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Color Control - Restore up to 30% color to the game

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  • replied
    WAR-Avalanche is impossible with intense

    as it gets too bright

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  • replied
    The Vivid preset does not improve color saturation. It keeps the desaturation at 1.0, just like Default. Muted and Intense actually reduce color saturation. It also depends on the map. Sanctuary has no desaturation, for instance.

    None of the presets will improve color saturation, hence this mutator.

    Check out this thread for a precise explanation of what the presets do.

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  • replied
    It's true that Vivid does indeed improve color saturation, but it also has the nasty side effect of ramping the bloom levels through the roof. This mutator works really well if you set your post processing to "Muted." That way bloom is kept at a reasonable level and you still get to enjoy nice vibrant colors.

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  • replied
    when i set it to vivid the colors changed & became more saturated

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  • replied
    what is it for then?

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  • replied
    No. Setting postprocessing to the Vivid preset does exactly nothing for your color.

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  • replied
    you can allways set the the color to vivid

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  • replied
    Originally posted by CaptainObvious View Post
    Bindings=(Name="[",Command="set postprocessvolume settings (scene_desaturation=0")
    The ending is mixed up. Should be )" instead of ").

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  • replied
    I want to bind this command, but I can't get it to work...

    set postprocessvolume settings (scene_desaturation=0)

    I put this line into the UTInput.ini file but I can't get it to work once I'm in the game.
    Bindings=(Name="[",Command="set postprocessvolume settings (scene_desaturation=0")

    That way I don't need the mutator, just a key that turns it on and off... Anyone?

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  • replied
    Simple and easy idea with great results. Great work Xyx.

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  • replied
    Great mutator, thanks

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  • replied
    The best mutator ever! Thank you very much for fixing D/L links!

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  • replied
    It's a good idea, but the characters and visual effects looks like poop with color saturation.

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  • replied
    Download fixed. Mirror added.

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  • replied
    Can saturation PPing be added (not just desaturation) through the console perhaps?

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