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Released: BattleRPG V5 now with Invasion and Invasion!

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    Released: BattleRPG V5 now with Invasion and Invasion!

    A completely operational RPG for UT3! Implements levels, experience, Mana, magic weapons and FULL ability management with abilities like weapon speed, vampirism and quick foot and magic like rage, ultra gib and invisibility. It also has a custom RPG scoreboard, a custom RPG HUD, etc.

    Now includes UT3 Invasion and Galtanors Invasion and custom versions of BattleRPG made to work together with them.

    Go to http://www.onsrpg.com/battlerpg.php for download (including full source code), a player manual, an administrator manual and a developer manual.

    Custom BattleRPG HUD with magic, level, experience and Mana:


    BattleRPG with Galtanor's Invasion:


    BattleRPG menu where you can spend your hard earned RPG$ on abilities:


    BattleRPG enhanced schoreboard showing PPH, Deaths and RPG Levels of all players:

    #2
    Nice, I can only dream of playing this on my ps3 due to the limitations.

    Comment


      #3
      Great!! Love this btw. i'm dutch too Bedankt voor deze geweldige RPG mod, echt fantastisch xD

      Comment


        #4
        Nice progress, keep the features coming ^^

        One thing on the mana: I find it quite annoying that i get all weapons automatically when my mana reaches 100. Because i'm saving it in most cases for my ultra gib enchant.

        I'd like an option where i can choose to save my mana or instantly use it for "special enchants" (Beware: IDEA!), wich could be "All Weapons", "God Mode", "Redeemer Minigun" etc....

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          #5
          Awesome, another version.

          I just can't wait til the gameplay is done and you can work on fixing the RPG menu.

          Also, what does the PPH mean/stand for?


          Another thing, I'd be cool if you made 2 seperate downloads 1 which has the UT3 Invasion and the other having Glanators, cause i know lots of people will only like 1 of the Invasions.

          Comment


            #6
            Originally posted by Mr.UglyPants View Post
            I just can't wait til the gameplay is done and you can work on fixing the RPG menu.
            I agree the menu could be nicer (and probably I will improve it once I completed the artifacts) but everything works. There are already several popular servers running BattleRPG.

            Originally posted by Mr.UglyPants View Post
            Also, what does the PPH mean/stand for?
            Points per hour.

            Originally posted by Mr.UglyPants View Post
            Another thing, I'd be cool if you made 2 seperate downloads 1 which has the UT3 Invasion and the other having Glanators, cause i know lots of people will only like 1 of the Invasions.
            I do not want to do that, I prefer 1 package containing all the bits, simpler to distribute and simpler to maintain.

            Comment


              #7
              Originally posted by Raze.at View Post
              One thing on the mana: I find it quite annoying that i get all weapons automatically when my mana reaches 100. Because i'm saving it in most cases for my ultra gib enchant. I'd like an option where i can choose to save my mana or instantly use it for "special enchants" (Beware: IDEA!), which could be "All Weapons", "God Mode", "Redeemer Minigun" etc....
              Artifacts is next on my list, I will probably make the current bonus an artifact. So then you can decide how to spend your Mana.

              Comment


                #8
                cook for ps3?

                Comment


                  #9
                  Just tested in Invasion Game

                  it working good !!!
                  now we need artifact and more new monsters !!!!!!!!!!!!!!!!!

                  Comment


                    #10
                    Well i'll figure a way to have Galtators show up and not the other one. Yep, sure enough easy to do, hope it works.

                    Comment


                      #11
                      There is a bug that allows you to pick up multiple types of the same weapon. And an exploit that I have not been able to reproduce that allows you to have free RPG$. I'll post more information on the exploit as I get it.

                      Comment


                        #12
                        Originally posted by ventuz View Post
                        cook for ps3?
                        AFAIK that is not possible, the PS3 only supports mutators which only contain script. So e.g. monsters are not possible and menu needed to buy abilities is also not possible.

                        Comment


                          #13
                          Originally posted by instagibbed View Post
                          There is a bug that allows you to pick up multiple types of the same weapon.
                          Weird, I have not been able to do that (actually I wanted to implement this on purpose so people could have multiple weapons of the same type but with different magic, but I have not figured out how yet).

                          Originally posted by instagibbed View Post
                          And an exploit that I have not been able to reproduce that allows you to have free RPG$. I'll post more information on the exploit as I get it.
                          Yes please. It seems a tad unlikely since RPG$ are not actually stored somewhere, they are derived from one's level.

                          Comment


                            #14
                            if it's not possible to make it Mutator only, then can't you make it as Total Conversion?

                            Comment


                              #15
                              Also found a bug that allowed one of the monsters to leave a darkwalker which allowed me to enter it, however I could not leave once I entered it.

                              The exploit found was actually just me not knowing how to add and subtract.

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