Announcement

Collapse
No announcement yet.

vCTF - Tarydium Mining Cave V3

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    vCTF - Tarydium Mining Cave V3

    Name: Tarydium Mining Cave V3
    Version: V3
    Compatibility: UT3 for PC
    Description: A Vehicle Capture The Flag map designed around fighting in a mining cave
    Comments: Map contains many dynamic elements including an incinerator and nightshade.
    Credits: Oldskool0482 & TheVoid34 for helping me out
    Homepage: Clan BGE
    Download: vCTF - Tarydium Mining Cave V3

    Edits from V2 & V1:
    -Air control to all the jumpads in the level
    -Tweaked the sounds of the machinery and the alarms so they are not so loud
    -Replaced the vipers in the mine shaft with a nightshade.
    -Added berserk
    -Fixed the walkways angling up to the second level of the bases
    -Moved a few lights
    -Added map music and stingers
    -Increased the damage per second of the incinerator
    -Switched spidermine traps for EMPs
    -Fixed the textures in the mine shaft
    -Fixed the green lights of the mine shaft
    -Nightshade has kismet control of the mineshaft
    -Added more texture to the terrain

    Screenshots:

    #2
    Good map but the lighting leaves much to be done. IE the map as a whole is placed as a mining camp right? Where is all this light coming from then? A few small lights should only light up parts of the map, also it would be nice to add some glow to the crystals as well to make it feel more real. The rock texture is nice as is but there needs to be more geometry to the ceiling as well as maybe some water or a river too to add to the realism of the world.

    Other then those things it's a vary promising map!

    Comment


      #3
      Dude I love this map. Love it. LOVE it.

      Comment


        #4
        I really like playing this map Empty, it's a great Bender sniping map
        Thanks a lot!

        -Silt

        Comment


          #5
          Originally posted by Gunwing View Post
          Good map but the lighting leaves much to be done. IE the map as a whole is placed as a mining camp right? Where is all this light coming from then? A few small lights should only light up parts of the map, also it would be nice to add some glow to the crystals as well to make it feel more real. The rock texture is nice as is but there needs to be more geometry to the ceiling as well as maybe some water or a river too to add to the realism of the world.

          Other then those things it's a vary promising map!
          Tarydium glows if I'm not mistaken.
          So the exposed crystals would emit light.
          Not too many rivers in mining caves last I checked, but there are water run off streams from the drills being cooled by water.
          But I'm going off on a realism tangent (is Tarydium real?!? heh:P)

          Comment


            #6
            Looks good, but lighting is too bright. Shouldn't it be dark in a cave?

            Comment


              #7
              Yeah this definitely isn't a real mining cave. Totally faked. I can tell, I've seen quite a few photoshops in my day. The shadows are all wrong.

              Comment


                #8
                Void u are so **** witty! I think I'm gonna take a screenie of obove and make it at "Your Doing it Wrong" picture. Nah but seriously, I like the map it plays well.

                Comment


                  #9
                  I like this map. Good job Empty!

                  Comment


                    #10
                    (is Tarydium real?!? heh:P)
                    Actually, i think it is, but is nothing like the kind in hte unreal universe, its just a lump of rock i think.

                    Comment


                      #11
                      Great map, i love it!

                      Comment

                      Working...
                      X