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    VCTF-AltasCity



    Shot1
    Shot2
    Shot3
    Shot4
    Shot5

    UT2004 version:

    Shot1
    Shot2
    Shot3

    28/12/2007 Quick-Fix after release:
    • Fixed exploit: Player being able to go trough one of the base windows (Thanks a ton Nookie)
    • Fixed default texture showing on middle bridge, where the grass is.
    • NOTE: Couldn't fix minimap "zoomed view". Please use the standard minimap (Press F3)


    Changes since beta:
    • Added ammo around the level.
    • Changed fog.
    • Changed PP scene effect. Went from 0.3 to 0.0 for desaturation.
    • Added "melted" snow (sorry, no falling snow)
    • Added more lightning.
    • Made base colors more clever.
    • Made overall side colors more clever.
    • Added details in empty spaces.
    • Added ambient sounds.
    • Added stinger.
    • Reduced Specular on white metal mesh.
    • Fixed incorrect team color on some building mesh.
    • Added details on center bridge.



    Download - FileFront [Re-uploaded D:]
    My Website

    C:\Documents and Settings\*User*\My docs\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps
    NOTE: If the directory doesn't exist, you'll have to create it manually.

    #2
    Nice ... the final is out. I've really been looking forward to this level! Man thanks so much for getting this to us for the weekend .. man I love the weekends when all these levels get released!! Looks great and plays like a dream ... this may well become my favorite VCTF map ... it really is absolutely fantastic .... it reminds me of an ONS map called Minus-ECE and man did I love that map in Ut2K4.

    Comment


      #3
      The screenshots look cool, and I <3 urban/metropolitan combat, downloading now.

      Comment


        #4
        Real Good Map for VCTF

        Just played it. Good open space and movement.
        Did not find any flaws.
        Love the Darkwalker. Lot's of room to move.
        Dont play many VCTF, but liked the screens. Decided to chk out.

        Good job!

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          #5
          Thanks Kantham this map plays very well.

          Comment


            #6
            merci belle map

            Comment


              #7
              final release? YAY! cool, thank you a lot dude!

              Comment


                #8
                Apparently there is a issue with the map scroll.

                Another issue has been said, about being able to get trough one of the base windows. Beta has been standing up for a while and now these issues gets pointed out just now?

                I'll put the link offline for a while until I fix the 2 issues, the window issue is a must-fix. Sorry for the inconvenience. Don't worry, you'll have it, I just don't want people to exploit the map.

                Comment


                  #9
                  sweet reminds me of a BF 2142 map

                  Comment


                    #10
                    Alright, the quick-fix version is ready for you to download it. If you have the previous version (From today's afternoon), it contains a map exploit. Delete it. Download the new one. Sorry for the inconvenience.

                    A good beta feedback always help.

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                      #11
                      whoaaa! this map is great!!!
                      I've just tried it out. Perfect layout of vehicles and pickups! Lots of space! (unlike stock maps) and the 'cherry-on-the-top' - partially damaged darkwalker for every team!
                      Thank you thank you thank you!!!!

                      Comment


                        #12
                        Another map from you and it plays very well, good job

                        Comment


                          #13
                          I was just play this map

                          very fun map and looks nice
                          I hope you make more detail city map for UT3
                          next one have little more Color I wish ...

                          Comment


                            #14
                            Actually a War version of this with fully energized/armored Darkwalkers would be awesome ... maybe one day you could consider a slightly modified version (A dark necris variant with the tentacles coming out of the sky like Torlan Necris ... this would be an after version like an Invasion had occured at this location) and you could use some Different signs as well ... like ones with Malcolm as an example. Anyway I only suggest this because this map is so cool and a War one would call for even greater tactical play.

                            Comment


                              #15
                              very nice map, we already played it online on DFP Custom Server and it plays very well. It's fun to drive though the city with the hoverboard behind a manta

                              Comment

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