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DM / Greed-Nano - MSUC P4 best graphics in map finalists !

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    DM / Greed-Nano - MSUC P4 best graphics in map finalists !

    Map name: Nano
    Game type: DM / TDM / Greed
    Version: 1.0
    Players for DM / GRD: 12 - 22 / 18 - 24
    Requirements: UT3 + patch 2.1 + Titan Pack
    Released DM / GRD: 17 October 2009 / 23 February 2010
    Homepage

    Story / Histoire:

    Once occupied by Axon, this base under rock was used to store mainly toxic containers. It was discovered by coincidence by the Necris. The Necris have setup this base & use it as a 'Nano' storehouse. We can found several types of Nano, the yellow, the yellow/orange, the green & the black.

    Autrefois occupée par les Axon, cette base sous roches servait de dépôt de produits toxiques en conteneurs. Elle fut découverte par hasard par les Necris. Les Necris ont aménagé cette base & s'en servent comme dépôt de 'Nano'. On y retrouve plusieurs types de Nano ; la jaune, la jaune/orange, la verte & la noir.

    Sreenshots DM:

    [screenshot]http://stevelois.files.wordpress.com/2009/11/nanofinal011.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2009/11/nanofinal021.jpg[/screenshot]
    [screenshot]http://stevelois.files.wordpress.com/2009/11/nanofinal031.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2009/11/nanofinal041.jpg[/screenshot]

    Sreenshots GRD:

    [screenshot]http://stevelois.files.wordpress.com/2010/02/grd-nano-01.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2010/02/grd-nano-02.jpg[/screenshot]
    [screenshot]http://stevelois.files.wordpress.com/2010/02/grd-nano-03.jpg[/screenshot] [screenshot]http://stevelois.files.wordpress.com/2010/02/grd-nano-04.jpg[/screenshot]

    DM downloads:

    FileFront, Game-Maps, Mapraider, MediaFire, Strategy Informer (direct download), UT-Files (direct download), ut-X.net


    GRD downloads:

    FileFront, Game-Maps, Mapraider, MediaFire

    DM video: (THX to Terror_Force)



    Installation DM / GRD:

    Extract the archive into :

    "My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps" directory. If this folder is not currently on your system, you can safely create it. The archive contains :

    DM-Nano.ini
    DM-Nano.txt
    DM-Nano.ut3
    DM-Nano_LOC_int.upk

    CTF-Nano.ini
    CTF-Nano.txt
    CTF-Nano.ut3
    CTF-Nano_LOC_int.upk[/COLOR]

    Comments:

    This is my second map. The DM version took more than 800 working hours split on 9 months. There is 11 500 items in this map. I hope you will like it All armors, medium health & powerups are very easy to collect, therefore are placed in dangerous spots. About the jumppads, I made everything I can to set them right. By taking them from front, there is no problem & you get use to them rather quickly

    As for the GRD version, well friends of mine who play Geed game type ask me to make a Greed variation of Nano. I decide to make it. I also decide to do lot’s of pickups changes & do other minors stuff.

    I'm getting a average of ±55 FPS or more playing against 19 bots with my rig in 1680x1050 everything set to max. My PC specs are :

    OCZ 600 Watt
    Asus P5N-D (NF750i)
    Intel Core 2 Duo E8400 (3.0 GHz/1333/6M)
    4 GB OCZ Reaper (DDR2 800 Mhz CAS 3.4.4.15)
    Saphire Radeon HD4870 1 GB with Catalyst 9.12
    Segeate 500 GB 32 MB[/COLOR]

    Honor / reviews DM:

    Make Something Unreal Phase 4 best graphics in map finalists
    UT Unlimited by foultzy, a 84/100 score

    #2
    Wow, very nice work stevelois, i can see that a great deal of time and effort went into this, you have a nice looking finished product, i'll have to play test it over the weekend. Obviously this is something you enjoy, (and (it shows......) i know what that's like

    Comment


      #3
      THX dude

      I hope you will have some good fights & no issues

      The upload is almost finished.

      EDIT

      Upload is finished without any error but it seem my Internet connexion is giving me some odd time out ? Anyone as this prob ?

      Comment


        #4
        Look like the duplicating time on there servers is **** slow

        Hopefully, it should be available in a couple of minutes, I'm looking at others hosting sites ATM. If Filefront was reliable (I know I must submit them after I upload), I would put it there.

        Comment


          #5
          THX for letting me know.

          I'll add a FileFront dwn link just to add a mirror for some time.

          Comment


            #6
            Great to see a final finally hit our shores!!
            Looking forward to a few matches on this baby!

            Comment


              #7
              It's final! Great work Steve looking forward to playing a few games in this map.

