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DM-Cath (final version)

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  • DM-Cath (final version)

    Level: DM-Cath
    Version: Final
    Description: A duel map set in a cathedral ruin.
    Playercount: 2 to 4 players

    Author: Claes "Nurb" Engdal
    Website: www.claeng.com

    DOWNLOAD FOR PC

    DOWNLOAD FOR PS3

    Changelog:

    Final:
    * Moved some foliage that you could previously too efficiently hide behind.
    * Moved some pickupfactories that intersected with static meshes.
    * Readded the fog, but barely noticable this time.
    * Tweaked the midtones in postprocessing slightly.
    * Changed this textfile adding a "not" where it previously said "You may commercially exploit any of the content of the level without my permission." (lol @ late nights/no coffee) :P

    Beta 2:
    * Botspaths! (mail me if you find the bots behave strangely)
    * Fixed the jumppad up to rocketlauncher so it's harder to not get into the hole, and also bots can now use it without bouncing up and down for all eternity.
    * Revamped (always wanted to use that word, but never again!) map lighting and post processing.
    * Made lightmaps more purrdy, at the expence of an entire MEGABYTE of harddrive space! Should have no impact on performance on 99.9% of all machines (totally made up number ^^).
    * Removed fog.
    * Removed weird staticmesh in lower part of cave.
    * Decreased ambient sound volume in cave.
    * Lowered altar with helmet slightly.
    * Haxxed so the health-packs in the center hall don't fly in the air (not a pretty solution, I know ^^).
    * Tweaked spawnpoints.


    Almost all textures and static meshes are custom made by me. I've tried to make a good mix between graphics and a solid, fastpaced competitive gameplay. Please mail me if you have any bugreports or suggestions (e-mail in textfile).

    The screenshots:

    [screenshot]http://www.claeng.com/portfolio/level_dmcath1.jpg[/screenshot]

    [screenshot]http://www.claeng.com/portfolio/level_dmcath2.jpg[/screenshot]

    [screenshot]http://www.claeng.com/portfolio/level_dmcath3.jpg[/screenshot]

    [screenshot]http://www.claeng.com/portfolio/level_dmcath4.jpg[/screenshot]

    [screenshot]http://www.claeng.com/portfolio/level_dmcath5.jpg[/screenshot]

  • #2
    ZOMG! This map is AMAZING! Thank you so much for it! This deserves a 10 only!

    Comment


    • #3
      Wow its great to be awake still so I can get yet another amazing looking level. Thanks for you hard work this level is awesome looking.

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      • #4
        Wow this rocks!!

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        • #5
          those screenies look very good but i feels to much UT2K4 to me. I like the new necris- like maps.

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          • #6
            Personally, UT2k4 feeling is much better , that an Over-SMeshed UT3 feeling :P This level really rocks- thank you Nurb!

            Comment


            • #7
              Ill probebly have every loudmouth on my back after saying this but still:

              Any chance of perhaps getting this cooked for the PS3 please?

              Looks like a fantastic map and I'd sure love to play it given the chance. Cheers!

              Comment


              • #8
                This looks fantastic!

                Comment


                • #9
                  Looks awesome! Will try it out

                  Comment


                  • #10
                    love this map would look even better if could have one of those Harleys.

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                    • #11
                      Really coold map with a really cool concept! I just think that map should have some kind of post processing, as now the colors look a bit weird and sterile. Otherwise great. Definetly completely unique gameplay.

                      Comment


                      • #12
                        Nice job with all the improvements, though I still think it's a touch too light. Five stars from me for theme and fun-factor.

                        Comment


                        • #13
                          Thanks for the comments all

                          On popular request I have cooked a PS3 version, hope it works Check first post for link.

                          Comment


                          • #14
                            Beautiful map,GJ Uploading to server now.This is a keeper.

                            Comment


                            • #15
                              damn that looks very good!

                              Host @ ut-X.net
                              http://www.ut-x.net/component/option...218/Itemid,62/

                              Comment

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