Announcement

Collapse

The Infinity Blade Forums Have Moved

We've launched brand new Infinity Blade forums with improved features and revamped layout. We've also included a complete archive of the previous posts. Come check out the new Infinity Blade forums.
See more
See less

VCTF-PorkchopExpress[PC][Final][Pics]

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

    VCTF-PorkchopExpress[PC][Final][Pics]

    Name: VCTF-PorkchopExpress
    Version: Final
    Compatibility: PC, not tested on PS3
    Description: A mid sized VCTF map with a city theme, underground passages, some trains, and a super shock rifle
    Comments: This map has a high number of meshes and may have some performance issues on older machines
    Screenshot: see below
    Credits: Josh "CaptainSnarf" Turpen
    Homepage: http://www.clan-bge.com/
    Download: http://www.clan-bge.com/Downloads/VC...hopExpress.zip
    Download2:http://files.filefront.com/VCTF+Pork.../fileinfo.html


    [shot]http://i700.photobucket.com/albums/ww3/zenakuten/VCTF-PorkchopExpress/ScreenShot00211.jpg[/shot][shot]http://i700.photobucket.com/albums/ww3/zenakuten/VCTF-PorkchopExpress/ScreenShot00209.jpg[/shot]
    [shot]http://i700.photobucket.com/albums/ww3/zenakuten/VCTF-PorkchopExpress/ScreenShot00207.jpg[/shot][shot]http://i700.photobucket.com/albums/ww3/zenakuten/VCTF-PorkchopExpress/ScreenShot00206.jpg[/shot]
    [shot]http://i700.photobucket.com/albums/ww3/zenakuten/VCTF-PorkchopExpress/ScreenShot00205.jpg[/shot][shot]http://i700.photobucket.com/albums/ww3/zenakuten/VCTF-PorkchopExpress/ScreenShot00204.jpg[/shot]
    [shot]http://i700.photobucket.com/albums/ww3/zenakuten/VCTF-PorkchopExpress/ScreenShot00203.jpg[/shot][shot]http://i700.photobucket.com/albums/ww3/zenakuten/VCTF-PorkchopExpress/ScreenShot00202.jpg[/shot]
    [shot]http://i700.photobucket.com/albums/ww3/zenakuten/VCTF-PorkchopExpress/ScreenShot00201.jpg[/shot][shot]http://i700.photobucket.com/albums/ww3/zenakuten/VCTF-PorkchopExpress/ScreenShot00200.jpg[/shot]
    [shot]http://i700.photobucket.com/albums/ww3/zenakuten/VCTF-PorkchopExpress/ScreenShot00199.jpg[/shot][shot]http://i700.photobucket.com/albums/ww3/zenakuten/VCTF-PorkchopExpress/ScreenShot00198.jpg[/shot]
    [shot]http://i700.photobucket.com/albums/ww3/zenakuten/VCTF-PorkchopExpress/ScreenShot00196.jpg[/shot][shot]http://i700.photobucket.com/albums/ww3/zenakuten/VCTF-PorkchopExpress/ScreenShot00195.jpg[/shot]
    [shot]http://i700.photobucket.com/albums/ww3/zenakuten/VCTF-PorkchopExpress/ScreenShot00194.jpg[/shot][shot]http://i700.photobucket.com/albums/ww3/zenakuten/VCTF-PorkchopExpress/ScreenShot00193.jpg[/shot]
    [shot]http://i700.photobucket.com/albums/ww3/zenakuten/VCTF-PorkchopExpress/ScreenShot00192.jpg[/shot][shot]http://i700.photobucket.com/albums/ww3/zenakuten/VCTF-PorkchopExpress/ScreenShot00191.jpg[/shot]
    [shot]http://i700.photobucket.com/albums/ww3/zenakuten/VCTF-PorkchopExpress/ScreenShot00190.jpg[/shot]

    http://www.youtube.com/watch?v=2yM3-YO7qHs

    #2
    I'm downloading it, but I'd really like to know why "Porkchop Express"?
    Edit: 100MB, bit of a surprise there. But I'm sure it's worth it

    Comment


      #3
      why "Porkchop Express"?
      http://www.youtube.com/watch?v=2yM3-YO7qHs

      Comment


        #4
        403 - Forbidden Error
        You are not allowed to access this address.
        If the error persists, please contact the website webmaster.

        Comment


          #5
          map download map work good i download it today try again or clean you internet cookies

          Comment


            #6
            I'll mirror it on filefront when I get home tonight. filefront was down last night

            Comment


              #7
              OK you cant run this map though mapmixer and you shodunt touch the mutators for running this in the standard UT3 menu. Both can crash the game after a few seconds to a minut of playing the map.

              As I cant run it in mapmixer I cant spectate to see the wepons lockers and such moving on platforms.

              Comment


                #8
                *bump* First post updated with a mirror for those having issues.

                As I cant run it in mapmixer I cant spectate to see the wepons lockers and such moving on platforms.
                The only moving weapon locker in this map is on the center train.

                Comment


                  #9
                  Still you might want to talk to the person who made mapmixer about it to see what can be done about maps with cooked in mutators.

                  Comment


                    #10
                    Originally posted by CaptainSnarf View Post
                    *bump* First post updated with a mirror for those having issues.

                    thanks!

                    Comment


                      #11
                      Ok I'll just repost lol. Map works fine now, guess it was the titan mutator. Just abit to big for my liking.

                      Comment


                        #12
                        Awesome map, but it drops down below 20fps(!!!) on my machine in the subway and when looking towards the middle of the city. I tried lowering my resolution, turning of AA/AF, but still got the same frames.

                        I'm running on a 3Ghz quad core with a new GTX275 and usually get over 100 FPS on most epic maps. Not sure if there is some more optimization you can do to increase the frames, but it's kindof hard to play at the moment.

                        Other than that, seriously great map

                        Comment


                          #13
                          Nice looking map you got here.

                          Comment


                            #14
                            Shame, looked nice from what i could see. Frame rate is terrible. Ruins the map.
                            Overclocked triple core at 3.2Ghz and overclocked geforce 9800gt.

                            Comment


                              #15
                              Yeah, I tried really, really hard to get the frame rate to improve, and got it to an acceptable level on my box (core2quad + 8800GTX OC), but I knew most people would have problems. Even on my box it drops to around 20fps in some areas. If it's lower than that I'm pretty sure your bottleneck is the CPU. This map has a lot of objects in it, and those object lists have to be sorted every frame. The DM version, even though it has more detailed meshes in some places, works much better since it's half the size.

                              I had come to the point where I'd either have to make custom meshes for all the buildings, remove the underground portion of the map entirely, or remake all the buildings as BSP, all of which amount to pretty much starting over. Instead, I cleaned it up as best as I could and released it for the contest. I didn't want to waste all that work. I figure the hardware will catch up pretty quickly; with Moore's law the map should play fine in about 6 months on new hardware

                              Comment

                              Working...
                              X