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Spawn model for UT3 ver. 1.52 - fixed arm idle bug
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Originally posted by Brits__Hit View PostI... think I love you.
may I suggest a re-skin of him to have the same kind of suit as in this pic:
http://spawn.com/toys/spawn/series26...hoto_02_dp.jpg
On that note, if there are any modelers out there that would be willing to make some small changes to the Head mesh (deleting/moving parts. No real morphing required), We could have something like these:
(Image Shack apparently deleted my Modern Spawn mockup pic, and I didn't save it)
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Originally posted by EvilEngine View PostSome day I will make an animation where the cape will spring to life and show itself and do some funky things. I can hide the cape inside the body of the spawn mesh and when an animation is called it will show the cape.
Keep it up man
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Originally posted by EvilEngine View PostFor all you skinners and modelers I have included an SDK for this model to help you guys to make more skins, armor, or even more Spawn types. Cool thing about Spawn, there isnt just one version , theres HUNDREDS!
3dsmax source files, with OBJ exported meshes for those of you without max2008:
http://files.filefront.com/Spawn+3ds.../fileinfo.html
Textures in PSD format for the hamburger head and normal spawn. Understand the normal maps were not included but you can export those from the game by right clicking them in the editor.
http://files.filefront.com/Spawn+art.../fileinfo.html
~Death Dream~
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Looks sweet, im downloading it now..Anybody wanna make a model of this one right here? [screenshot]http://img340.imageshack.us/img340/5471/p1010067bf8.jpg[/screenshot]
[screenshot]http://img119.imageshack.us/img119/1558/p1010066ee6.jpg[/screenshot]
[screenshot]http://img181.imageshack.us/img181/20/p1010060rm3.jpg[/screenshot]
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