Name: CTF-OptiExtract2
Version: 1.10b
Compatibility: PC only (at this time); cooked using 1.2
Description: This is completely redone, with changes all over the place, and a totally different feel. I've already started work on my next project though, so I'll only change this for a console cook or any immediate bugs I can easily take care of.
Comments: There's a huge number of changes since then, including though not limited to: totally getting rid of the walkways, adding GravityVolume original special effects (to make your trip downwards more interesting), creating a daytime theme over the dark nighttime one, cut back on about half the lights I'd guess, used a lot of optimization techniques, used "layered" fog, used lighting to create contrast, and fixed any technical issues I'd noted before. Everything is so much better than before and it's really what I want it to be now--straight-up fight your way to victory.
Screenshot:
Hopefully these will show up--some have said mine don't show for some reason. If you want more, I can add some more as well:
[shot]http://img267.imageshack.us/img267/316/ut32008123021094170nf8.jpg[/shot]
[shot]http://img384.imageshack.us/img384/7092/ut32008122923574483ci4.jpg[/shot]
[shot]http://img387.imageshack.us/img387/9990/ut32008122923575527cf0.jpg[/shot]
Credits: Myself, and anyone willing to try it out and give their thoughts
Download: http://files.filefront.com/CTF+OptiE.../fileinfo.html
And if someone could tell me how you go about cooking it for consoles, I could try it myself. (I'll have to change the custom music, which is why I prefer to do it myself)
Version: 1.10b
Compatibility: PC only (at this time); cooked using 1.2
Description: This is completely redone, with changes all over the place, and a totally different feel. I've already started work on my next project though, so I'll only change this for a console cook or any immediate bugs I can easily take care of.
Comments: There's a huge number of changes since then, including though not limited to: totally getting rid of the walkways, adding GravityVolume original special effects (to make your trip downwards more interesting), creating a daytime theme over the dark nighttime one, cut back on about half the lights I'd guess, used a lot of optimization techniques, used "layered" fog, used lighting to create contrast, and fixed any technical issues I'd noted before. Everything is so much better than before and it's really what I want it to be now--straight-up fight your way to victory.
Screenshot:
Hopefully these will show up--some have said mine don't show for some reason. If you want more, I can add some more as well:
[shot]http://img267.imageshack.us/img267/316/ut32008123021094170nf8.jpg[/shot]
[shot]http://img384.imageshack.us/img384/7092/ut32008122923574483ci4.jpg[/shot]
[shot]http://img387.imageshack.us/img387/9990/ut32008122923575527cf0.jpg[/shot]
Credits: Myself, and anyone willing to try it out and give their thoughts
Download: http://files.filefront.com/CTF+OptiE.../fileinfo.html
And if someone could tell me how you go about cooking it for consoles, I could try it myself. (I'll have to change the custom music, which is why I prefer to do it myself)
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