Name: DM-MCC-Hangar
Version: v1.02 (Final)
Player Count: 4 to 8 players
Compatibility: UT3 PC v2.1 / PS3 v2.0
Release Date: 4/17/09 (PC) 8/6/10 (PS3)
Comments:
The idea behind this one is that this is where the drop ship from HeatRay originates. You can see the drop sequence on one of the control room monitors as it is happening in the level. This is first and foremost a Kismet based level which can affect performance especially on lower end CPU's. It is also fairly intense graphics-wise. I improved performance quite a bit but this is generally going to be for high end machines. Have fun finding creative ways getting to the redeemer!
Description:
Previously operated by Liandri for commercial transport at the edge a worm hole, this abandoned space station has been taken over by the Necris. Converting the deep space travel stasis pods to be used for the necrification process and reprogramming the indigenous robot crew, the station now functions as a potent Dark Walker delivery system for the Necris. The station is highly effective due to the stability of the platform which is attributed to the Liandri proprietary reverse gravity ring that rotates around the station.
Screenshots:
[screenshot]http://img14.imageshack.us/img14/5857/walkerpushout.jpg[/screenshot] [screenshot]http://img141.imageshack.us/img141/3415/stingersun.jpg[/screenshot][screenshot]http://img13.imageshack.us/img13/9598/snipernestview.jpg[/screenshot] [screenshot]http://img27.imageshack.us/img27/363/shocknest.jpg[/screenshot] [screenshot]http://img13.imageshack.us/img13/1706/robotroomq.jpg[/screenshot] [screenshot]http://img14.imageshack.us/img14/1194/goojumppad.jpg[/screenshot] [screenshot]http://img11.imageshack.us/img11/4063/gardeno.jpg[/screenshot] [screenshot]http://img819.imageshack.us/img819/440/controlroomw.jpg[/screenshot] [screenshot]http://img27.imageshack.us/img27/6383/amproom.jpg[/screenshot]
Download PC:
http://www.gamefront.com/files/20209...angarV1_02_zip
Download PS3:
http://www.filefront.com/17180168/DM...angar_PS3.zip/
Credits:
1) Epic for the awesome game/tools.
2) Stevelois: Thanks for the words of encouragement and for giving tons of great feedback/ideas in the Beta forums. You really helped transform the gameplay!
3) Bazzwano for all of your awesome tips on performance improvements. I'm not up to your standards though. Mega thanks!
4) Additional Epic Beta Forum help - Many thanks to: Kazimira, Poker, :_(ry, m2Sp1rit
5) DGUnreal for making massively helpful problem solving posts in the Epic forums that I found through searches.
6) Hourences for his tutorials which are lifesavers.
Version: v1.02 (Final)
Player Count: 4 to 8 players
Compatibility: UT3 PC v2.1 / PS3 v2.0
Release Date: 4/17/09 (PC) 8/6/10 (PS3)
Comments:
The idea behind this one is that this is where the drop ship from HeatRay originates. You can see the drop sequence on one of the control room monitors as it is happening in the level. This is first and foremost a Kismet based level which can affect performance especially on lower end CPU's. It is also fairly intense graphics-wise. I improved performance quite a bit but this is generally going to be for high end machines. Have fun finding creative ways getting to the redeemer!
Description:
Previously operated by Liandri for commercial transport at the edge a worm hole, this abandoned space station has been taken over by the Necris. Converting the deep space travel stasis pods to be used for the necrification process and reprogramming the indigenous robot crew, the station now functions as a potent Dark Walker delivery system for the Necris. The station is highly effective due to the stability of the platform which is attributed to the Liandri proprietary reverse gravity ring that rotates around the station.
Screenshots:
[screenshot]http://img14.imageshack.us/img14/5857/walkerpushout.jpg[/screenshot] [screenshot]http://img141.imageshack.us/img141/3415/stingersun.jpg[/screenshot][screenshot]http://img13.imageshack.us/img13/9598/snipernestview.jpg[/screenshot] [screenshot]http://img27.imageshack.us/img27/363/shocknest.jpg[/screenshot] [screenshot]http://img13.imageshack.us/img13/1706/robotroomq.jpg[/screenshot] [screenshot]http://img14.imageshack.us/img14/1194/goojumppad.jpg[/screenshot] [screenshot]http://img11.imageshack.us/img11/4063/gardeno.jpg[/screenshot] [screenshot]http://img819.imageshack.us/img819/440/controlroomw.jpg[/screenshot] [screenshot]http://img27.imageshack.us/img27/6383/amproom.jpg[/screenshot]
Download PC:
http://www.gamefront.com/files/20209...angarV1_02_zip
Download PS3:
http://www.filefront.com/17180168/DM...angar_PS3.zip/
Credits:
1) Epic for the awesome game/tools.
2) Stevelois: Thanks for the words of encouragement and for giving tons of great feedback/ideas in the Beta forums. You really helped transform the gameplay!
3) Bazzwano for all of your awesome tips on performance improvements. I'm not up to your standards though. Mega thanks!
4) Additional Epic Beta Forum help - Many thanks to: Kazimira, Poker, :_(ry, m2Sp1rit
5) DGUnreal for making massively helpful problem solving posts in the Epic forums that I found through searches.
6) Hourences for his tutorials which are lifesavers.
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