              Comment


                #8
                I've been waiting a very long time for this map. All of the hard work put into this map really shows. I'm guessing a LOT of man hours and sweat was put into this map.

                I'm going to test right away. Can't wait

                (wow...all of my sentences ended with the word "map")

                Comment


                  #9
                  Since I have been waiting so long to try this map I might as well take the time to write everything that comes to mind. Here goes...

                  After a few rounds on Nano, I can say this is one of the best maps I've ever played on. Epic should hire you to make maps for all of their games.

                  Pros

                  -All of the meshes and textures fit perfectly into the map. Nothing looks like it was placed just to fill up space. Everything has it's place and blends perfectly.

                  -The Bot pathing is incredible. Computer players use jump boots to correctly reach the invulnerability and effectively hop along pillers to receive the shield belt. After multiple rounds I still feel a bot on novice setting knows it's way around better than me. Great job.

                  -The high level items are placed so you need to get to them in a specific way but are never out of reach. I also like how they are mainly placed in highly populated areas to make a sort of enjoyable chaos in major areas of the map.

                  -The layout is very intelligent. Specific areas of the map have their own feel and you can tell where you are. At the same time the map can be confusing, forcing the player to pay attention to where they are going and where they need to go.

                  Cons

                  -The map is fairly small but has enough passageways to make it seem big and confusing. This can be seen as both a positive and a negative depending on how you look at it so I suppose this isn't really a con at all

                  -Thats all I can think of for the bad stuff. I could shower this map with praise all day, as could I try all day to think of one bad thing to say about it.

                  Bottom Line- Excellent map, perhaps the best one posted so far. The wait was worth it. A well deserved 10 out of 10.

                  -

                  Comment


                    #10
                    Originally posted by Lord_PorkSword View Post
                    Great to see a final finally hit our shores!!
                    Looking forward to a few matches on this baby!
                    He he, have fun my Lord & I hope you'll like the final

                    Originally posted by Zerglings View Post
                    It's final! Great work Steve looking forward to playing a few games in this map.
                    Yep mate & if you also play TDM, you will have some nice fights because I optimize the map for TDM support

                    Comment


                      #11
                      Originally posted by rathalos150 View Post
                      Since I have been waiting so long to try this map I might as well take the time to write everything that comes to mind. Here goes...

                      After a few rounds on Nano, I can say this is one of the best maps I've ever played on. Epic should hire you to make maps for all of their games.

                      Pros

                      -All of the meshes and textures fit perfectly into the map. Nothing looks like it was placed just to fill up space. Everything has it's place and blends perfectly.

                      -The Bot pathing is incredible. Computer players use jump boots to correctly reach the invulnerability and effectively hop along pillers to receive the shield belt. After multiple rounds I still feel a bot on novice setting knows it's way around better than me. Great job.

                      -The high level items are placed so you need to get to them in a specific way but are never out of reach. I also like how they are mainly placed in highly populated areas to make a sort of enjoyable chaos in major areas of the map.

                      -The layout is very intelligent. Specific areas of the map have their own feel and you can tell where you are. At the same time the map can be confusing, forcing the player to pay attention to where they are going and where they need to go.

                      Cons

                      -The map is fairly small but has enough passageways to make it seem big and confusing. This can be seen as both a positive and a negative depending on how you look at it so I suppose this isn't really a con at all

                      -Thats all I can think of for the bad stuff. I could shower this map with praise all day, as could I try all day to think of one bad thing to say about it.

                      Bottom Line- Excellent map, perhaps the best one posted so far. The wait was worth it. A well deserved 10 out of 10.

                      -
                      Wow, I'm happy you like it that much dude & that it live up to your expectations

                      Indeed, bot pathing is my priority & they will give ya some excellent fights They will go everywhere as a human would do.

                      THX for taking the time to post back & for those very nice comments mate

                      Happy fragin'

                      Comment


                        #12
                        I've added this beauty to Maprader's three mirrors:

                        http://mapraider.com/maps/?fileid=4901

                        Comment


                          #13
                          Originally posted by FreakinMeany View Post
                          I've added this beauty to Maprader's three mirrors:

                          http://mapraider.com/maps/?fileid=4901
                          I'll add this new mirror in the list, THX a lot

                          Comment


                            #14
                            Salut cousin du froid ^^

                            Comme pour ta première map, celle-ci est réussie.
                            Gameplay sympa et graphiquement très détaillée, joli boulot.
                            Merci pour cette map

                            Comment


                              #15
                              Mirror + HD-FlyBy

                              http://www.ut-x.net/View-document-de...2-DM-Nano.html
                              or
                              http://www.youtube.com/watch?v=hBIvMCWKssY&fmt=22

                              Comment

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