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    DM-Grudge_Arena

    Name: DM-Grudge_Arena
    Version: Build TWO,
    Compatibility: UT3 2.0 ps3 pc
    Description: this is an Arena intended to be for grudge fights
    Comments:
    there will be one more build, I hope it will be out by APRIL 30th
    every mesh in this level is custom, just the way I like it


    Screenshot:
    [screenshot]http://www.fileden.com/files/2007/7/4/1239382/new11.jpg[/screenshot]
    [screenshot]http://www.fileden.com/files/2007/7/4/1239382/new12.jpg[/screenshot]
    [screenshot]http://www.fileden.com/files/2007/7/4/1239382/new13.jpg[/screenshot]
    [screenshot]http://www.fileden.com/files/2007/7/4/1239382/new14.jpg[/screenshot]
    Credits:
    EPIC, PhysX, 3Ds MAX 2009, ZBrush, & my self

    Download:
    ps3
    http://www.fileden.com/files/2007/7/...2/USERDATA.JAM

    pc
    http://www.fileden.com/files/2007/7/..._Build2_PC.rar

    this level is a labor of love for the 3D arts..
    I'm just a nobody in the game world. I never went to school for this stuff. & I'm not the best at it, but I really love doing this stuff so plz enjoy the level...

    #2
    downloadin now!!!

    Comment


      #3
      cool well maybe I'll see you online

      Comment


        #4
        map is not bad but toooooooo dark!

        Comment


          #5
          The weapons are all too cluttered in the same area. Too many rockets. Why is there an AVRiL and not a sniper. Bots get stuck on the middle stairs and by the head and chest armor pickups. Bots also don't seem to go for the superbelt or Big Keg. Good otherwise, there's just some problems.

          The map looks identical to the last level in Killzone 2, which is really cool. Thanks for the PS3 cook.

          Comment


            #6
            Think you would post your map on beta section before release a new version, it can help you a lot

            Comment


              #7
              Originally posted by Terror_Force View Post
              map is not bad but toooooooo dark!
              Well it's night & only light by fire, how bright do you want it ?


              Originally posted by Sprint View Post
              The weapons are all too cluttered in the same area. Too many rockets. Why is there an AVRiL and not a sniper.
              ah I just through the guns in & they will be relapsed on the last build

              Originally posted by Sprint View Post
              Bots get stuck on the middle stairs and by the head and chest armor pickups. Bots also don't seem to go for the superbelt or Big Keg. Good otherwise, there's just some problems.
              yesh it could use some path nodes, I'll have to put that on the top of the to do list

              Originally posted by Sprint View Post
              The map looks identical to the last level in Killzone 2, which is really cool. Thanks for the PS3 cook.
              good eye, the room was inspired by KZ2. but it's not identical lol


              Originally posted by SEBASTIEN-NOVA View Post
              Think you would post your map on beta section before release a new version, it can help you a lot
              I would if this was a beta, this is out of beta & onto build two,
              my beta's are posted in 6 sub builds b4 I call it a build ..

              in a forum of testers I know & troust http://unreal.mod-station.com/forum/...lay.php?fid=35
              stop by & help out next time I have a level in beta

              Comment

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