacheObject: 27892 shaders(2 legacy, 0 redundant), 2950 materials
                Log: GConfig::Find has loaded file:  ..\Engine\Localization/int/UnrealScriptTest.int
                Log: GConfig::Find has loaded file:  ..\UTGame\Localization/int/UTGame.int
                Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTWeapon.ini
                Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTCustomChar.ini
                Log: GConfig::LoadFile associated file:  ../UTGame/Config/UTMap.ini
                Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTWeb.ini
                Log: GConfig::Find has loaded file:  ..\Engine\Localization/int/OnlineSubsystemGameSpy.int
                Log: GConfig::Find has loaded file:  ..\UTGame\Localization/int/UTGameContent.int
                Init: Version: 3808
                Init: Epic Internal: 0
                Init: Compiled: Apr 22 2009 04:34:47
                Init: Command line:  DM-fktrth-TrainingGround?Game=UTGame.UTTeamGame?GameMode=4?mutator=RelicMadness.UTMutator_XRelics,BattleRPG.BattleRPG,RBTTInvasion.RBTTInvasionMutator,UTMutator_Sentinel.UTMutator_Sentinel?Numplay=8?MaxPlayers=32?NumPublicConn ections=24?NumPrivateConnections=0?MinNetPlayers=1 ?TimeLimit=30?GoalScore=3?BotSkill=4?bIsDedicated= true?bUsesStats=true?ForceRespawn=0?bShouldAdverti se=true?PureServer=1?bIsLanMatch=true?bAllowJoinI nProgress=true?AdminName=**********?AdminPassword=********** -Login=********** -Password=********** -Log=myserver.log -multihome=************ -unattended
                Init: Base directory: /home/vitamin-carrot/ut3-dedicated/Binaries/
                Init: Character set: Unicode
                Log: Executing Class Engine.ServerCommandlet
                Log: Initializing Game Engine...
                Init: UEngine initialized
                Log: Looking for DLC...
                Log: Failed to find Package GuidCache_GaltanorsInvasion to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_GaltanorsInvasion to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Packages to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_GaltanorsInvasion to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Packages to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_CustomMaps to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: GConfig::Find has loaded file:  ../UTGame/Config/DM-fktrth-TrainingGround.ini
                Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps/DM-fktrth-TrainingGround.ini' into the config cache
                Log: Failed to find Package GuidCache_GaltanorsInvasion to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Packages to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_CustomMaps to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Sentinel to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_GaltanorsInvasion to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Packages to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_CustomMaps to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Sentinel to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Unreasonable to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_GaltanorsInvasion to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Packages to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_CustomMaps to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Sentinel to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Unreasonable to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Script to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_GaltanorsInvasion to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Packages to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_CustomMaps to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Sentinel to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Unreasonable to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Script to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_RuneStorm to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_GaltanorsInvasion to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Packages to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_CustomMaps to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Sentinel to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Unreasonable to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Script to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_RuneStorm to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_JurassicRage to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_GaltanorsInvasion to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Packages to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_CustomMaps to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Sentinel to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Unreasonable to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_Script to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_RuneStorm to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_JurassicRage to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Failed to find Package GuidCache_XS to FullyLoad [FullyLoadType = 3, Tag = ]
                Log: Object size..............: 60
                Log: Actor size...............: 436
                Log: ActorComponent size......: 88
                Log: PrimitiveComponent size..: 448
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTUIDataStore_Registry_0.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTBattleRPG.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTBattlePersistentPlayerBackupDatabase.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTBattlePersistentPlayerBuildDatabase.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTBattlePersistentPlayerDatabase.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/TitanPack.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTXS_Phoenix.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTLoTrap.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTRBTTInvasion.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTEHScorcher.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTRSLightninggun.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTXS_Vehicles_Assignments.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/DLC_MapInfo.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTJR.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTXS_Vehicles_Sets.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTXS_Vehicles_DefaultProviders.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTXS_Vehicles.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTXS_Behemoth.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTXS_Vehicles_UI.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTXS_Vehicles_XSProto.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTRelicMadness.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTBioStinger.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTUnreasonable.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTXS_Manticore.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTXS_Base.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTMonstersDropItems.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTTalkingIcon.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTKang_SNOT.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTXS_Vehicles_Sets_UT.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTGaltanorsMonsters.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTRipperLite.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTEHBioRifle.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTXS_Harpy.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTXS_Cyclops.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTONS2.ini
                Log: GConfig::Find has loaded file:  ../UTGame/Config/UTMutator_Sentinel.ini
                Log: Performing DNS lookup for stunserver.org
                Log: Browse: DM-fktrth-TrainingGround?Name=Player?team=255?Game=UTGame.UTTeamGame?GameMode=4?mutator=RelicMadness.UTMutator_XRelics,BattleRPG.BattleRPG,RBTTInvasion.RBTTInvasionMutator,UTMutator_Sentinel.UTMutator_Sentinel?Numplay=8?MaxPlayers=32?NumPublicConn
                Log: Award progress has now been fully reenabled!
                Log: LoadMap: DM-fktrth-TrainingGround?Name=Player?team=255?Game=UTGame.UTTeamGame?GameMode=4?mutator=RelicMadness.UTMutator_XRelics,BattleRPG.BattleRPG,RBTTInvasion.RBTTInvasionMutator,UTMutator_Sentinel.UTMutator_Sentinel?Numplay=8?MaxPlayers=32?NumPublicConn
                Log: Game class is 'UTTeamGame'
                Init: Sockets: Socket queue 262144 / 262144
                Log: NetMode is now 1
                Log: Primary PhysX scene will be in software.
                Log: Creating Primary PhysX Scene.
                Log: Bringing World DM-fktrth-TrainingGround.TheWorld up for play (30) at 2013.06.09-01.22.23
                ScriptLog: Mutators RelicMadness.UTMutator_XRelics,BattleRPG.BattleRPG,RBTTInvasion.RBTTInvasionMutator,UTMutator_Sentinel.UTMutator_Sentinel
                ScriptLog: Sentinel 1.1
                ScriptLog: Spawned PrecachingActor: SentinelPrecachingActor_0
                Log: THROW: Can't find file for package 'GaltanorsInvasion'
                Log: THROW: Error opening file '' (/home/vitamin-carrot/ut3-dedicated/Binaries/).
                Signal: SIGSEGV [segmentation fault]
                Aborting.
                
