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DM-WoodRun

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  • DM-WoodRun

    Name : DM-WoodRun
    Version : 1.0
    Game plateform :Unreal Tournament 3 for PC (patch 5 + titan pack)
    Gametype : DM/Duel
    Num players : 2-12

    Description : This map take place on a old and abandoned factory, with wood and rusty steal architecture.
    No other story to tell you, just run and frag !


    Screenshots (the map is more less dark than the pics make suppose) :
    [screenshot]http://img23.imageshack.us/img23/2715/woodrunshot5.jpg[/screenshot][screenshot]http://img405.imageshack.us/img405/1048/woodrunshot1.jpg[/screenshot]
    [screenshot]http://img692.imageshack.us/img692/4959/woodrunshot2.jpg[/screenshot][screenshot]http://img64.imageshack.us/img64/8994/woodrunshot3.jpg[/screenshot]
    [screenshot]http://img64.imageshack.us/img64/9834/woodrunshot4.jpg[/screenshot]

    Note :
    About 5 months (probably more) of dev.

    Custom Contents :
    Materials
    static-meshes
    Powerups rotation seq. between Berserk & UDamage on the same spot (give me hard time to get it works properly with bots !)
    Post Process

    Credits :
    For their Beta tests, constructives feedbacks and great support :

    Bl!tz, Stevelois, Odedge, Luv Studd, [FnG]Bawsy, TIPPER, Rathalos150, Gush, Keo and all UOF team!

    And
    Dr Judym for the cool wall brick texture (http://www.masterbuilderstore.com/)
    ShadeMistress for the nice barrel mesh and textures set.


    link 1 : DOWNLOAD Filefront.com

    link 2 : DOWNLOAD Game-Map.net

    link 3 : DOWNLOAD ut-files.com

    link 4 : DOWNLOAD strategyinformer.com

  • #2
    I just lurv this map

    Comment


    • #3
      I have played this map enough through the development process to know it's a really cool map. I really the like the rustic "real world" feel to the map, but the layout still has that DM feel to it.

      Another must keep map from my Kimset muse. Great work as always.

      Comment


      • #4
        holly**** !!
        thx for that other keeper one
        nice job bro^^

        Comment


        • #5
          I've been looking forward to playing this map!
          Download here I come!!

          Comment


          • #6
            So finally !!!

            Looking at the pic, you apply my suggestion about the vest, it's great mate !

            I'll play it this w-e but I just hope the old music is there again

            Anyhow, it's a keeper, THX for that great piece of work my couzin

            Comment


            • #7
              Nice work dude!

              Great to see some more of your work final! This map will make for some intense TDM on instagib too, (my favorite way to play DM/TDM lately, weapons are a blast too though) i hope you consider to include this one to a greed version (single common goal) as well, nothing like collecting skulls! - I'll post again after some play.

              Comment


              • #8
                Another interesting map! XD goes to my collection XD
                GJ mate!

                Comment


                • #9
                  nice one seb downloading now

                  Comment


                  • #10
                    http://ut3.game-maps.net/index.php?act=view&id=1542

                    Added to site, objections if i add to mappack?

                    Comment


                    • #11
                      Nice map. Definitely worth trying on the TDM server.

                      Thanks!

                      Comment


                      • #12
                        Im glad you got this map out, Seb. Fantastic work, and my current fave 1v1, 2v2 or 3v3 map now without doubt

                        One day, you may release a map I don't like. And on that day, pigs might fly!

                        Comment


                        • #13
                          The final is really great. The kismet sequence work like a charm, you really impress me on that couzin, only you and another great mapper I know are capable of such complicated stuff ! Chapeau

                          I really like all the little touches, specially the jumpad with the damaged floor, which is something similar I use in Citius.

                          Only big deception I have on this final is the music. Putting this track that I ear on 90% of custom maps is deceiving. Even worst, I always ear it on space or techy maps which don't fit at all with your theme. Your old custom music was 100 times better, WTH did you remove it !!!

                          A tiny detail, the preview screen is not up-to-date, it show the medium health instead of the vest.

                          Anyway, except the fact that I don't like the overuse space music track, it's a keeper for sure.

                          THX for your work cousin

                          Comment


                          • #14
                            THX to alls for your nice words

                            Originally posted by stevelois View Post
                            Only big deception I have on this final is the music. Putting this track that I ear on 90% of custom maps is deceiving. Even worst, I always ear it on space or techy maps which don't fit at all with your theme. Your old custom music was 100 times better, WTH did you remove it !!!
                            The actual music is on the map since the beta 1 Steve !
                            the old jazzy music on the RC1 version was just an ambient music cast by an old radio mesh, but I had a trouble with it (http://forums.epicgames.com/showthread.php?t=711511) so I have decided to remove it from the final because it was so boring after a time.

                            Comment


                            • #15
                              Originally posted by SEBASTIEN-NOVA View Post
                              THX to alls for your nice words

                              The actual music is on the map since the beta 1 Steve !
                              the old jazzy music on the RC1 version was just an ambient music cast by an old radio mesh, but I had a trouble with it (http://forums.epicgames.com/showthread.php?t=711511) so I have decided to remove it from the final because it was so boring after a time.
                              I don't pay attention to music in alpha-beta stage since 99% of the time, it's temporary & I thought that you will change it near final. I pay attention in RC1 because it was close to final. I didn't had any issue with that old sound on all my matches & I wasn't aware that you had this issue. I don't understand why it should be problematic since your using a soundtrack "X" instead of "Y". I mean the cue editor setup is supposed to be the same ?

                              Anyway, the map is a blast

                              Comment

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