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DM-WoodRun

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  • replied
    Great map!

    Great atmosphere, flow, shadows, sounds, eyecandy, and particularly a theme mixture of wood and industrial mark-up. This map has a good kimset sequence, weapon/item placement, bunch of crates, and custom music. A jumppad seems appeal enough but not going to used during gameplay. Tight gameplay and good bots rather.

    Download Link #1: FileFront is dead at the first post (becomes GameFront).
    Link of ut3.game-maps.net moved to the new link: http://www.game-maps.org/index.php?/...ebastien-nova/
    Additional mirror by Map Factory: http://www.map-factory.org/ut3/death...m-woodrun-1733
    Additional mirror by Mapraider: http://www.mapraider.com/maps/?fileid=5507

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  • replied
    Watery floors, crates and chains, oh my, and...uh...wood. This map has nice shadows, sky and underwater flow as well as decent gameplay in a very dark atmosphere. I had a hard time seeing sometimes and did get caught on things a few times. This map played better as a TDM.

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  • replied
    Originally posted by JamieSI View Post
    Link added on first post, thx !

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  • replied
    Mirrored on Strategy Informer - http://www.strategyinformer.com/pc/u...map/34184.html

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  • replied
    Originally posted by zunnie View Post
    http://ut3.game-maps.net/index.php?act=view&id=1542
    Added to site, objections if i add to mappack?
    Yes of course, thx for the mirror

    Originally posted by zunnie View Post
    Just come to think of it, does this map require the titan expansion pack installed?
    Yes, sorry I have forget to mention that on my readme file.

    Thx for the mirror, I just edit my first post

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  • replied
    Thanks but nevermind, the map requires Titan pack. I installed the Titan pack and then it worked...

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  • replied
    install the missing file as try it again
    http://87.229.7.245/redirect/ut3/KRA_Deco_WoodPile.upk

    edit maybe cause i have this file in this directory
    C:\Program Files\Unreal Tournament 3\UTGame\CookedPC\UT3G\Environments

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  • replied
    I for some reason can't play your map, it keeps crashing my UT3, this is what i gathered from the logfiles:
    Code:
    Critical: appError called:
    Critical: Assertion failed: GIsEditor [File:.\Src\Texture2D.cpp] [Line: 627]
    Cannot create textures at run-time in the game [unable to find KRA_Deco_WoodPile]
    Stack: 
    Critical: Windows GetLastError: Only part of a ReadProcessMemory or WriteProcessMemory request was completed. (299)
    Log: === Critical error: ===
    Assertion failed: GIsEditor [File:.\Src\Texture2D.cpp] [Line: 627]
    Cannot create textures at run-time in the game [unable to find KRA_Deco_WoodPile]
    Stack:
    Am i missing files?

    edit: Just come to think of it, does this map require the titan expansion pack installed?

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  • replied
    Mirror:

    http://ut3.ut-files.com/index.php?di...DM-WoodRun.zip

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  • replied
    First class as always Seb mate. GJ.

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  • replied
    Originally posted by SEBASTIEN-NOVA View Post
    THX to alls for your nice words

    The actual music is on the map since the beta 1 Steve !
    the old jazzy music on the RC1 version was just an ambient music cast by an old radio mesh, but I had a trouble with it (http://forums.epicgames.com/showthread.php?t=711511) so I have decided to remove it from the final because it was so boring after a time.
    I don't pay attention to music in alpha-beta stage since 99% of the time, it's temporary & I thought that you will change it near final. I pay attention in RC1 because it was close to final. I didn't had any issue with that old sound on all my matches & I wasn't aware that you had this issue. I don't understand why it should be problematic since your using a soundtrack "X" instead of "Y". I mean the cue editor setup is supposed to be the same ?

    Anyway, the map is a blast

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  • replied
    THX to alls for your nice words

    Originally posted by stevelois View Post
    Only big deception I have on this final is the music. Putting this track that I ear on 90% of custom maps is deceiving. Even worst, I always ear it on space or techy maps which don't fit at all with your theme. Your old custom music was 100 times better, WTH did you remove it !!!
    The actual music is on the map since the beta 1 Steve !
    the old jazzy music on the RC1 version was just an ambient music cast by an old radio mesh, but I had a trouble with it (http://forums.epicgames.com/showthread.php?t=711511) so I have decided to remove it from the final because it was so boring after a time.

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  • replied
    The final is really great. The kismet sequence work like a charm, you really impress me on that couzin, only you and another great mapper I know are capable of such complicated stuff ! Chapeau

    I really like all the little touches, specially the jumpad with the damaged floor, which is something similar I use in Citius.

    Only big deception I have on this final is the music. Putting this track that I ear on 90% of custom maps is deceiving. Even worst, I always ear it on space or techy maps which don't fit at all with your theme. Your old custom music was 100 times better, WTH did you remove it !!!

    A tiny detail, the preview screen is not up-to-date, it show the medium health instead of the vest.

    Anyway, except the fact that I don't like the overuse space music track, it's a keeper for sure.

    THX for your work cousin

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  • replied
    Im glad you got this map out, Seb. Fantastic work, and my current fave 1v1, 2v2 or 3v3 map now without doubt

    One day, you may release a map I don't like. And on that day, pigs might fly!

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  • replied
    Nice map. Definitely worth trying on the TDM server.

    Thanks!

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