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CTF-DDayCE

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    CTF-DDayCE

    Name:CTF-DDayCE
    Version:Ver 1
    Compatibility: PC/PS3
    Description:Remake of CTF-DDayCE

    Screenshot:






    Credits: Me and =cod=Jesus for some of the meshs i used from his UT 2004 version
    Homepage:
    Download:PC :-
    http://www.mediafire.com/?mkdid33hzti

    Download PS3 :-
    http://www.mediafire.com/?mmjzt4bmygz

    Download PS3 Friendly version :-
    http://www.mediafire.com/?gjwimomtynd

    #2
    Nice. **good times - good times**

    great map back in the day.

    I'll post some feedback in a day or so after i test it on our gaming lan.

    Comment


      #3
      Is this a remake? I don't remember this one from 2004.. Looks good, I might try it out.

      Comment


        #4
        its a remake from UT. Cool map. I always liked the original.
        Try to improve your lightning. Maybe a bit more dramatic. With more shadows. To give the architecture more depth and a more realistic look.

        Comment


          #5
          Looks just awful.

          Comment


            #6
            My PC barely runs UT3 so i have to set the graphics settings on low detail which is why i brought the PS3 version and why the screenshots dont look that good .
            On a decent PC and PS3 it looks a lot beter .
            Its not the best looking map in the world but it has the thing any map should have
            Good gameplay .

            Comment


              #7
              cool! a classic map. i'll check it out. thx!

              Comment


                #8
                It doesn't take a powerful computer to create nice lighting, nor does it take one to view nice lighting. Lighting is stored in the form of light maps. That way lighting is handled is via textures, and not through real time lighting calculations.

                Here's a nice tutorial that explains the whys and whatfors of lighting: http://www.hourences.com/book/booklighting.htm

                Comment


                  #9
                  Map updated :-
                  new links in the first post

                  Comment


                    #10
                    What's been updated broham?

                    Comment


                      #11
                      ive updated the textures , changed the ugly UT3 standard telelporter's , changed the bot pathing slightly .
                      i also found some floating grass and saw some BSP sticking through a mesh after retexturing .

                      Comment


                        #12
                        PC Mirror

                        http://ut3.ut-files.com/index.php?di...CTF-DDayPC.rar

                        Comment


                          #13
                          Originally posted by poppersia View Post
                          ive updated the textures , changed the ugly UT3 standard telelporter's , changed the bot pathing slightly .
                          i also found some floating grass and saw some BSB sticking through a mesh after retexturing .
                          Gotcha. Thx for answering.

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