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CTF-Thorns-Necris [pic] dl, pimped out + karma

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    CTF-Thorns-Necris [pic] dl, pimped out + karma

    Name: CTF-Thorns-NAW-v100

    Version: Final, ver 1.00

    Compatibility: UT3 patch 1.1

    Description: Remake of CTF-Thorns, I got a bit crazy here on detail and Karma+Kismet. There is also quite strict CTF-Thorns remake, classic style by me: Ctf-ThornsClassic for all those who like classic feel more.

    Credits: whoever made original Thorns, too many remakes to track you.

    [shot]http://nawrot.windglider.net/forum/CTF-ThornsNEC_1.jpg[/shot]

    [shot]http://nawrot.windglider.net/forum/CTF-ThornsNEC_2.jpg[/shot]

    [shot]http://nawrot.windglider.net/forum/CTF-ThornsNEC_3.jpg[/shot]

    [shot]http://nawrot.windglider.net/forum/CTF-ThornsNEC_5.jpg[/shot]

    Homepage: nawrot.windglider.net

    Download PC:
    CTF-Thorns-NAW-v100.zip

    Download PS3:
    CTF-Thorns-NAW-v100_PS3.zip

    #2
    ZOMG! you really done hard work with all details, and now it looks much better than old one, thank you! 10/10!

    Comment


      #3
      downloading thank you (and nice quick d/l it is too)

      Comment


        #4
        I haven't tried this out, but I like the facelift. Definitely different and definitely UT3.

        Comment


          #5
          Best Thorns remake yet! Found a problem. You can teleport beneath the red flag
          [screenshot]http://homepage.mac.com/doctorb/.Public/UT3/UnderRedFlag.jpg[/screenshot]
          Hole is about here
          [screenshot]http://homepage.mac.com/doctorb/.Public/UT3/Spot.jpg[/screenshot]

          Comment


            #6
            Yes i know you can teleport below both flags there. But I decided to leave it (and do not make next release) because it has no advantages to gameplay. Well theoretically you could just sit thare and shock combo, but doing it in that cramped place you hurt self more than enemy. So If thre will be bigger reason to make next ver. (hopefully not) i will fix those spots.

            I am more interested if kismet sequences work fine, they caused a lot of trouble.

            Comment


              #7
              The problem with leaving them there is you suddenly find yourself nowhere. Immediately disorienting. You can tele out but that fact implies the potential for an exploit.

              Comment


                #8
                Originally posted by DoctorB View Post
                The problem with leaving them there is you suddenly find yourself nowhere. Immediately disorienting. You can tele out but that fact implies the potential for an exploit.
                As in here

                [screenshot]http://homepage.mac.com/doctorb/.Public/UT3/Boom.jpg[/screenshot]

                A more skilled player than I could make use of this.

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                  #9
                  zmg, looks like there will be next release, but i want to wait a bit there may be some other bugs :|

                  Comment


                    #10
                    BTW the scripted stuff appears to work -- tentacles, ships. Do the tentacles serve a purpose? I know you can get killed if hit by one. Seems what really would be cool if they could be triggered intentionally. A last ditch save if you will. Would of course need a lock-out period or they would be used all of the time.

                    Comment


                      #11
                      Nswrot could you cook this map for the ps3. and cook the new version when you decide to make the changes that picky people are bound to find in your map.

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                        #12
                        +1 for above post.

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                          #13
                          hey Nawrot.... this maps looks great.. i really appreciate anyone making CTF maps.... thank you so much.... and especially thanks for the allowing the PS3 cook..... THANKS AGAIN... can't wait to try.... any ps3 people reading this and wondering what i'm talking about.... get it here for PS3!

                          http://forums.epicgames.com/showthread.php?t=598132

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