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UT3 Goggles SDK

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  • replied
    nice !

    can you make more version ?
    like black sunglass ete ...

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  • replied
    And how 'bout a new bot to use it with?
    We've already got Wraith, so we might as well have Torch:

    [shot]http://img182.imageshack.us/img182/8825/torchan7.jpg[/shot]

    Code:
    Characters=(CharName="Torch",Description="He isn't much for talking, but when you're giving orders you don't want to be yelling over your men.  If there's a point to be made, Torch prefers to make it with raw firepower. ",CharID="Q",bLocked="true",Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head04>",CharData=(FamilyID="IRNM",HeadID="D",GogglesID="Oakley",FacemaskID="B",TorsoID="C",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=true,ArmsID="C",ThighsID="A",BootsID="A"))

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  • replied
    Them's some badass shades. Nice job mate.

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  • replied
    Out of curiosity, is it possible to use your shades with another model?

    It seems like those would look awesome on the Cloud model:
    http://utforums.epicgames.com/showthread.php?t=599073

    Leave a comment:


  • replied
    Nice! I dont' use that model but your shades sure add to his look.

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  • replied
    Very cool!

    Leave a comment:


  • started a topic UT3 Goggles SDK

    UT3 Goggles SDK

    A new set of goggles for UT3. Tested with the Hurin model, will work for other models but won’t be placed or scaled correctly. I included the XSI scene file as well as the original Photoshop file for you to check out and modify if you wish.



    Download: ut3_goggles.rar
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