Announcement

Collapse
No announcement yet.

DM-1on1-Terminal

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    DM-1on1-Terminal

    Name:DM-1on1-Terminal
    Version:Final
    Compatibility:PC/PS3 Patch2.0
    Description:1on1 Deathmatch
    Comments: Beware of the train

    Screenshot:



    Credits:Seb Nova for saving my train Thanks mate.
    Stevelois and Blitz/Eric for very much appretiated beta testing help...Thanks guys...
    Homepage:
    Download:http://hosted.filefront.com/diesalott

    #2
    nice job mate....i m going to add it on server asap
    thx for ur work

    Comment


      #3
      Already final !

      ****, I download B3 yesterday but haven't got the time to try it.

      Ho well, will try the final tonight

      Comment


        #4
        Sorry steve m8...i thought you were still having trouble with it.
        Hope this works for you

        Comment


          #5
          Well, I would give you some feedback with or witout any prob on my side dude.

          I suggest you update the beta thread with the link to your final thread.

          Me & Eric aren't in the credits... shame

          Comment


            #6
            your not....oooops my bad.
            Frontpage update...

            Comment


              #7
              Originally posted by diesalot View Post
              your not....oooops my bad.
              Frontpage update...
              Good

              I'll try to play ingame as always & if it doesn't work, I'll try in the editor just to see

              Comment


                #8
                thanks m8...welcome your feedback.

                Comment


                  #9
                  ok...terminal added in map rotation on arena2....work like a charm

                  Comment


                    #10
                    excellent news my friend...will be on there if i can get UT to let me online...

                    Comment


                      #11
                      Finally,

                      It still crash ingame but it work within the editor. Hope for you that I'm the only one with that strange behavior ?

                      Cheers

                      Comment


                        #12
                        i dont understand that mate, the guys at BFG can play it...weird.

                        Comment


                          #13
                          Originally posted by stevelois View Post
                          Hope for you that I'm the only one with that strange behavior ?
                          Strange behavior for a strange guy?

                          Back on topic...

                          Over all, this is a nice map. The map has a solid layout that makes it fun to play. It's compact overall, which allows you to get back to the action quickly. The atmosphere is nice as well with the stormy rain and theme.

                          Excuse me for me being in constant beta testing mode. The things I thought could have been a bit better...

                          1. I am not a fun of placing clan or player's names on maps such as this. You have a map that looks like it belongs in some world and placing the clan tag so blatantly doesn't do it for me. If it was spray painted on a wall and you had to notice it, then I think it would have suited the map better.

                          2. The moving clouds seem too low.

                          3. While I do like the idea of the train as the risk factor for your Udamage. Having both a damage causing volume and the risk of an instant kill is a bit much. Especially since you really don't get any warning. In addition, the constant "sparking" on the track loses it's cool factor as you are always seeing it.

                          It would have been better (in my opinion) if you made the tracks "spark" a few seconds before the train came (you could also have it cause a bit of damage too). This would act as the warning to the player that the train is on it's way. If the player was paying attention, they could get out of the way.

                          Don't get me wrong though. I really like the map and think you did a nice job making a fun map. It's found another home on my hard drive.

                          Comment


                            #14
                            Thanks Odedge mate...
                            1. This was really a 1on 1 for the guys at BFG...maybe could have been smaller since it was public release.

                            2. I agree with this...but very much higher and you really dont see them.

                            3.I love this idea although i will need to work on my kismet...i had to get help just for the way it is.

                            If this is all you have found then im a happy guy...lol

                            Thanks again mate.

                            Comment


                              #15
                              Originally posted by diesalot View Post
                              If this is all you have found then im a happy guy...lol

                              Thanks again mate.
                              They are all minor and mostly subjective. The "feel" of this map will be similar to the one I am about to release in beta form.

                              Comment

                              Working...
                              X