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    #16
    Can someone do me a huge favor and take three (or more) screenshots of this at 800x600 or so and post em on http://imageshack.us/ or something?

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      #17
      Originally posted by FreakinMeany View Post
      Can someone do me a huge favor and take three (or more) screenshots of this at 800x600 or so and post em on http://imageshack.us/ or something?
      I will try to do that later for you if i get chance. There are some bigger images on my filefront page if thats any good to you although they are 1680x1050.

      http://gallery.filefront.com/SpinSpinSugar/

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        #18
        This map has a really fun concept. Too bad it lags so darn much on the PS3. **** you, Sony, **** you.

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          #19
          Originally posted by NOTMahblack View Post
          This map has a really fun concept. Too bad it lags so darn much on the PS3. **** you, Sony, **** you.
          Do you mean online play or in game? I havnt had any problems with it in game although havnt played it online yet?

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            #20
            Originally posted by NOTMahblack View Post
            This map has a really fun concept. Too bad it lags so darn much on the PS3. **** you, Sony, **** you.
            Does it really? When I checked it out on PS3 I stuck 8 bots or so on it and it played fine for me. How many bots did you put on?

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              #21
              I had 16 bots going, but that wasn't the problem, cause I tried it out offline with no bots too. There's zip lag when you're on the ground, but get in a Darkwalker or onto the rooftops and you're wallowing in horizontal tearing and graphics card hemorrhaging.

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                #22
                Originally posted by NOTMahblack View Post
                This map has a really fun concept. Too bad it lags so darn much on the PS3. **** you, Sony, **** you.
                Why is it Sony's fault that the game lags ... I don't get that ... care to elaborate?

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                  #23
                  Hope no one else has had any problems? No one mentioned any problems during beta testing and it runs fine for me, and theres a lot more demanding maps out there than mine.

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                    #24
                    Really like the map. For some reason I think it need more rubble and broken buildings. I got to play this for a few minutes before I had to get out of UT3. Keep up the great work.

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                      #25
                      Map is still to dark. The only UT3 map I ever played where I was forced to increase screenbrightnes 10% in order to see something.

                      Gameplay is great though.

                      High-res screeny:

                      [shot]http://i240.photobucket.com/albums/ff312/JelleMees/sshot-66.jpg[/shot]

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                        #26
                        Originally posted by JelleRogermees View Post
                        Map is still to dark. The only UT3 map I ever played where I was forced to increase screenbrightnes 10% in order to see something.

                        Gameplay is great though.

                        High-res screeny:

                        [shot]http://i240.photobucket.com/albums/ff312/JelleMees/sshot-66.jpg[/shot]
                        Yours is a bit dark isnt it, but glad you like the gameplay side of it. I knew i wouldnt be able to please everyone, but hopefully i've pleased the majority.

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                          #27
                          its great, no lag for me on ps3 at all.

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                            #28
                            Originally posted by Metatronstar View Post
                            its great, no lag for me on ps3 at all.
                            Cool

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