
Announcement
Collapse
No announcement yet.
XS Vehicles
Collapse
X
-
D34th5trike repliedSummoning the Cyclops with/without the mutator doesn't make UT3 crash for me and plus you can run the vehicles without Titan Pack.
-
Xyx repliedOriginally posted by Dark_Slayer View PostI tried to summon the Cyclops but the game crashed again...
Originally posted by iced-fang View Postis there another way i can put the files in the utgame folder without having to copy the utgame folders
Leave a comment:
-
T-Shinzon repliedCopy+pasting a folder like UTGame and overwriting the UTGame folder in Windows will not "get rid of" anything. It will overwrite files that are named exactly the same and add any new ones to the folder that you are copying into.
In the case of our mod, overwriting the UTGame folder with the archive's will add various XS config files into UTGame/Config and will also add a folder called "XS" in your UTGame/Published/CookedPC folder. You shouldn't "lose" anything, and you shouldn't overwrite anything, unless you already had XS stuff installed previously.
Leave a comment:
-
iced-fang repliednow i dont really like to copy the utgame folder from files then paste them in the original games place cuz im not sure wat will happen to the stuff that i have already downloaded and put into the game like mutators, weapons, characters, maps and more. so my important question is does copying the utgame folder from files then pasting them in the original games utgame folder place get rid of everything i have ever downloaded and put in the game or no?
or is there another way i can put the files in the utgame folder without having to copy the utgame folders
Leave a comment:
-
Dark_Slayer repliedOriginally posted by Farseer View PostAre you absolutely sure you have both the latest patch and the Titan Pack installed? As Xyx said - UTGameContent is Epic's stock package, so version compatibility issues are the first thing that comes to mind.
Leave a comment:
-
Farseer repliedAre you absolutely sure you have both the latest patch and the Titan Pack installed? As Xyx said - UTGameContent is Epic's stock package, so version compatibility issues are the first thing that comes to mind.
Leave a comment:
-
Dark_Slayer repliedUT3 without your muts works perfectly fine.
I tried to summon the Cyclops but the game crashed again...
Leave a comment:
-
Xyx repliedUTGameContent is one of Epic's packages. Looks like that is giving you trouble. Can you run UT3 without any of our mutators? If so, what happens if you summon the Cyclops (which uses no custom art content)?
Leave a comment:
-
Dark_Slayer repliedOriginally posted by Xyx View PostThe files should be in this path:
My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\XS
Don't place anything in your Unreal Tournament 3 installation folder.
If you're missing a package, we'll need to know which package. Please post or PM me the relevant lines from your log.
You could also try summoning the vehicles through the console commands:
summon xs_basilisk.basilisk
summon xs_behemoth.behemoth
summon xs_cyclops.cyclops
summon xs_harpy.harpy
summon xs_manticore.manticore
summon xs_phoenix.phoenix
Please let me know which ones give you trouble.
Hi, I installed everything now again in the right directory and it crashed again.
Here is a part of the log:
Log: Ambient1 | Ambient1
ScriptLog: Retrieving Profile Settings for UI PlayerIndex 0
Log: Changing subtitle setting, new value: 1
ScriptLog: UTPlayerController - Setting netspeed to 10000
Log: FSTUNClient resolved stunserver.org (132.177.123.13)
Log: FSTUNClient starting test 1...
Log: FSTUNClient test complete, NAT is open.
ScriptLog: Login change...requerying profile data
ScriptLog: Setting image img_Krall01 to visible
ScriptLog: UTPlayerController::OnReadProfileSettingsComplete( ) - bWasSuccessful: True, ControllerId: 0
ScriptLog: Retrieving Profile Settings for UI PlayerIndex 0
Log: Changing subtitle setting, new value: 0
ScriptLog: UTPlayerController - Setting netspeed to 10000
ScriptLog: Retrieving Profile Settings for UI PlayerIndex 0
Log: Changing subtitle setting, new value: 0
ScriptLog: UTPlayerController - Setting netspeed to 10000
ScriptLog: Settings_0::ConditionalSaveProfile - Saving player profile.
