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CTF-BattleCreek [Screenshot & Youtube video]

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    CTF-BattleCreek [Screenshot & Youtube video]

    Name: CTF-BattleCreek

    Version: Final

    Compatibility: UT3 with titan pack

    Description: Halo's Battlecreek for UT3. Pretty much to scale from the original halo.


    Comments: Please before you say anything about the "small corridors" of the inside bases, it was meant to be like that, not much room for manuverability. It was that way in my VCTF-Coagulation map, and played fine. Thank you.

    Also I feel that it does not need beta testing since I had two of my friends already beta test it thoroughly for me. I have also tested it myself for several hours for bugs, glitches, etc. but none exist since it is a small map. Bot pathing works flawlessly as well.

    I might also make a 2nd map made for greed, with the regular UT announcements put back in.

    Screenshot:

    [SHOT]http://i54.photobucket.com/albums/g96/Ionium/ScreenShot00000-4.jpg[/SHOT]


    Youtube video gameplay:

    http://www.youtube.com/watch?v=vmoHWz1eUgk

    Credits: Epic games, Bungie, Microsoft, Teltaur for his forerunner pack.

    Homepage: http://www.pixelgeeks.net

    Download the map now!:

    http://www.mediafire.com/download.php?sn9359y8346q4d1

    #2
    Good map for overall. I'd imagine greed + titan would be chaotic as hell.

    Comment


      #3
      Thanks very much and I hope others like the fast gameplay too.

      Comment


        #4
        Additional screenshots and three more mirrors on Mapraider:

        http://www.mapraider.com/maps/?fileid=5181

        Comment


          #5
          Originally posted by FreakinMeany View Post
          Additional screenshots and three more mirrors on Mapraider:

          http://www.mapraider.com/maps/?fileid=5181
          Thanks

          10char

          Comment


            #6
            The preview shot needs recommended player load and author. The waterfall looks decent, but I can see no water surface in stream from below and the trees don't look quite right. Not sure if the surrounding rock surface matches the land surface that well, but the map plays great like a traditional facing-bases CTF and I liked the fast gameplay and the tight bases were no big deal to me. I noticed this was a Halo map remake for UT3 and that's great, since I have never played any version of Halo but really do still plan on trying the demos one day. The announcer was a little annoying, the bots are good and my team can't defend. This was a different sort of map and that is always welcome.

            Comment


              #7
              Originally posted by SkaarjMaster View Post
              The preview shot needs recommended player load and author. The waterfall looks decent, but I can see no water surface in stream from below and the trees don't look quite right. Not sure if the surrounding rock surface matches the land surface that well, but the map plays great like a traditional facing-bases CTF and I liked the fast gameplay and the tight bases were no big deal to me. I noticed this was a Halo map remake for UT3 and that's great, since I have never played any version of Halo but really do still plan on trying the demos one day. The announcer was a little annoying, the bots are good and my team can't defend. This was a different sort of map and that is always welcome.
              Guess you can't please everybody...

              Comment


                #8
                OK, so the review was a little mixed, but you got a smiley face. Here's another.

                Comment


                  #9
                  Well you know there's not a huge selection of trees in the unreal editor, gotta make do with what I have. The announcer is the one from halo so I thought for nostalgia purposes it would suit the map.

                  Comment


                    #10
                    http://ut3.game-maps.net/index.php?act=view&id=1647

                    Added to the DB

                    Comment


                      #11
                      Not a big fan of Halo, still nice work though dude .. - honestly while Halo isn't my thing i still want to offer ya some words of encouragement and say thanks, this editing deal is & can be a time consuming and also a thankless deal sometimes, don't let that slow ya down though as long as you enjoy it dude then C'est la vie ..

                      Looking forward to your GOW remakes, - great to see someone bringing some of these bad-boys over to UT3 ..

                      Comment


                        #12
                        Originally posted by zunnie View Post
                        thanks very much

                        Comment


                          #13
                          Originally posted by 1XTreme View Post
                          Not a big fan of Halo, though definitely 5 star work dude ..

                          Keep up the good work.
                          I try really hard to make good maps for everyone but some projects like my warmachine re-construction didn't turn out so well but I guess I shouldn't give up

                          Comment


                            #14
                            Originally posted by »TheHitMan« View Post
                            I try really hard to make good maps for everyone but some projects like my warmachine re-construction didn't turn out so well but I guess I shouldn't give up
                            You got that right buddy.

                            Comment


                              #15
                              But maybe my current project, clocktower will be better cause it's a symmetrical map with two paths to the flag that are easy to get to, and I left out some junk that would get in the way of normal UT3 gameplay so we'll see

                              Comment

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