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    #16
    D:\Schotti\ut3neu\GOW_Worlds_for_UT3.7z
    Das Archiv besitzt ein unbekanntes Format oder ist beschÃĪdigt
    ******************

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      #17
      any chance we can get the uncooked files LOKI?

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        #18
        cant wait to play these on ps3...awesome..time to get the locust pack soon...lol

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          #19
          yup worlds package is corrupt...

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            #20
            This is amazing, good work Loki.

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              #21
              anyone else crash when trying to open GOW_Deco_Statues package?

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                #22
                Cannot wait to see some levels with this stuff added to it.

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                  #23
                  Originally posted by Sanch3z View Post
                  anyone else crash when trying to open GOW_Deco_Statues package?
                  it could have lake a mesh in it that is using a texture in another .upk,

                  try to open them all one at a time tell you find it,

                  well that's my guess anyway

                  {EDIT}
                  The content files are cooked, witch means this is going to be a prob

                  prob #1
                  will not cook levels that use meshes that come from pre-cooked .upk's

                  prob #2
                  if you make one lever for the PS3 with a custom content pack,

                  & someone makes a level with the same content pack, you will get a in-port error,

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                    #24
                    1. In what folder you have established a content?
                    2. What program take archives?
                    3. Give to me ScreenShots by all arising errors.

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                      #25
                      http://img50.imageshack.us/my.php?image=51369771vl4.jpg

                      they are cooked,

                      that is the prob =(

                      sorry, I know you must have put in a lot of time on this =|
                      but I can't use cooked files ...

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                        #26
                        Originally posted by Repent_ View Post
                        http://img50.imageshack.us/my.php?image=51369771vl4.jpg

                        they are cooked,

                        that is the prob =(

                        sorry, I know you must have put in a lot of time on this =|
                        but I can't use cooked files ...
                        Why it is for you a problem? After all all official content UT3 too cooked.

                        Originally posted by WoLvErInE View Post
                        any chance we can get the uncooked files LOKI?
                        All files are necessary to you or only a part?

                        Comment


                          #27
                          Originally posted by UX-Loki View Post
                          Why it is for you a problem? After all all official content UT3 too cooked.
                          well UT3's files are cooked & called into the game by the system,

                          custom content has to be called by the map,
                          so every custom level has to have its own content .upk

                          re-naming the files & moving the meshes , textures is a must
                          ========================================

                          I made a level & cooked it for the ps3, every thing went well,
                          I had made a content .upk just for it,
                          latter I made a new level used the same content .upk

                          win I in-ported the level into the ps3 it told me that I would have to delete the first level, cuz it had used the same name of a content pack in use in the ps3


                          888888888888888888888888888888888888888888

                          every level that uses custom content must, have new names or people will have to pick & choose witch level they want,

                          like

                          DM-first_Level.ut3
                          --------content.upk

                          DM-new_level
                          ----------content.ut3


                          if you cook DM-first_Level.ut3 with content.upk
                          you will have to re-name the content pack for DM-new_level

                          DM-new_level

                          ----------content.ut3 <--- will not in-port Used

                          ----------content_two.ut3 <---- new name will in-port new name


                          хорошие архивы UT3 сварены & вызваны в игру системой,
                          custom содержание должно быть вызвано картой,
                          поэтому каждый custom уровень должен иметь свое собственное содержание .upk
                          переименовать архивы & двигающ сетки, текстурами будут a
                          ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++

                          Я сделал уровень & сварил его для ps3, каждая вещь пошел наилучшим образом,
                          я сделал содержание .upk справедливо для его,
                          последн я сделал новый уровень использовал такой же выигрыш я
                          в-сдержал уровень в ps3 он сказал мне что я уничтожить первый уровень, cuz содержания, котор .upk он использовал такое же имя содержимого пакета in use в ps3


                          каждый уровень использует custom содержание, иметь новые имена или людей выбрать & выбрать ведьму ровную они хотят,

                          как
                          DM-first_Level.ut3
                          --------content.upk
                          DM-new_level
                          ----------content.ut3
                          если вы варите DM-first_Level.ut3 с content.upk
                          вы, то переименовать содержимый пакет для DM-new_level
                          DM-new_level
                          ----------content.ut3 <--- будьте не используемый в-порт
                          ----------content_two.ut3 <---- новое имя будет имя в-порта новое

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                            #28
                            GOW_UN_Caves.upk is the only uncooked file, everything else is cooked!

                            Comment


                              #29
                              OMFG! Understand me! Think to whom the content in the size 11 Gb is necessary? For this purpose that your cards would work for other people, at them it too should be established! I do not understand you for that you waited???

                              Comment


                                #30
                                Neither can I open the World 7z archive. The rest tested good thou.

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