Error: Can't write profile as an async profile task is already in progress for player (0)
ScriptLog: Setting image img_Krall01 to visible
ScriptLog: UTUITabPage::OnGameModeChanged() - Current Game Mode: UTGame.UTDeathmatch
ScriptLog: UTUITabPage::OnGameModeChanged() - Current Game Mode: UTGame.UTTeamGame
ScriptLog: UTUITabPage::OnGameModeChanged() - Current Game Mode: UTGame.UTDeathmatch
ScriptLog: UTUITabPage::OnGameModeChanged() - Current Game Mode: UTGame.UTTeamGame
ScriptLog: UTUITabPage::OnGameModeChanged() - Current Game Mode: UTGame.UTDeathmatch
ScriptLog: UTUITabPage::OnGameModeChanged() - Current Game Mode: UTGameContent.UTCTFGame_Content
ScriptLog: UTUITabPage::OnGameModeChanged() - Current Game Mode: UTGameContent.UTVehicleCTFGame_Content
ScriptLog: UTUITabPage::OnGameModeChanged() - Current Game Mode: UTGameContent.UTVehicleCTFGame_Content
Log: GConfig::LoadFile associated file: ..\UTGame\Config\UTXS_Vehicles_Sets.ini
ScriptLog: Cut down URL ?MaxPlayers=16?MinNetPlayers=0?NumPublicConnection s=16?NumPrivateConnections=0?NumOpenPublicConnecti ons=0?NumOpenPrivateConnections=0?bShouldAdvertise =True?bIsLanMatch=False?bUsesStats=True?bAllowJoin InProgress=True?bAllowInvites=True?bUsesPresence=T rue?bAllowJoinViaPresence=True?bUsesArbitration=Fa lse?bIsDedicated=False?bIsListPlay=False?OwningPla yerName=?AverageSkillRating=1000.000000?EngineVers ion=0?MinNetVersion=0?ServerIP=
ScriptLog: Cut down URL ?MaxPlayers=16?MinNetPlayers=0?NumPublicConnection s=16?NumPrivateConnections=0?NumOpenPublicConnecti ons=0?NumOpenPrivateConnections=0?bShouldAdvertise =True?bIsLanMatch=False?bUsesStats=True?bAllowJoin InProgress=True?bAllowInvites=True?bUsesPresence=T rue?bAllowJoinViaPresence=True?bUsesArbitration=Fa lse?bIsDedicated=False?bIsListPlay=False?OwningPla yerName=?EngineVersion=0?MinNetVersion=0?ServerIP=
ScriptLog: Cut down URL ?MaxPlayers=16?MinNetPlayers=0?NumPublicConnection s=16?NumPrivateConnections=0?NumOpenPublicConnecti ons=0?NumOpenPrivateConnections=0?bShouldAdvertise =True?bIsLanMatch=False?bUsesStats=True?bAllowJoin InProgress=True?bAllowInvites=True?bUsesPresence=T rue?bAllowJoinViaPresence=True?bUsesArbitration=Fa lse?bIsDedicated=False?bIsListPlay=False?OwningPla yerName=?MinNetVersion=0?ServerIP=
ScriptLog: Cut down URL ?MaxPlayers=16?MinNetPlayers=0?NumPublicConnection s=16?NumPrivateConnections=0?NumOpenPublicConnecti ons=0?NumOpenPrivateConnections=0?bShouldAdvertise =True?bIsLanMatch=False?bUsesStats=True?bAllowJoin InProgress=True?bAllowInvites=True?bUsesPresence=T rue?bAllowJoinViaPresence=True?bUsesArbitration=Fa lse?bIsDedicated=False?bIsListPlay=False?OwningPla yerName=?ServerIP=
ScriptLog: Cut down URL ?MaxPlayers=16?MinNetPlayers=0?NumPublicConnection s=16?NumPrivateConnections=0?NumOpenPublicConnecti ons=0?NumOpenPrivateConnections=0?bShouldAdvertise =True?bIsLanMatch=False?bUsesStats=True?bAllowJoin InProgress=True?bAllowInvites=True?bUsesPresence=T rue?bAllowJoinViaPresence=True?bUsesArbitration=Fa lse?bIsDedicated=False?bIsListPlay=False?OwningPla yerName=
ScriptLog: UTUIFrontEnd: Starting game with no splitscreen: Removing all but 1 LocalPlayer.
