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CTF-Yaijm [Final][PC][Pics]

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    CTF-Yaijm [Final][PC][Pics]

    ================================
    C T F - Y A I J M
    ================================


    Version 1.00
    Last update 30 / 10 / 2012
    Cooked with UT3 2.1

    Filename: CTF-Yaijm
    Author: DeathoX 8 (a.k.a. XYZ 8000)
    Website: www.DeathoX8.com


    ================================
    Description
    ================================


    This map is the Capture the Flag conversion of my JB-Yaijm, which was created for the Jailbreak mod. The map is pretty much the same, but there are some cosmetic and bot pathing improvements.

    For those who haven't played the original, this map is a medium-sized CTF map with plenty of routes and trickjumps, it is a bit more frantic than the traditional CTF maps. The recommended player count is 10-16 players, although it can hold pretty well more players/bots.

    It is build almost entirely with BSP, using the HourKraden texture set, so there shouldn't be any performance problems.

    Enjoy



    ================================
    ScreenShots
    ================================


    [Screenshot]http://i61.photobucket.com/albums/h46/XYZ8000/Unreal%20Tournament%203/CTF-Yaijm/CTF-Yaijm-1.jpg[/Screenshot]
    [Screenshot]http://i61.photobucket.com/albums/h46/XYZ8000/Unreal%20Tournament%203/CTF-Yaijm/CTF-Yaijm-2.jpg[/Screenshot]
    [Screenshot]http://i61.photobucket.com/albums/h46/XYZ8000/Unreal%20Tournament%203/CTF-Yaijm/CTF-Yaijm-3.jpg[/Screenshot]


    ================================
    Download
    ================================


    http://www.DeathoX8.com/Maps/CTF-Yaijm.html#Download

    #2
    Great we could always use more CTF maps! - Thx for sharing this with everyone.

    Comment


      #3
      Very nice looking map. Didn't played the map yet but looking at the pics, it look very very nice

      THX for the map

      Comment


        #4
        Didn't played UT3 Jailbreak mod yet, but this CTF conversion looks interesting. I'll added this to the other sites later.

        Comment


          #5
          looks excellent...very nice textures and aesthetic feel. gonna add this one to the collection. thanks!

          Comment


            #6
            Thanks for the feedback guys, hope you like it

            Comment


              #7
              I just played the map and I really like it

              I have found very minor issues but since it's a final, I won't bother to comments them & I'll keep the map as it is.

              Layout, materials, trimming, music, sounds, atmosphere are **** nice ! I also like the lighting, very soft. I do not like some pickup placements & some of them are floating above the terrain which are the only things I like less.

              THX for the map, it's a keeper for me

              Comment


                #8
                good one!

                I like the architecture, textures, ground (with rocks), lighting, sounds, chosen music, layout, crates and indicators; skybox needs work and weapon placement seems a little off but not too bad; this map was also fun and the bots are not bad and it’s also not as convoluted as you first think.

                Comment


                  #9
                  Thanks for the comments! Glad you liked it

                  This CTF version is final and I probably won't release another one, but I do have the JB version still in the works so if you have any suggestion/critique I would be happy to hear them since I can still make changes to that one

                  Comment


                    #10
                    Great map!

                    Like the atmosphere, lighting, all brown materials and layout, grasses, soil, sounds, flow, and BSP work. Great use of the old UT99 team symbols, some extra routes, lifts, jumppads, and I think the weapon/powerup placement seems little consistent for attacking/defending, but still a great gameplay and the bots are decent. Pops up!

                    Two mirrors added:
                    http://ut3.ut-files.com/index.php?di...=CTF-Yaijm.zip
                    http://www.utzone.de/forum/downloads...o=file&id=4133

                    Additional mirror by unrealloco:
                    http://wickedhq.com/index.php/downlo...wnload/15/1127

                    PS: GameFront DL link came from his site won't download in your area (like mine).

                    Comment


                      #11
                      Simple, fast, pretty and clean! Nice job.

                      Comment


                        #12
                        I finally got to try the map out (in Greed as I am not a CTF player)...

                        The map is really fun to play in greed. Almost like a CTF/DM hybrid map with lots of routes. It plays very well in Greed and it doesn't feel like it takes a long time to get back into the action. There is a nice variety of heights in the map as well.

                        If I had any suggestions (for what it's worth) is to have a bit more variation/contrast in the lighting, both for the colors and brightness.

                        Other than that, it's a keeper!

                        Comment


                          #13
                          I've always been a fan of your work in UT3 and you mighty fine sir again fail to disappoint with your recent addition to the game.

                          I also tested the map in Greed with some bots, it was a lot of fun. Thanks! Keeper.

                          Comment


                            #14
                            I'll try this later, thanks!

                            Comment


                              #15
                              Thanks for the feedback guys! Glad you liked the map

                              @PrivateTux Thanks for those mirrors, if you don't mind I'll add those links to my website page too. I too can't download anymore from gamefront, looks like I'll have to find other websites to upload stuff... (I'm mainly thinking about DropBox ATM)

                              @Odedge @TourianTourist Glad you liked it guys, I agree that it's better suited to Greed than CTF

                              If I had any suggestions (for what it's worth) is to have a bit more variation/contrast in the lighting, both for the colors and brightness.
                              Thanks for the suggestion, I agree that the lighting is a bit bland. I'll try to spice it up a bit for the JB version

                              Comment

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