It's here folks! The final version of my version of grinder (not a true remake but a remake in my own style, thus the RE added to the end). I want to thank all who beta tested it, and everyone including steve for the suggestions for changes. Also the creator of CTF-React, for the inspiration of the post process volume. Changes from the beta include:
- Added a multiply node to the floor material so it's not as reflective, looks better now imo
- Added a window in the shock room so you can see to the outside world
- Added some trim to the ramp near the jump pad right outside the flak room
- Added a few more crates in the flak room so it's not so empty now
- Replaced neon light walls with rusty lights
- Took care of some BSP problems
- Made some ceilings better looking with pipe meshes when you look up near the minigun room hallway
Screenshots as before:
[shot]http://i54.photobucket.com/albums/g96/Ionium/ScreenShot00000.jpg[/shot]
[shot]http://i54.photobucket.com/albums/g96/Ionium/ScreenShot00001.jpg[/shot]
[shot]http://i54.photobucket.com/albums/g96/Ionium/ScreenShot00002.jpg[/shot]
[shot]http://i54.photobucket.com/albums/g96/Ionium/ScreenShot00003.jpg[/shot]
[shot]http://i54.photobucket.com/albums/g96/Ionium/ScreenShot00004.jpg[/shot]
[shot]http://i54.photobucket.com/albums/g96/Ionium/ScreenShot00005.jpg[/shot]
[shot]http://i54.photobucket.com/albums/g96/Ionium/ScreenShot00006.jpg[/shot]
This map is cooked for PC and PS3. I hope everybody enjoys playing it as much as I did making it.
PC version here:
http://files.filefront.com/DM+Grinde.../fileinfo.html
PS3 version here:
http://files.filefront.com/DM+Grinde.../fileinfo.html
- Added a multiply node to the floor material so it's not as reflective, looks better now imo
- Added a window in the shock room so you can see to the outside world
- Added some trim to the ramp near the jump pad right outside the flak room
- Added a few more crates in the flak room so it's not so empty now
- Replaced neon light walls with rusty lights
- Took care of some BSP problems
- Made some ceilings better looking with pipe meshes when you look up near the minigun room hallway
Screenshots as before:
[shot]http://i54.photobucket.com/albums/g96/Ionium/ScreenShot00000.jpg[/shot]
[shot]http://i54.photobucket.com/albums/g96/Ionium/ScreenShot00001.jpg[/shot]
[shot]http://i54.photobucket.com/albums/g96/Ionium/ScreenShot00002.jpg[/shot]
[shot]http://i54.photobucket.com/albums/g96/Ionium/ScreenShot00003.jpg[/shot]
[shot]http://i54.photobucket.com/albums/g96/Ionium/ScreenShot00004.jpg[/shot]
[shot]http://i54.photobucket.com/albums/g96/Ionium/ScreenShot00005.jpg[/shot]
[shot]http://i54.photobucket.com/albums/g96/Ionium/ScreenShot00006.jpg[/shot]
This map is cooked for PC and PS3. I hope everybody enjoys playing it as much as I did making it.
PC version here:
http://files.filefront.com/DM+Grinde.../fileinfo.html
PS3 version here:
http://files.filefront.com/DM+Grinde.../fileinfo.html
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