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[UPDATED]GearsCam v1.2 ATTENTION! NEED HELP FROM EXPERIENCED SCRIPTER

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  • replied
    I was wondering if the dissapearing on wall when get close will be fix? and when i use this online people cant use there original custom char until next round why? there is also a glitch with this mutator but i wont tell i really love this mod is there going to be any updates on this? u guys played MGS4 b4? the R3 click should work great on this mod aswell what it does is flip the character aiming for cocky corner shots.

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  • replied
    well i don't know if this mod really got a cover system finally, so in my opinion,i think this is not ut3 but a cover gameplay mod if i'm right, there're some video to show cover in over the shoulder view like that white project mod, in UT, so gameplay speed will be slow down, also some animation fix, u c when we running to a wall, finally the model hit the wall ,turn around and stop, so the cover animation done.

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  • replied
    Originally posted by darksin View Post
    check gears gameplay, that's why cover is fun , and the same to this mod,not original ut gameplay...........
    Alright, but you know that for this to work properly, it'll all have to be added at once? You won't really be able to get different bits in dribs and drabs, sine, as I've said before, Gears of War gameplay does not mix with Unreal Tournament 3 gameplay.

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  • replied
    check gears gameplay, that's why cover is fun , and the same to this mod,not original ut gameplay...........

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  • replied
    Well I mainly play offline and in my previous post I stated that I took cover against harder diffuculty bots, I can never find a good server to play on.

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  • replied
    Originally posted by SurfinSlosh View Post
    I think bots may lack the ai to do any of that but I have never witnessed this in person however I will take your word for it.
    I'm on about against other people. I've done it to root people out of camping spots on both UT99 and UT3

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  • replied
    I think bots may lack the ai to do any of that but I have never witnessed this in person however I will take your word for it.

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  • replied
    Originally posted by SurfinSlosh View Post
    Through a wall? I highly doubt it.
    Grenade bouncing/Flak shells. You can get hit by a shock combo or even bio-rifle sludge

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  • replied
    Through a wall? I highly doubt it.

    EDIT: ok no more arguing lets stay on topic.

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  • replied
    Originally posted by SurfinSlosh View Post
    You can't get hit if your behind a wall and they are on the other side.
    Splash damage

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  • replied
    You can't get hit if your behind a wall and they are on the other side.

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  • replied
    Originally posted by SurfinSlosh View Post
    No actually not if you make it "gears style" by using slow down with auto health, besides it depends on what level and what difficulty the bots are on if they are anywhere below masterful then yeah you just run around and kill anyone in ur way, I sometimes take cover from masterful bots just to let my health go back up.
    No...any difficulty will require running around like a blue-arsed fly. Staying behind a wall will get you hit with a flak shell or splashed by a rocket.

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  • replied
    Originally posted by Megacherv View Post
    Why would you need a cover system in Unreal Tournament anyway? You're going to be running round like a blue-arsed fly anyway.
    No actually not if you make it "gears style" by using slow down with auto health, besides it depends on what level and what difficulty the bots are on if they are anywhere below masterful then yeah you just run around and kill anyone in ur way, I sometimes take cover from masterful bots just to let my health go back up.

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  • replied
    Originally posted by darksin View Post
    only cover system needed, other feature can wait..........
    Why would you need a cover system in Unreal Tournament anyway? You're going to be running round like a blue-arsed fly anyway.

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  • replied
    only cover system needed, other feature can wait..........

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