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VCTF-The-Great-Wall

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    VCTF-The-Great-Wall

    Name: VCTF-The-Great-Wall
    Compatibility: PC
    Description: A medium sized, fast paced VCTF map based on the great wall of china, expanded for size.
    Comments: Rushed to get finished for MSU
    Credits: Myself and Epic and all the tutorial writers!
    Homepage: http://konseptleveldesign.blogspot.com/
    Download: http://www.fileplanet.com/files/190000/193218.shtml
    Screenshots:







    Hope everyone likes it!

    #2
    Will give you my professional opinion on it later

    Edit: Gave the map a quick run-through, and the map seems pretty empty and un-polished to me. IMO it should not have been rushed. It has potential to be good, but it did have that "rushed" feel to it. The side paths were pretty empty, could have used some ground coverings, more trees but not to where they get in the way; The bases could have been more detailed and lose that huge freakin statue in the background, it looks way out of place. This map should really have been posted in the beta forum.

    Comment


      #3
      Map plays good. Good FPS. Looks good, too. Maybe some foliage on the side around the roads.

      Maybe add a Samari statue in the center of the map so you have to drive the scorpion around it.

      Comment


        #4
        thanks for the comments guys ^_^

        Comment


          #5
          Good luck in the contest!
          There's a lot more entries this time.

          Comment


            #6
            <post error>
            this post is useless >> it was a partial double post of the next post

            Comment


              #7
              is this version the same as the beta1 ?

              if so, here are some comments:
              -this map has got some major flaws in the terrain: on most spots near the bases you can walk through the hills:
              http://img171.imageshack.us/img171/3...ot00025ms8.jpg
              http://img91.imageshack.us/img91/750...ot00026yg5.jpg
              http://img201.imageshack.us/img201/5...ot00032ph4.jpg
              http://img91.imageshack.us/img91/214...ot00033iy5.jpg
              http://img171.imageshack.us/img171/1...ot00034sx3.jpg
              *look at the positions on the minimap, so you will know where i am

              -inside the bases are also alot of errors: you can go through every pillar inside or near a base [on the hoverboard, or another vehicle]:



              -outside the bases, there are invisible walls:
              *in the line of my bullet, and then to the right..
              *where i am standing.. [in the air]
              *where i shoot with my flakcannon, and to the left [and front]

              -the turrets you placed, are kinda useless, since noone ever comes near it...:


              -the bots get stuck on the side of the stairs in the bases:
              *where i shot my flakcannon

              -both sides of the great wall cant make contact, maybe it would be nice to add something like a tunnel/hole [created by a big explosion or something?] in it, so the vehicles can go to both sides

              -also: the bots usually step inside the vehicles, but also immediatly get out of them, and walk/run/jump further... it would be nice to see the bots actually use the vehicles...

              -also, the main area isnt actually VCTF styled: 2 scorpions on both sides, which are actually very useless, since the distance is too small..: maybe you should make this a CTF map, without the areas below the greatwall [when you fall down, you die]
              to make this map more VCTF styled, you could:
              -add a few [1 or 2] turrets on each base
              -make a seperation between the center battle area, and the bases [but make the bases accessable for vehicles {atleast, more than they are now}]

              Comment


                #8
                this is funny when the map was in beta no1 coment but now its final pll give some feed back

                Comment


                  #9
                  Originally posted by coolcat22 View Post
                  this is funny when the map was in beta no1 coment but now its final pll give some feed back
                  true that! plus well it wasnt in the beta forum for long...

                  Comment


                    #10
                    Hey, we're working on putting together a VCTF map party containing all the submissions for Phase 2 of the MSUC. We have the version you've uploaded for the contest. If there is a newer version available, please let me know, as we'd rather include the most up-to-date versions of maps. If you need any time, or help testing, or whatever, let me know that too!

                    Comment


                      #11
                      Added it to ut3.game-maps.net

                      Do you have any objections if i were to add this to a future mappack?
                      Please PM me then.

                      Comment

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