Name: CTF-Facing Worlds 3
Version: 1.0
Compatibility: UT3 is required, nothing else.
Description:
One asteroid, two towers ... Ten thousand headshots.
A conversion of the awesome map from UT2004: Facing Worlds 3.
Comments:
After lots of hard work, me and HO0815XX managed to convert the awesome map "CTF-Face3" from UT2004 to UT3.
We really worked at this map to make the best of it.
The biggest challenge was the lighting in this map, as the UT3 engine renders lighting much different from the UT2004 engine, and we completely had to rebuild te lighting.
Because this is a 1 on 1 conversion the lighting might look a bit weird one some points, but we cant fix that [for example: cut-off lights/shadow.]
There was also a small discussion about the overall map scale: people thought the UT2004 version was to big for the fast paced gameplay of UT3, but we wanted to keep it a 1 on 1 conversion, so we kept the original scale.
Installation:
Extract files to:
My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps
Credits:
Coreper (me), HO0815XX, stevelois, NickG, Odedge, Sp4der, thalos, Nawrot, 1XTreme.
And ofcourse Cedric 'Inoxx' Fiorentino and Epic Games for the original UT2004 map.
Screenshots:




Highres Screenshots: [WARNING: Big Filesize!]




Download:
PC: http://www.mediafire.com/?8006jkswc8664d1
PS3: http://www.mediafire.com/?4n8gss14x7axgs0
Mirrors:
PC:
http://www.filefront.com/17860163/CTF-Face3.zip/
http://www.strategyinformer.com/pc/u...map/38183.html
PS3:
http://www.filefront.com/17860164/CTF-Face3PS3.zip/
http://www.strategyinformer.com/pc/u...map/38182.html
Download Uncooked map (Source):
Part 1: http://www.mediafire.com/?dedv0igulbxvbbb
Part 2: http://www.mediafire.com/?jh973ckl4rgo93n
Want to use the materials I used? It's possible: just copy all the nodes used in my material [not the material itself!] except for the texture samples. You have to add those again to make it work.
Version: 1.0
Compatibility: UT3 is required, nothing else.
Description:
One asteroid, two towers ... Ten thousand headshots.
A conversion of the awesome map from UT2004: Facing Worlds 3.
Comments:
After lots of hard work, me and HO0815XX managed to convert the awesome map "CTF-Face3" from UT2004 to UT3.
We really worked at this map to make the best of it.
The biggest challenge was the lighting in this map, as the UT3 engine renders lighting much different from the UT2004 engine, and we completely had to rebuild te lighting.
Because this is a 1 on 1 conversion the lighting might look a bit weird one some points, but we cant fix that [for example: cut-off lights/shadow.]
There was also a small discussion about the overall map scale: people thought the UT2004 version was to big for the fast paced gameplay of UT3, but we wanted to keep it a 1 on 1 conversion, so we kept the original scale.
Installation:
Extract files to:
My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps
Credits:
Coreper (me), HO0815XX, stevelois, NickG, Odedge, Sp4der, thalos, Nawrot, 1XTreme.
And ofcourse Cedric 'Inoxx' Fiorentino and Epic Games for the original UT2004 map.
Screenshots:




Highres Screenshots: [WARNING: Big Filesize!]




Download:
PC: http://www.mediafire.com/?8006jkswc8664d1
PS3: http://www.mediafire.com/?4n8gss14x7axgs0
Mirrors:
PC:
http://www.filefront.com/17860163/CTF-Face3.zip/
http://www.strategyinformer.com/pc/u...map/38183.html
PS3:
http://www.filefront.com/17860164/CTF-Face3PS3.zip/
http://www.strategyinformer.com/pc/u...map/38182.html
Download Uncooked map (Source):
Part 1: http://www.mediafire.com/?dedv0igulbxvbbb
Part 2: http://www.mediafire.com/?jh973ckl4rgo93n
Want to use the materials I used? It's possible: just copy all the nodes used in my material [not the material itself!] except for the texture samples. You have to add those again to make it work.
Comment