Really good map!
One thing though: It almost looks like Super Mario Galaxy. Well, okay, it's not that colorful but what's up with the stars shooting through the map in rainbow colors?
I must admit that it's a very cool show-off feature but maybe it's a little to colorful.
Using doors is a very good idea for stable fps. I really like how they open up and down at the same time, but the meshes might be too close together because if you look closely you can see that some faces are overlapping and thus result into weird swapping textures. Remove grid and move the front part of the door a very tiny little bit to the front and it should be fixed.
I also found an invisible platform. It surely isn't dramatic but when campers get shot down from the building I'd like to see them fall all the way down and don't stop mid air:

Thanks for the map, again!
One thing though: It almost looks like Super Mario Galaxy. Well, okay, it's not that colorful but what's up with the stars shooting through the map in rainbow colors?
I must admit that it's a very cool show-off feature but maybe it's a little to colorful.
Using doors is a very good idea for stable fps. I really like how they open up and down at the same time, but the meshes might be too close together because if you look closely you can see that some faces are overlapping and thus result into weird swapping textures. Remove grid and move the front part of the door a very tiny little bit to the front and it should be fixed.
I also found an invisible platform. It surely isn't dramatic but when campers get shot down from the building I'd like to see them fall all the way down and don't stop mid air:

Thanks for the map, again!
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