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VCTF-PorkchopExpress[PC][Final][Pics]

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  • replied
    Shame, looked nice from what i could see. Frame rate is terrible. Ruins the map.
    Overclocked triple core at 3.2Ghz and overclocked geforce 9800gt.
    I have no problems I only got Dual Core Duo 2.13Ghz and has a top speed of 2.66Ghz in havy apps But It might be my GForce GTS 250 with that nice 1GB.

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  • replied
    Are you going to do a Snarf vehicles V9 version?

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  • replied
    Yeah, I tried really, really hard to get the frame rate to improve, and got it to an acceptable level on my box (core2quad + 8800GTX OC), but I knew most people would have problems. Even on my box it drops to around 20fps in some areas. If it's lower than that I'm pretty sure your bottleneck is the CPU. This map has a lot of objects in it, and those object lists have to be sorted every frame. The DM version, even though it has more detailed meshes in some places, works much better since it's half the size.

    I had come to the point where I'd either have to make custom meshes for all the buildings, remove the underground portion of the map entirely, or remake all the buildings as BSP, all of which amount to pretty much starting over. Instead, I cleaned it up as best as I could and released it for the contest. I didn't want to waste all that work. I figure the hardware will catch up pretty quickly; with Moore's law the map should play fine in about 6 months on new hardware

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  • replied
    Shame, looked nice from what i could see. Frame rate is terrible. Ruins the map.
    Overclocked triple core at 3.2Ghz and overclocked geforce 9800gt.

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  • replied
    Nice looking map you got here.

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  • replied
    Awesome map, but it drops down below 20fps(!!!) on my machine in the subway and when looking towards the middle of the city. I tried lowering my resolution, turning of AA/AF, but still got the same frames.

    I'm running on a 3Ghz quad core with a new GTX275 and usually get over 100 FPS on most epic maps. Not sure if there is some more optimization you can do to increase the frames, but it's kindof hard to play at the moment.

    Other than that, seriously great map

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  • replied
    Ok I'll just repost lol. Map works fine now, guess it was the titan mutator. Just abit to big for my liking.

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  • replied
    Originally posted by CaptainSnarf View Post
    *bump* First post updated with a mirror for those having issues.

    thanks!

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  • replied
    Still you might want to talk to the person who made mapmixer about it to see what can be done about maps with cooked in mutators.

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  • replied
    *bump* First post updated with a mirror for those having issues.

    As I cant run it in mapmixer I cant spectate to see the wepons lockers and such moving on platforms.
    The only moving weapon locker in this map is on the center train.

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  • replied
    OK you cant run this map though mapmixer and you shodunt touch the mutators for running this in the standard UT3 menu. Both can crash the game after a few seconds to a minut of playing the map.

    As I cant run it in mapmixer I cant spectate to see the wepons lockers and such moving on platforms.

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  • replied
    I'll mirror it on filefront when I get home tonight. filefront was down last night

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  • replied
    map download map work good i download it today try again or clean you internet cookies

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  • replied
    403 - Forbidden Error
    You are not allowed to access this address.
    If the error persists, please contact the website webmaster.

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  • replied
    why "Porkchop Express"?
    http://www.youtube.com/watch?v=2yM3-YO7qHs

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