Announcement

Collapse
No announcement yet.

CTF-LavaGiantClassic2K9SE/CTF-GRD-LavaGiantClassic2K9SE (UPDATE to V. 2.0)

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    Originally posted by HO0815XX View Post
    -CUT-
    I'm a little confused about all my versions: CTF, BR. DR, DM-INV and 2 GRD's.
    Thats enough to make anyones head spin.

    I was just thinking that I have seen much improvement in your mapping skills and maybe at some point you may want to revisit LavaGiant. I'll just have to keep my fingers crossed. Especially since we have so much fun on your maps

    Leave a comment:


  • replied
    Originally posted by 1XTreme View Post
    That filefront deal must be frustrating ..

    Why don't you make 2 mirrors - upload your stuff to mediafire, they're known to rarely delete stuff as well from what i've heard from some peeps here but i haven't seen or had it happen in over a year, - give them a try for a second reliable mirror. Zunnie will give ya some reliable space if you bring it to his attention.
    Hmmm... I need a host where I have only 1 link for all my stuff, like FileFront. It's possible on SendSpace, but only for me (you must logged in to see it). And sendspace still deletes inactive stuff too. The last deleting was >DM-disarray< that I've uploaded after request.

    Originally posted by 1XTreme View Post
    On the 2k10 ..
    forget PP if ya don't like it, but i think your ready to take the next step and do some experimenting with that feature of the engine.. <try some of the stock map PP settings and apply them to your map> seen you come along way with your skil - maybe its time? what about a reworked sky with all that cool Hubble stuff i've seen on some of these GRD / test versions of this one? + texture / material tweaks as you've learned since the original? + Cascade stuff, also there's always more intensive optimizations, music stingers, + a slough of goodies to work with, dunno man, just throwing things out there - like i said your smart lets see what you can do, we'll test if ya want suggestions when / if ya decide to have a go for it. - Feel free to run my remix of skyward fire while your at it, something updated know what i mean? or use the UT3 remix of Skyward, it was the original track for lava right? - include stingers, etc. That's my short list i'll PM you the full list .. :XD J/K
    Have you tested the right version? All SE-versions should have the same skybox, stingers and material improvements.
    The music in the CTF-version is the original from 2K4. (I had downloaded your mix at Oct. 17, but not used. ) The other versions have no music (I think so).
    I'm a little confused about all my versions: CTF, BR. DR, DM-INV and 2 GRD's.

    Originally posted by 1XTreme View Post
    RE: UltraInstagib = we run that one because it has the head-shot and the unreal announcements, (not sure how you did it but good job coding that) and it seems like it acts more like Zeroping insta. We typically don't use the zoom cause there's never time with the bots set on inhuman, though its a nice feature in a pinch.
    Thanks! I'm personally playing with my >MultiBlaster<, it includes the Ultra/Shocksniper, Redeemizer and 2 new firemodes. I have the following announces included: UNREAL for beam, HOLYSH*T for Energyballs, SLAUGHTER for ShredderBall (both are from 2K4), and the Redeemizer-mode still has rocketscientist.

    Leave a comment:


  • replied
    That filefront deal must be frustrating ..

    Why don't you make 2 mirrors - upload your stuff to mediafire, they're known to rarely delete stuff as well from what i've heard from some peeps here but i haven't seen or had it happen in over a year, - give them a try for a second reliable mirror. Zunnie will give ya some reliable space if you bring it to his attention.

    On the 2k10 ..
    forget PP if ya don't like it, but i think your ready to take the next step and do some experimenting with that feature of the engine.. <try some of the stock map PP settings and apply them to your map> seen you come along way with your skil - maybe its time? what about a reworked sky with all that cool Hubble stuff i've seen on some of these GRD / test versions of this one? + texture / material tweaks as you've learned since the original? + Cascade stuff, also there's always more intensive optimizations, music stingers, + a slough of goodies to work with, dunno man, just throwing things out there - like i said your smart lets see what you can do, we'll test if ya want suggestions when / if ya decide to have a go for it. - Feel free to run my remix of skyward fire while your at it, something updated know what i mean? or use the UT3 remix of Skyward, it was the original track for lava right? - include stingers, etc. That's my short list i'll PM you the full list .. :XD J/K

    RE: UltraInstagib = we run that one because it has the head-shot and the unreal announcements, (not sure how you did it but good job coding that) and it seems like it acts more like Zeroping insta. We typically don't use the zoom cause there's never time with the bots set on inhuman, though its a nice feature in a pinch.

    Originally posted by HO0815XX View Post
    What should be the difference in a 2K10 version? Any ideas (not PP )?

    In the moment I'm fumbling on my GRD-SE and GRD-SV versions (SV is with blimp ).
    I was thinking, if I could name them 2K10, but I'm nor sure.