ScriptLog: UTUIFrontEnd: Starting Game...open vCTF-Suspense?game=UTGameContent.UTVehicleCTFGame_Conte nt?MaxPlayers=16?MinNetPlayers=0?NumPublicConnecti ons=16?NumPrivateConnections=0?NumOpenPublicConnec tions=0?NumOpenPrivateConnections=0?bShouldAdverti se=True?bIsLanMatch=False?bUsesStats=True?bAllowJo inInProgress=True?bAllowInvites=True?bUsesPresence =True?bAllowJoinViaPresence=True?bUsesArbitration= False?bIsDedicated=False?bIsListPlay=False?OwningP layerName=?GameMode=3?Difficulty=1?PureServer=1?Lo ckedServer=0?Campaign=0?ForceRespawn=0?GoalScore=3 ?TimeLimit=20?ServerDescription=?NumPlay=1?mutator =XS_Vehicles.XSVehicles_Mutator?name=Nihilius?alia s=Nihilius
Log: Browse: vCTF-Suspense?name=Nihilius?team=255?Class=?game=UTGame Content.UTVehicleCTFGame_Content?MaxPlayers=16?Min NetPlayers=0?NumPublicConnections=16?NumPrivateCon nections=0?NumOpenPublicConnections=0?NumOpenPriva teConnections=0?bShouldAdvertise=True?bIsLanMatch= False?bUsesStats=True?bAllowJoinInProgress=True?bA llowInvites=True?bUsesPresence=True?bAllowJoinViaP resence=True?bUsesArbitration=False?bIsDedicated=F alse?bIsListPlay=False?OwningPlayerName=?GameMode= 3?Difficulty=1?PureServer=1?LockedServer=0?Campaig n=0?ForceRespawn=0?GoalScore=3?TimeLimit=20?Server Description=?NumPlay=1?mutator=XS_Vehicles.XSVehic les_Mutator?alias=Nihilius
Log: Award progress has now been fully reenabled!
Log: LoadMap: vCTF-Suspense?name=Nihilius?team=255?Class=?game=UTGame Content.UTVehicleCTFGame_Content?MaxPlayers=16?Min NetPlayers=0?NumPublicConnections=16?NumPrivateCon nections=0?NumOpenPublicConnections=0?NumOpenPriva teConnections=0?bShouldAdvertise=True?bIsLanMatch= False?bUsesStats=True?bAllowJoinInProgress=True?bA llowInvites=True?bUsesPresence=True?bAllowJoinViaP resence=True?bUsesArbitration=False?bIsDedicated=F alse?bIsListPlay=False?OwningPlayerName=?GameMode= 3?Difficulty=1?PureServer=1?LockedServer=0?Campaig n=0?ForceRespawn=0?GoalScore=3?TimeLimit=20?Server Description=?NumPlay=1?mutator=XS_Vehicles.XSVehic les_Mutator?alias=Nihilius
ScriptLog: Desc: Vehicle CTF
Log: Starting memory preloaded movie...UT_loadmovie15 ()
Log: Waiting for memory preloaded movie to finish loading ...
Log: Playing movie [UT_loadmovie15]
Log: Got memory preloaded movie event!!!