                Log: 
                Developer Backtrace:
                Log: [ 1]  ./ut3-bin() [0x8db9772]
                Log: [ 2]  [0xf775e400]
                Log: [ 3]  ./ut3-bin() [0x8d3bd68]
                Log: [ 4]  ./ut3-bin() [0x8d3bf40]
                Log: [ 5]  ./ut3-bin() [0x8d7f7c3]
                Log: [ 6]  ./ut3-bin() [0x8d3a92f]
                Log: [ 7]  ./ut3-bin() [0x8d35f10]
                Log: [ 8]  ./ut3-bin() [0x8d3a682]
                Log: [ 9]  ./ut3-bin() [0x8d35f10]
                Log: [10]  ./ut3-bin() [0x8d395dd]
                Log: [11]  ./ut3-bin() [0x8d39aae]
                Log: [12]  ./ut3-bin() [0x8d386be]
                Log: [13]  ./ut3-bin() [0x8d39f48]
                Log: [14]  ./ut3-bin() [0x8d80dfa]
                Log: [15]  ./ut3-bin() [0x8d1356c]
                Log: [16]  ./ut3-bin() [0x8d0d837]
                Log: [17]  ./ut3-bin() [0x8d0dce4]
                Log: [18]  ./ut3-bin() [0x8d04c8c]
                Log: [19]  ./ut3-bin() [0x8d0a3d4]
                Log: [20]  ./ut3-bin() [0x8cfbaba]
                Log: [21]  ./ut3-bin() [0x8d0da03]
                Log: [22]  ./ut3-bin() [0x8d0dd35]
                Log: [23]  ./ut3-bin() [0x8d155f8]
                Log: [24]  ./ut3-bin() [0x8cfbaba]
                Log: [25]  ./ut3-bin() [0x8d0da03]
                Log: [26]  ./ut3-bin() [0x8d0dce4]
                Log: [27]  ./ut3-bin() [0x8cfbaba]
                Log: [28]  ./ut3-bin() [0x8d0da03]
                Log: [29]  ./ut3-bin() [0x8d0dd35]
                Log: [30]  ./ut3-bin() [0x8d155f8]
                Log: [31]  ./ut3-bin() [0x8cfbaba]
                Log: [32]  ./ut3-bin() [0x8d0da03]
                Log: [33]  ./ut3-bin() [0x8d0dce4]
                Log: [34]  ./ut3-bin() [0x8cfbaba]
                Log: [35]  ./ut3-bin() [0x8d0da03]
                Log: [36]  ./ut3-bin() [0x8d0dce4]
                Log: [37]  ./ut3-bin() [0x8cfbaba]
                Log: [38]  ./ut3-bin() [0x8d0d2dd]
                Log: [39]  ./ut3-bin() [0x87fb20e]
                Log: [40]  ./ut3-bin() [0x8514f83]
                Log: [41]  ./ut3-bin() [0x85071c6]
                Log: [42]  ./ut3-bin() [0x85119cb]
                Log: [43]  ./ut3-bin() [0x8053e38]
                Log: [44]  ./ut3-bin() [0x804b945]
                Log: [45]  /lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf5) [0xf7548935]
                
                Crash information will be saved to your logfile.
                Exit: Exiting.
                Exit: Name subsystem shutting down

                Comment


                  #9
                  Any progress on BOTS with theys leveling up and saving XP? Maybe someone know similar mods with RPG elements that supports BOTS with XP saving like on UT2004 - TitanRPG 1.60 ??

                  Comment


                    #10
                    Updated with Bots support !

                    Comment


                      #11
                      Originally posted by Striker38 View Post
                      Updated with Bots support !
                      Wow, really??! I just randomly looking over internet after long time without any hope where UT3 RPG can support bots, AND NOW I SAW THIS!! Thank you god for this, I'm going to install UT3 angain and try RPG with bots support! My dream coming true

                      EDIT: How to see what bots level is ?

                      Comment


                        #12
                        Originally posted by demoix View Post
                        Wow, really??! I just randomly looking over internet after long time without any hope where UT3 RPG can support bots, AND NOW I SAW THIS!! Thank you god for this, I'm going to install UT3 angain and try RPG with bots support! My dream coming true

                        EDIT: How to see what bots level is ?
                        Displayed on scoreboard

                        Comment


                          #13
                          Originally posted by Striker38 View Post
                          Actualy, only is server config files ^^.
                          Oh I found it now, again thank you so mutch for bot support, seems everything works so far

                          Comment


                            #14
                            I noticed that Battle RPG won't work with custom or warefare gameplay modes and titan mutator. Only guns have effect like +2 demage, ect., but during the game can't accsess to purchase abilites menu, aslo during game current exp not diplayed and every abilites I boughted before won't work, also not gaining any EXP.
                            Other notice is that about Ultima ability. I think is so so too overpowered. In my opinion it should have less explosive range and only be activated on death if player when was alive killed at least one other player.

                            Comment


                              #15
                              First off, thanks for the work on the mod.

                              Second... Is there any hopes of a ps3 port?

                              Comment

                              Working...
                              X