    UltraInstagib: FileFront has deleted all my weapons and most of my maps again.
    I don't reupload the stuff again, only after request.
    1x Skyward_Fire-remix

    Leave a comment:


  • replied
    Originally posted by 1XTreme View Post
    Hoxx, I think Gussy was suggesting that you make a 2K10 version of this bad-boy.

    + your ultrainsta weapon = pure ownage on IG man ..

    <IG = Instagib> - you get the idea ..
    What should be the difference in a 2K10 version? Any ideas (not PP )?

    In the moment I'm fumbling on my GRD-SE and GRD-SV versions (SV is with blimp ).
    I was thinking, if I could name them 2K10, but I'm nor sure.

    UltraInstagib: FileFront has deleted all my weapons and most of my maps again.
    I don't reupload the stuff again, only after request.

    Leave a comment:


  • replied
    Hoxx, I think Gussy was suggesting that you make a 2K10 version of this bad-boy.

    + your ultrainsta weapon = pure ownage on IG man ..

    <IG = Instagib> - you get the idea ..

    Leave a comment:


  • replied
    Originally posted by Gussie[MK] View Post
    I'm wondering if your going to update this one? I'm kind of hopeful that you will find time to revisit this one
    Did you mean additional pp setting? If so.... not real.
    Originally posted by Gussie[MK] View Post
    LavaGaintClassic2k10 + UltraInstagib = GREAT FUN
    LavaGiantClassic2K10?

    Leave a comment:


  • replied
    Originally posted by HO0815XX View Post
    The next one......
    During creating/testing the SE-version >1XTreme< suggested the same. He gave me an pp-example, but I don't liked the result, and removed it. Sorry!
    I'm wondering if your going to update this one? I'm kind of hopeful that you will find time to revisit this one

    LavaGaintClassic2k10 + UltraInstagib = GREAT FUN

    Leave a comment:


  • replied
    Originally posted by HideInLight View Post
    ...... The thing about PP is you can change the entire visual appearance of your map, you can make it green, red, black and white, give subtle blur, subtle bloom for making stars sparkle or go way overboard. Can even change the contrast of the shadows of your map. Gives you a certain amount of freedom to play around with.
    Yes, I know that. I had a discuss about PP with 1XTreme, and personally I disliked the settings. But thanks for your explanation

    Leave a comment:


  • replied
    A long, long time ago I played around with one of your earlier versions. this is what I had come up with whilst trying to learning the editor.

    The thing about PP is you can change the entire visual appearance of your map, you can make it green, red, black and white, give subtle blur, subtle bloom for making stars sparkle or go way overboard. Can even change the contrast of the shadows of your map. Gives you a certain amount of freedom to play around with.

    Leave a comment:


  • replied
    Originally posted by HideInLight View Post
    You should play with post processing a bit.
    The next one......
    During creating/testing the SE-version >1XTreme< suggested the same. He gave me an pp-example, but I don't liked the result, and removed it. Sorry!

    Leave a comment:


  • replied
    You should play with post processing a bit.

    Leave a comment:


  • replied
    Oops! I forgot.......

    Leave a comment:


  • replied
    The bunker is in the way in the 2.0 CTF version.

    Leave a comment:


  • replied
    Thanks for your detailed comments!
    Originally posted by SkaarjMaster;27219205[b
    additional 1.2 GRD version comments:[/b] I'm commenting on this one because I don't like the new GRD version (2.0) without the castles. I played this as regular CTF and it was the quickest CTF ever with the bots winning the match in less than 2 minutes. I like the colored lifts and there is definitely different strategies with CTF and GRD.
    Yes indeed! This is the reason, why I've removed the castles in the Greed-version.
    Originally posted by SkaarjMaster View Post
    I did notice it was easier to snipe from the castle in the 1.2 GRD version versus the 2.0 CTF version.
    Why? The castles should be the same.

    Leave a comment:


  • replied
    both versions are great remakes!

    I usually don't like remakes of maps, but the UT3 engine really makes them look really great so I made an exception for a bunch of maps this time around. These two SE versions are no different as they look and play as well as the original.

    2.0 CTF version comments: Nice sky but not sure if I like the green vortex above (looks like asteroids may have been added to vortex in 2.0 version, but I looked at it flying around before the match in 1.1 version). The atmosphere is good with the steam, lava, exploding lava, fire in lava cones, lava tube and music. Although geologically almost impossible, I like the red crystals (ah, I get it, blue crystals also; of course, this is Unreal...) Nice ambient sounds and my team sucks of course and blue has the better defendable base. It seems the bunkers may have been added in the 2.0 version also. Also seems lifts were changed in the 2.0 version as well.

    additional 1.2 GRD version comments: I'm commenting on this one because I don't like the new GRD version (2.0) without the castles. I played this as regular CTF and it was the quickest CTF ever with the bots winning the match in less than 2 minutes. I like the colored lifts and there is definitely different strategies with CTF and GRD. I did notice it was easier to snipe from the castle in the 1.2 GRD version versus the 2.0 CTF version.

    Leave a comment:

Working...
X