Log: Unmute bink movie
Log: ClearAllAnimSetLinkupCaches - Took 32.11ms
ScriptLog: Setting image img_Krall01 to visible
ScriptLog: Clearing online delegates for UTEntryPlayerController_0 (Player:LocalPlayer_0)
Log: Virtual memory allocation size: 204.73 MByte (214675456 Bytes)
Log: Physical memory allocation size: 0.00 MByte (0 Bytes)
Log: Game class is 'UTVehicleCTFGame_Content'
Log: Primary PhysX scene will be in software.
Log: Creating Primary PhysX Scene.
Log: Novodex Terrain Creation (Terrain_1): 11.770003 ms
PerfWarning: InstanceGeom: 28.497849 ms - 1242 Convex, Terrain 11.739198 ms, PerTriSM 0.000000 ms, InitArticulated 0.000000 ms, BodyInst Alloc 6.186910 ms, InitBody 62.547974 ms
PerfWarning: NxActor Creation: 53.962614 ms
Log: Fixing up vCTF-Suspense...
Log: Bringing World vCTF-Suspense.TheWorld up for play (0) at 2009.09.05-15.07.42
ScriptLog: Mutators XS_Vehicles.XSVehicles_Mutator
ScriptLog: XS (XSVehicles_Mutator_0): Per-map set assignment function activated for map vCTF-Suspense with a link setup: none
ScriptLog: XS (XSVehicles_Mutator_0): No red-team set specified for the map, falling back to the replacements from the mutator's UI.
ScriptLog: XS (XSVehicles_Mutator_0): No blue-team set specified for the map, falling back to the replacements from the mutator's UI.
ScriptLog: XS (XSVehicles_Mutator_0): No neutral set specified for the map, falling back to the replacements from the mutator's UI.
ScriptLog: XS (XSVehicles_Mutator_0): Kismet modifying function activated for map vCTF-Suspense with a link setup: none
ScriptLog: XS (XSVehicles_Mutator_0): No set specified for the map's Kismet sequences, falling back to the replacements from the mutator's UI.
ScriptLog: XS (XSVehicles_Mutator_0): A vehicle of class XS_Basilisk.Basilisk replaces UTGameContent.UTVehicle_Hellbender_Content in factory UTVehicleFactory_HellBender_6 for the Red team.
ScriptLog: XS (XSVehicles_Mutator_0): A vehicle of class XS_Basilisk.Basilisk replaces UTGameContent.UTVehicle_Hellbender_Content in factory UTVehicleFactory_HellBender_6 for the Blue team.
ScriptLog: XS (XSVehicles_Mutator_0): A vehicle of class XS_Harpy.Harpy replaces UTGameContent.UTVehicle_Raptor_Content in factory UTVehicleFactory_Raptor_4 for the Red team.
ScriptLog: XS (XSVehicles_Mutator_0): A vehicle of class XS_Harpy.Harpy replaces UTGameContent.UTVehicle_Raptor_Content in factory UTVehicleFactory_Raptor_4 for the Blue team.
ScriptLog: XS (XSVehicles_Mutator_0): A vehicle of class XS_Basilisk.Basilisk replaces UTGameContent.UTVehicle_Hellbender_Content in factory UTVehicleFactory_HellBender_7 for the Red team.
ScriptLog: XS (XSVehicles_Mutator_0): A vehicle of class XS_Basilisk.Basilisk replaces UTGameContent.UTVehicle_Hellbender_Content in factory UTVehicleFactory_HellBender_7 for the Blue team.
ScriptLog: XS (XSVehicles_Mutator_0): A vehicle of class XS_Harpy.Harpy replaces UTGameContent.UTVehicle_Raptor_Content in factory UTVehicleFactory_Raptor_5 for the Red team.
ScriptLog: XS (XSVehicles_Mutator_0): A vehicle of class XS_Harpy.Harpy replaces UTGameContent.UTVehicle_Raptor_Content in factory UTVehicleFactory_Raptor_5 for the Blue team.
