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VCTF-Necrotic [FINAL]

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    VCTF-Necrotic [FINAL]



    Latest version is FINAL (3.0)

    Map playtested on The Last Team UT3 Server PRO Best Maps (T.L.G.S.E.) and tweaked for high energy Arena style VCTF.
    I wanted to make an arena that is approx ArenaOfJolt or Anarchy size but better looking and with more fun things to do. Also I don't know of any Necris arena maps so here we go!
    Flags are on lifts, so you can grab and lift-jump quickly from flagcampers.
    There is a special area with SuperHealth, Boots, Invis, and Nightshade. But the special area is not available until at least 5 min into the match. And even then you can only enter the area after players shoot the gate "eye" with 5,000 damage. For every 1,000 damage there are red light indicators so you know how far along you are.
    I expect some crazy and fast paced gameplay with this map.

    - Map looks good for an arena map
    - Map is optimized (culling, reduced lightmaps where needed, collision, etc.)
    - Not too big of a file size
    - Bots can play it pretty well


    Love, tarnationsauce2

    Download16.6MB)
    http://www.mapraider.com/maps/?fileid=5901
    http://dl.dropbox.com/u/71522349/VCT...otic_FINAL.zip


    Thank You for feedback and comments:
    .mg.
    penpen86
    L4WG1V3R
    Solarsys
    FK_nero
    dEliCi0us_Win3
    LUCKY-HEART
    KCoLa
    slibe
    UT3_Soldier
    Ctrl_Alt_Elite2
    rokhustar
    my8os
    ArGoN`
    THE LAST TEAM! http://www.thelastteam.com/
















    #2
    very good VCTF

    First, I want to say that this is a fun VCTF with CTF gameplay as well and is now one of my favorite VCTFs for UT3. I like the wild skybox, high pinnacles, banners, architecture, electric fields, fire, water, surrounding mountains, perilous bridge, Necris textures/meshes, boat, lighting, sounds, rising flag lifts, wide-open gameplay, "special area", vehicle selection, ease of non-vehicle gameplay, armor and helmet locations, and decent bots (mine can defend too). Although, even though the music track in itself is very good, I don't think it fits the map very well. Good job!

    Comment


      #3
      TY SkaarjMaster. Glad you are having fun with it. A lot of players are really enjoying this map.
      -----------------------------------------------------------------------------------------

      Here you can see the "EYE" that you can shoot to enter the special area.
      But you can only shoot it after 5 mins of play.
      The eye has 5,000 health so it will take even more time to open the area.
      You can see the "pentagram" is an indicator of how much damage has been applied to the eye. When all 5 points of the star are lit red it will open (each point represents 1,000 damage taken).

      The area will automatically open at OverTime as well.



      Here are the goodies hidden behind the eye: :woohoo: :silly:

      Comment


        #4
        special area

        Awesome, but the bots don't go up there at all; although, they do help to shoot it.

        Comment


          #5
          this map has the fun factor wow, not bad not bad, next map? hahaha

          Comment


            #6
            This map is an eye-catcher and really fun to play!!

            On our dedicated linux-server we got a lot of script warnings and eventually the server crashed:

            Code:
            ScriptWarning: UTBot VCTF-Necrotic.TheWorld:PersistentLevel.UTBot_49 (Function UTGame.UTBot:FireWeaponAt:0049) Accessed None 'Pawn'
            ScriptWarning: UTBot VCTF-Necrotic.TheWorld:PersistentLevel.UTBot_49 (Function UTGame.UTBot:WeaponFireAgain:0060) Accessed None 'Pawn'
            ScriptWarning: UTBot VCTF-Necrotic.TheWorld:PersistentLevel.UTBot_49 (Function UTGame.UTBot:WeaponFireAgain:007A) Accessed None 'Pawn'
            ScriptWarning: UTBot VCTF-Necrotic.TheWorld:PersistentLevel.UTBot_49 (Function UTGame.UTBot:WeaponFireAgain:00AB) Accessed None 'Pawn'
            ScriptWarning: UTBot VCTF-Necrotic.TheWorld:PersistentLevel.UTBot_49 (Function UTGame.UTBot:CanAttack:008D) Accessed None 'Pawn'
            ScriptWarning: UTBot VCTF-Necrotic.TheWorld:PersistentLevel.UTBot_50 (Function UTGame.UTBot:FireWeaponAt:0049) Accessed None 'Pawn'
            ScriptWarning: UTBot VCTF-Necrotic.TheWorld:PersistentLevel.UTBot_50 (Function UTGame.UTBot:WeaponFireAgain:0060) Accessed None 'Pawn'
            ...
            Could the map cause such things ... or perhaps more likely the dedicated server configuration... just asking because it was the only map with that kind of warnings ...?

            Comment


              #7
              Donaldo those warnings are when the bots want to attack another player/bot but are told through Kismet to shoot the "Eye" instead to open the gates. It was seen as junk logging and doesn't cause any issues on the servers that run it regularly.
              What mutators are you running? How many bots in your server?

              Comment


                #8
                Ah, ok ... did not know that. Played it again six times today without any crashes ... must have been some glitch on our server the other day. Thanks for the quick reply! Great Map! Also very good for Invasion

                Comment


                  #9
                  Originally posted by donaldo View Post
                  Ah, ok ... did not know that. Played it again six times today without any crashes ... must have been some glitch on our server the other day. Thanks for the quick reply! Great Map! Also very good for Invasion
                  Thanks for the compliments.
                  Do you run Invasion where monsters try and take your flag? Do they have problems with the lift? Do they shoot the eye like bots do?

                  Comment


                    #10
                    We are playing normal invasion where flags got removed... It's all about hunting or being hunted The monsters perform very good ... e.g. was trying too shoot them from above staying on the catwalk and took no long and a bunch of mosters jumped up to get me ... But with no luck :-)

                    Did not see the monsters shooting the Eye ... Just the bots did ...

                    Comment


                      #11
                      This would be cool to test on the Epic Greed Server

                      Comment


                        #12
                        map looks fun. Someone upload a youtube vid.

                        Comment


                          #13
                          Originally posted by UTPlayer529th View Post
                          This would be cool to test on the Epic Greed Server
                          I am excited to see how it plays for greed. It's awesome for VCTF.
                          Originally posted by geronaho View Post
                          map looks fun. Someone upload a youtube vid.
                          A clan member Lucky Heart of The Last Team did make a video that features Necrotic. It is the 1st map after the intro.


                          Comment


                            #14
                            Thanks for the vid. The map looks great there.

                            Comment


                              #15
                              Wanted to like the skybox, XL outside view, banners, sound effects, interesting flag lifts, wide-open view of the two bases, powerup placement, Necris textures/materials, vehicle choice, and the special area ("The Eye") at the top is pretty obvious than I thought. This VCTF map is a chill factor of playing, good for camping (even for the mutators), fantastic atmosphere, fantastic gameplay, and good bots (me and my team can defend also).

                              One new mirror:
                              http://www.utzone.de/forum/downloads...o=file&id=4181

                              Comment

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