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UltraInstagib: [Update 05/24/2008 V. 1.71]

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    #61
    Wow, just got back from a four day break only to find you're on version 1.51!!!

    Excellent, will download and test now!

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      #62
      Have you read the 1st post ?

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        #63
        Originally posted by ElDiablo2k3 View Post
        Wow, just got back from a four day break only to find you're on version 1.51!!!

        Excellent, will download and test now!
        Watch it might work for him!!


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          #64
          I've only tested it offline so far but all seems fine. If I was going to be picky I would highlight a couple of points...


          - The original 2k4 rifle sound seems really quiet

          - The custom muzzle flash button actually disabless the custom muzzle flash, surely the button should be labled 'Disable custom muzzle flash'?


          Everything else works fine, however I haven't tried to disable the zoom but that's because I like the zoom option.

          Guys, which server are you testing this on? I don't mind 'testing' it out for you!

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            #65
            Originally posted by ElDiablo2k3 View Post
            I've only tested it offline so far but all seems fine. If I was going to be picky I would highlight a couple of points...


            - The original 2k4 rifle sound seems really quiet

            - The custom muzzle flash button actually disabless the custom muzzle flash, surely the button should be labled 'Disable custom muzzle flash'?


            Everything else works fine, however I haven't tried to disable the zoom but that's because I like the zoom option.

            Guys, which server are you testing this on? I don't mind 'testing' it out for you!

            Ive tested it out on a clean (No Mutators running, But the 1.51 IG) and Also tested on my main {AW} IG server. Zoom didnt work and couldnt change sounds on either servers!!


            ~Res

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              #66
              Thanks very much for this. I'm very happy to have my "Zoom Instagib" back (It's something I missed from UT2004). I only use the zoom on a few maps though, where there are some great distances. Now it makes some of the really big maps I've downloaded playable with instagib. Great job!

              I too only play offline.

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                #67
                Originally posted by Grogan View Post
                Thanks very much for this. I'm very happy to have my "Zoom Instagib" back (It's something I missed from UT2004). I only use the zoom on a few maps though, where there are some great distances. Now it makes some of the really big maps I've downloaded playable with instagib. Great job!

                I too only play offline.
                Works offline! correct!

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                  #68
                  Originally posted by ResidentEvil View Post
                  Works offline! correct!
                  Has anyone been able to get zoom/sounds to work via dedicated server?? Or is it just me??




                  ~Res

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                    #69
                    New Version

                    I have updated the mutator to version 1.7 ! It should now work online too (hopefully) !
                    You can download version 1.7 here: http://files.filefront.com/UltraInst.../fileinfo.html

                    I have also updated the 1st post.

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                      #70
                      Thank you for updating this awesome mutator.

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                        #71
                        good mutator
                        i tried and it all works fine
                        (i dont recomend using super berserker with this)

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                          #72
                          New Version

                          I must update the mutator to version 1.71. I've fixed a bug: ClearZoom doesn't worked online.
                          Sorry for that !

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                            #73
                            I could not live without this mutator, I play most all maps using it. (single player... I don't really do multiplayer often). So thanks again for this

                            I keep the zoom enabled, but I try to use it as little as possible (so I don't get out of practice). It's a must have for some maps though, which would otherwise not be practical to play instagib.

                            I keep the firing rate at the lowest setting, so it's the same as normal instagib. I don't want to get used to a different rhythm. (I like that time delay between shots)

                            I like the custom sound and the custom weapon skin.

                            I like that Ultra Instagib is available for all game types! It makes the vehicle game types bearable for me. (One shot violently knocks out everything... I love it). I only fool around in those other game modes though, I don't seriously play them. With this, I can enjoy them just like deathmatch.

                            Is this something likely to get broken when a new game patch comes out? Or are those interfaces stable enough that they don't change them?

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                              #74
                              Glad, that you enjoy the mutator !

                              Originally posted by Grogan View Post
                              I keep the firing rate at the lowest setting, so it's the same as normal instagib. I don't want to get used to a different rhythm. (I like that time delay between shots)
                              I use mostly firerate 0.10

                              Originally posted by Grogan View Post
                              Is this something likely to get broken when a new game patch comes out? Or are those interfaces stable enough that they don't change them?
                              I don't know... we must wait to release, and look then what's going on.

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                                #75
                                I also sometimes play with it on the highest firing rate (I can't remember the numbers offhand), where it's like a full auto, continuous, crackling beam of death. That's way cool also!

                                Thanks anyway for your answer about the interfaces. I was really only looking for an educated guess there, in general, about mods getting broken (e.g. was hoping to hear "probably not" or something like that lol). I guess it was a dumb question to ask, seeing as nobody would know what they are going to change in a patch.

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