ScriptLog: MinNetPlayers: 0
ScriptLog: Destroying WebServer
Log: Bringing up level for play took: 1.165584
ScriptLog: UTPlayerController::OnReadProfileSettingsComplete( ) - bWasSuccessful: True, ControllerId: 0
Log: UTPlayerController_0 got player LocalPlayer_0
ScriptLog: UTPlayerController::ClientSetOnlineStatus() - Setting online status for ControllerId: 0
Log: ########### Finished loading level: 13.288106 seconds
Log: GConfig::LoadFile associated file: ..\UTGame\Config\UTXS_Tutorial.ini
Warning: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Log: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Warning: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Log: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Warning: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Log: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Warning: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Log: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Warning: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Log: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Warning: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Log: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Warning: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Log: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Warning: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Log: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Warning: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Log: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Warning: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Log: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Warning: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Log: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Warning: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Log: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Warning: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Log: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Warning: Failed to load 'UTGameContent': Can't find file for package 'UTGameContent'
Lo
EDIT:
Summon commands don't work and result in a crash
Leave a comment:
-
Xyx repliedIt certainly does damage enemy cores. I just sliced up a core with it to make sure. However, it depends on your aim. The lines that make up the shockwave are the lines along which damage is dealt, so if the lines happen to fall in between the "damageable" parts of the core, then the core will not take damage. Simply adjust your aim slightly, and you should deal between 4 and 8 core damage.
Leave a comment:
-
Whom massacre you repliedThe Cyclops shockwave can't damage enemy core, but yes nodes.
Leave a comment:
-
Xyx repliedOriginally posted by Dark_Slayer View PostI have a serious problem with your vehicles.
My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\XS
Don't place anything in your Unreal Tournament 3 installation folder.
If you're missing a package, we'll need to know which package. Please post or PM me the relevant lines from your log.
You could also try summoning the vehicles through the console commands:
summon xs_basilisk.basilisk
summon xs_behemoth.behemoth
summon xs_cyclops.cyclops
summon xs_harpy.harpy
summon xs_manticore.manticore
summon xs_phoenix.phoenix
Please let me know which ones give you trouble.
Leave a comment:
-
Xyx repliedOriginally posted by Whom massacre you View PostI said: "I'd change its name, If you say <I've killed a Behemot!>, it can be a Super Titan (Juggernout evolution in...) or this." Readt the whole phrase before quoting. You are suposed to read my post!
We totally forgot about the Titan upgrade also being called "Behemoth". The Behemoth is a giant biblical land critter and forms a set with the Leviathan (giant sea critter) and the Ziz (giant sky critter). Since it is our super vehicle, we wanted it to be part of the same set as the Leviathan. The Titan mutator is not an important part of the game or the Unreal universe in my book anyway.
Originally posted by Whom massacre you View PostI'd change also the names between Phoenix and Cyclops. Why? The hole of the Phoenix could be the eye.
Leave a comment:
-
Dark_Slayer repliedI have a serious problem with your vehicles.
Everytime I start a game with the vehicle swapping mut the game crashs to the desktop.
I looked in the launch log and there seemed to be a problem with the basilisk...certain packages could not be found for its weapons.
When I was testing this I had installed everything in my UT3 folder under "my documents" (vehicles first, then prototypes).
I removed the files and installed them in my directory where ut3 is really installed and I get the same crash. BUT the log file gives no information why the game crashed :O
Any idea what the problem is ?
Leave a comment:
-
Whom massacre you repliedOriginally posted by Xyx View PostExactly what is wrong with "Behemoth"? You're telling me that there is a problem, but you're not telling me what the problem is. Am I supposed to read your mind now?
And, maybe I'm too brave, but I'd change also the names between Phoenix and Cyclops. Why? The hole of the Phoenix could be the eye.
Leave a comment:
Leave a comment: