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UltraInstagib: [Update 05/24/2008 V. 1.71]

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    UltraInstagib: [Update 05/24/2008 V. 1.71]

    Author : HO0815XX
    Version : 1.71
    Release Date : 05.04.2008
    Game : UT 3 1.2
    Credits : Me, Parser for his WeaponTexturepack, Epic, and especially
    ResidentEvil and {HCG}Sniper for his help.

    VersionInfo :
    --------------
    1.0 - Initial-Version
    1.1 - Included Config-Screen
    1.2 - Little internal tweaks
    1.3 - Removed the crappy string in head of the
    Configuration-Screen (seen in Mr.Evil's Gibalicious),
    added parameter in the configfile to deactivate
    my >lovely skin< (Suggestion by ElDiablo2k3)
    1.4 - Added 3 firesounds, selectable in the config-screen
    (Suggestion by ResidentEvil), and put a variable
    in the ini-file for setting the teammateboost
    (Suggestion by ElDiablo2k3)
    1.5 - Updated Config-Screen (All Ini-File-Parameters included)
    1.51- Inserted Parameter for disable Weapon-Throwing after dead
    (Is in Config-Screen, suggested by {HCG}Sniper).
    Fixed Original-Beam doesn't show (fault by me), and also
    removed the 2. FireRate (during testing I've found it's useless)
    1.6 - Internal Test-Version
    1.7 - Make it online work (hopefully).
    Included ClearZoom and allowable PowerUps (suggested by ResidentEvil).
    1.71- Fixed a bug : ClearZoom doesn't work online.

    Installation:
    -------------
    Put the .u and .upk files in your ..\UTGame\CookedPC\ directory and
    the .ini file in your ..\UTGame\Config\ directory.
    If you have multiple users in Windows, make sure you use the proper My Games directory.

    If you use >-nohomedir< put the files in the same place in your Game-Install-Directory.

    Description :
    -------------
    It's simply a another InstagibMutator. The UltraInstagibRifle has more Power,
    increased Firerate (adjustable in the Configure-Screen), Zoom, Headshotcapatibility (or so..)
    and a decent modified Weaponskin (based of my old UT2003-ShockSniperRifle).

    I have made this to survive Galtanors-Invasion and Rodney Powers UT3Invasion too.
    UT3Invasion doesnt work with Instagib-Mutators (Monsters have no Weapons).
    So you must replace any Weapon with UltraInstagibRifle with EPIC's Weaponreplace-Mutator,
    to go Monsterhunting.
    Galtanors-Invasion now works with any Instagib-Mutator.

    Have phun !

    Download (PC):http://www.filefront.com/17369916/Ul...agibV1_71.rar/

    PS: PS3-Cooking is impossible (ConfigScreen/CustomSound)

    #2
    OMG. i love you.

    Comment


      #3
      very powerfull

      Comment


        #4
        Thanks, Buffy, for the awesome Pics !!!!! You are the Screenshot-God, sorry, Goddess

        Comment


          #5
          Thx for mutator, it's nice ^^

          Not thx for that
          "Installation:
          -------------
          I don't know... (I use -nohomedir with own folderstructure, so find out self) "

          Comment


            #6
            Originally posted by Sbouby View Post
            Thx for mutator, it's nice ^^

            Not thx for that
            "Installation:
            -------------
            I don't know... (I use -nohomedir with own folderstructure, so find out self) "
            ive added this to the UT3 Tweaker server.... it will download and auto install using that

            Comment


              #7
              Can someone else cook it for Playstation 3 then ?

              Comment


                #8
                Originally posted by Sbouby View Post
                Thx for mutator, it's nice ^^

                Not thx for that
                "Installation:
                -------------
                I don't know... (I use -nohomedir with own folderstructure, so find out self) "
                Sorry for that, Guys !

                My Folderstructure looks like this (for downloaded stuff):

                E:\Unreal Tournament 3
                ----------I
                ----------I
                ----------I\UTGame
                -------------I
                -------------I
                -------------I\Published
                ------------------I
                ------------------I
                ------------------I\CookedPC
                -----------------------I
                -----------------------I
                -----------------------I\Models
                -----------------------I\Mods
                -----------------------I\Mutators
                -----------------------I\UMaps (FinalMaps)
                -----------------------I\UTest (BetaMaps)

                And so I don't know how it looks on your systems. In UT2Kx this was easier to handle.

                Comment


                  #9
                  Originally posted by BuffyTheSlayer View Post
                  very very sweet, but in the last one it seems like the angle is kinda off.

                  were those rypeled by the way?

                  Comment


                    #10
                    Does the blast really gib people that sporadically? Thats friggen' insane!

                    Comment


                      #11
                      Not that I know of. It should be the same than the original InstagibRifle.

                      Comment


                        #12
                        Not to butt heads, but all you have to do is follow the PS3 cooking tutorials on this site. And a file this small wouldn't take long at all. If anything, can you post a link for the source code files so that someone else, willing to cook it, can?

                        Comment


                          #13
                          Can I change the fire rate enough to mimic a machine gun? If so.. holy sh*t!

                          EDIT: where exactly do you put the 2 UPK files? (using the default folders)

                          Comment


                            #14
                            Originally posted by Brits__Hit View Post
                            Can I change the fire rate enough to mimic a machine gun? If so.. holy sh*t!
                            You can test it with firerate 10, but I mean it looks ugly.

                            Originally posted by Brits__Hit View Post
                            EDIT: where exactly do you put the 2 UPK files? (using the default folders)

                            Installation:
                            -------------
                            Put the .u and .upk files in your ..\UTGame\CookedPC\ directory and
                            the .ini file in your ..\UTGame\Config\ directory.
                            If you have multiple users in Windows, make sure you use the proper My Games directory.

                            If you use >-nohomedir< put the files in the same place in your Game-Install-Directory.

                            I have also changed the 1st post, and the readmefile in V. 1.2.

                            Comment


                              #15
                              Originally posted by Talyboy View Post
                              Not to butt heads, but all you have to do is follow the PS3 cooking tutorials on this site. And a file this small wouldn't take long at all. If anything, can you post a link for the source code files so that someone else, willing to cook it, can?
                              Hmmmmm.... I can do that, but which files exactly needed for cooking ?
                              And I mean, i have readed in many posts from AnubanUT that cooking of mutators with an UI and custom textures not works.

                              Comment

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