Name: Floodgate Winter
Version: Final
Compatibility: PC
Description:
The necris floodgate has been over taken by axon for combat training during a harsh winter
Comments:
This version should be bug free and without problems. If it does have problems then it's too late now.
Changes:
Vehicles:
x2 scorps, x2 manta's at core
x1 Paladin, x2 scav's at Centre
Redeemer: The redeemer room can be flooded with fire by shooting a trigger located outside above the room. This is useful for killing campers or cutting off a orb carrier's route.
HoverBoard boost ramp: Outside of either prime there is an area some people can hoverboard jump up. There is now a boost ramp in this area.
Orb carrying: The orb spawner also has a pair of jumpboots placed upon it, giving the orb carrier much more independence. Slopes at centre have been added so a Manta can taxi to centre as the viper did.
Weapons: Avrils are now located at each node (not located in lockers). Link gun has been added to cores and the sniper has been moved to the locker at both core and prime nodes.
Screenshot:
[SHOT]http://i160.photobucket.com/albums/t181/azurescorch/wholemap.jpg[/SHOT]
Floodgate to floodgate winter comparison video
Credits: Epic for floodgate
Cr4zy for bug testing, help and suggestions.
Demonaic for redeemer trap idea.
warfare pug players for giving me the chance to test it against other people.
Every one who gave feedback when it was in beta.
Download:
http://www.filefront.com/17822394/floodgate_winter.zip
Version: Final
Compatibility: PC
Description:
The necris floodgate has been over taken by axon for combat training during a harsh winter
Comments:
This version should be bug free and without problems. If it does have problems then it's too late now.
Changes:
Vehicles:
x2 scorps, x2 manta's at core
x1 Paladin, x2 scav's at Centre
Redeemer: The redeemer room can be flooded with fire by shooting a trigger located outside above the room. This is useful for killing campers or cutting off a orb carrier's route.
HoverBoard boost ramp: Outside of either prime there is an area some people can hoverboard jump up. There is now a boost ramp in this area.
Orb carrying: The orb spawner also has a pair of jumpboots placed upon it, giving the orb carrier much more independence. Slopes at centre have been added so a Manta can taxi to centre as the viper did.
Weapons: Avrils are now located at each node (not located in lockers). Link gun has been added to cores and the sniper has been moved to the locker at both core and prime nodes.
Screenshot:
[SHOT]http://i160.photobucket.com/albums/t181/azurescorch/wholemap.jpg[/SHOT]
Floodgate to floodgate winter comparison video
Credits: Epic for floodgate

Cr4zy for bug testing, help and suggestions.
Demonaic for redeemer trap idea.
warfare pug players for giving me the chance to test it against other people.
Every one who gave feedback when it was in beta.
Download:
http://www.filefront.com/17822394/floodgate_winter.zip
Comment