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Gibalicious [Pics][Final]

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  • Gibalicious [Pics][Final]

    EDIT: Superseded by v1.1 (http://utforums.epicgames.com/showthread.php?p=25219210).

    Name: Gibalicious
    Version: 1.0
    Compatibility: UT3 1.1+ (might work with 1.0, but I didn't test it)
    Description: More gore!
    Comments: Tastes like chicken.
    Screenshots:
    [shot]http://mrevil.pwp.blueyonder.co.uk/unreal/ut3/gib/gib1.jpg[/shot]
    [shot]http://mrevil.pwp.blueyonder.co.uk/unreal/ut3/gib/gib2.jpg[/shot]

    Homepage: http://mrevil.pwp.blueyonder.co.uk/unreal/ut3/gib/
    Download: N/A (go to the new thread).

  • #2
    I cant see the map?!?! screen shots please.

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    • #3
      ahem, its not a map, its a mutator
      he made a mutator with more blood, meat etc.

      Comment


      • #4
        ah k
        ..............

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        • #5
          Do the blood decals stay longer? Could that be added if not?

          Can splatter be set to affect other players too? Like if he was gibbed near his friend, his friend should be covered with blood until he dies.

          Comment


          • #6
            OMFG, you've made my week Mr.Evil!

            I just have 1 gripe with it, in your next release of the mut, add a instagib option? So that we can get the gibs either all time or when we blow someone up with a rocket launcher/ shock combo... etc? I know the UT2k4 versions of Gibalicious had this option.

            Here's a little bug or just some code that needs to go or fixed, look at the top left hand corner of the picture, ya, a long word with question marks at the beginning and end, should be fixed in 1.1.




            Also, great work on the configuration screen Evil.

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            • #7
              I've always wanted to ask if this mut (since ut2004) could be modified to change the meshes of the gibs also. Maybe make a "Pinata" mode where the gibs are actually pick-ups like weapons and or random health, or maybe even powerup items to give you certain power boosts like speed or invisability.

              Btw performance is barely affected by the mass amounts of gibbage this time around compared to Ut2004 which would slow down to a crawl. Great work!

              Comment


              • #8
                That would be so cool to see, just give the guy a e-mail (miles@cheese83.freeserve.co.uk <miles@cheese83.freeserve.co.uk>) and ask if you can.

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                • #9
                  Thank you Mr Evil!

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                  • #10
                    Burning meat !! make me hungry ! lol ! goodjob mr Evil

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                    • #11
                      OMG Mr Evil is back !!!

                      can you make your WoE with sentinel for UT3 too ?
                      and AerialView !!! with Beautifull Wings ....

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                      • #12
                        You are a f*kin' god!!!!

                        *edit* Can you add the options "to always gib" ? I love the mutator, but I don't always want it to gib. I prefer the standard settings, but when it gibs, i want it to be a mess

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                        • #13
                          Oh yell yes, this was one of my favourite little mutators in 2k4! Nice to see it back.

                          A minor suggestion for a possible later version - would it be possible to set the type of gib you see? For example, landing a headshot with the sniper rifle that gibs a players head and what the hell, 20 rib cages are flying in all directions.

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                          • #14
                            woo! THANKS!

                            hmm... i wonder if headshots gib them... hehehehehehe

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                            • #15
                              Originally posted by EvilEngine View Post
                              Maybe make a "Pinata" mode where the gibs are actually pick-ups like weapons and or random health, or maybe even powerup items to give you certain power boosts like speed or invisability.
                              or CANDY!!!! :P

                              Also how about flaming chunks of gib? it may already be included, but just to be sure.

                              Comment

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