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CTF-BattleCreek [Screenshot & Youtube video]
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SkaarjMaster repliedLooks like your Coag is in there, but the other BattleCreek is in there.
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SkaarjMaster repliedAre the latest versions of this and Coagulation both in the Halo MapPack floating around?
EDIT: Nevermind, it looks like the one in the Halo MapPack is by Chaosnight and originally released in 2008. Coagulation is the RE version and is probably your version.Just for the record, I tried the other version and even though it looks better, the weapon selection and skybox are better in your version. I'll keep your CTF version and the DM version of the other.
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»TheHitMan« repliedBut maybe my current project, clocktower will be better cause it's a symmetrical map with two paths to the flag that are easy to get to, and I left out some junk that would get in the way of normal UT3 gameplay so we'll see
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»TheHitMan« repliedOriginally posted by 1XTreme View PostNot a big fan of Halo, though definitely 5 star work dude ..
Keep up the good work.
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1XTreme repliedNot a big fan of Halo, still nice work though dude .. - honestly while Halo isn't my thing i still want to offer ya some words of encouragement and say thanks, this editing deal is & can be a time consuming and also a thankless deal sometimes, don't let that slow ya down though as long as you enjoy it dude then C'est la vie ..
Looking forward to your GOW remakes, - great to see someone bringing some of these bad-boys over to UT3 ..
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»TheHitMan« repliedWell you know there's not a huge selection of trees in the unreal editor, gotta make do with what I have. The announcer is the one from halo so I thought for nostalgia purposes it would suit the map.
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SkaarjMaster repliedOK, so the review was a little mixed, but you got a smiley face. Here's another.
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»TheHitMan« repliedOriginally posted by SkaarjMaster View PostThe preview shot needs recommended player load and author. The waterfall looks decent, but I can see no water surface in stream from below and the trees don't look quite right. Not sure if the surrounding rock surface matches the land surface that well, but the map plays great like a traditional facing-bases CTF and I liked the fast gameplay and the tight bases were no big deal to me. I noticed this was a Halo map remake for UT3 and that's great, since I have never played any version of Halo but really do still plan on trying the demos one day. The announcer was a little annoying, the bots are good and my team can't defend. This was a different sort of map and that is always welcome.
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SkaarjMaster repliedThe preview shot needs recommended player load and author. The waterfall looks decent, but I can see no water surface in stream from below and the trees don't look quite right. Not sure if the surrounding rock surface matches the land surface that well, but the map plays great like a traditional facing-bases CTF and I liked the fast gameplay and the tight bases were no big deal to me. I noticed this was a Halo map remake for UT3 and that's great, since I have never played any version of Halo but really do still plan on trying the demos one day. The announcer was a little annoying, the bots are good and my team can't defend. This was a different sort of map and that is always welcome.
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»TheHitMan« repliedOriginally posted by FreakinMeany View PostAdditional screenshots and three more mirrors on Mapraider:
http://www.mapraider.com/maps/?fileid=5181
10char
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