Announcement

Collapse

The Infinity Blade Forums Have Moved

We've launched brand new Infinity Blade forums with improved features and revamped layout. We've also included a complete archive of the previous posts. Come check out the new Infinity Blade forums.
See more
See less

DM-UW2-Monaco

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

    DM-UW2-Monaco

    Name:
    Version:
    Compatibility:
    Description:
    Comments:
    Screenshot:
    Credits:
    Homepage:
    Download:


    DM-UW2-Monaco:
    Version one:
    Compatibility:Fully patched UT3
    Description:Race the streets of Monaco
    Comments:Took a full 10 months to build:P One million triangles.
    Screenshot:http://home.mchsi.com/~seth.horton/w...nteCarlo26.jpg
    Credits: All the greal people who posted their pictures of Monte Carlo to Google earth.
    Homepage:
    Download:http://www.fileplanet.com/files/200000/204705.shtml

    #2
    ?nothing? but the Screenshot is looking good , I will like this map

    Comment


      #3
      yup that screenshot just kick arses !!!

      edit: - when i unzipp all the content is in doubble ....why?
      -after installing all the files it just crash my ut....


      ....i probably did another time something wrong ; or......any idea ?

      Comment


        #4
        Originally posted by Bl!tz~ View Post
        yup that screenshot just kick arses !!!

        edit: - when i unzipp all the content is in doubble ....why?
        -after installing all the files it just crash my ut....


        ....i probably did another time something wrong ; or......any idea ?
        Me too. I removed the "duplicate" files, but still nothing. I presume in the readme, we should place the files that are in each folder into our matching folders in our "My Documents" UTGame folder, but I tried it the other way too and the game still crashed while loading the map.

        I hope it's an easy fix and I am waiting to try this map out and add it to my Blender map showcase page.

        Comment


          #5
          Yes, I have the same issues !
          Code:
          Critical: appError called:
          Critical: Assertion failed: GIsEditor [File:.\Src\Texture2D.cpp] [Line: 627]
          Cannot create textures at run-time in the game [unable to find UW2_Deco01]
          Stack: 
          Critical: Windows GetLastError: Nur ein Teil der ReadProcessMemory- oder WriteProcessMemory-Anforderung wurde abgeschlossen. (299)
          Log: === Critical error: ===
          Assertion failed: GIsEditor [File:.\Src\Texture2D.cpp] [Line: 627]
          Cannot create textures at run-time in the game [unable to find UW2_Deco01]
          Stack: 
          
          RaiseException() Address = 0x7c812aeb (filename not found) 
          CxxThrowException() Address = 0x78158e89 (filename not found) 
          Address = 0xbb4f92   (filename not found) 
          Address = 0xe8781b4c (filename not found) 
          
          Exit: Executing UObject::StaticShutdownAfterError
          Exit: Executing UWindowsClient::ShutdownAfterError
          Exit: Executing UWindowsClient::ShutdownAfterError
          Exit: UALAudioDevice::ShutdownAfterError
          Log: Shutting down FaceFX...
          Log: FaceFX shutdown.
          Exit: Exiting.
          Exit: Name subsystem shutting down
          Uninitialized: Log file closed, 09/02/09 13:16:28

          Comment


            #6
            I am sorry about the bad .zip file I have uploaded a fixed version, and updated the link on the first post.

            Thanks for letting me know about the problem.

            http://www.fileplanet.com/files/200000/204705.shtml

            Comment


              #7
              héhé excellent work ; especially on visuals and on the car movements:








              for the bots i dunno if i havent find the right way to have a race with them but they was randomly facing the wall or the cars:



              and from time to time one of them have climb in one car to push me on a wall or to have a carfight:



              ....no way for him though

              oh and they use to drive their car in the wrong way (from finish to start )

              dunno exactly what was your target but if it was to build a real race mod ...i havent find the way to use it
              if the objective was to explode opponents between the wall and your car perhaps the weapons can be usefull....honnestly i had like to try this one with some weapons (rocket launcher for example)

              in allways u have build a very pleasant "game" and it was pure fun for me to try this one

              thx a lot

              Comment


                #8
                ohh....me again i forgot to add some stars

                Comment


                  #9
                  Cool as hell but would be nice if the bots did something besides being roadkill.

                  Comment

                  Working...
                  X