Name: VCTF-Torlan
Version: v1.2.4
Compatibility: Unreal Tournament 3 v2.1
Description: WAR to VCTF conversion. Changes include:
(v1.0.9)
Replaced pickups on top of bridge tower with UDamage & Invisibility pickups
Deleted all Warfare power nodes.
Deleted 2 Red Team & 2 Blue Team Mantas.
Deleted mid-base gun turrets & defense actors.
Added 1 Red Team & 1 Blue Team Viper, DarkWalker, Nemesis, & Fury.
Changed the 2 mid-map scorpions (under the bridge) to neutral.
Added 2 neutral Scavengers across the creek from the neutral Scorpions.
Added 1 Redeemer to middle of the bridge.
Added Super-Health under the bridge.
Replaced Red Team & Blue Team power cores with Red Team & Blue Team Flag bases.
Comments: I cannot seem to get the turret tracks for the primary bases' turret guns to work properly. I'm just too new to UnrealEd, I guess. For now, I deleted the track nodes & Kismet sequence. Turret guns can still rotate, pivot, zoom, & fire, but they can't strafe across the tracks. To compensate, I added an additional Stinger Turret to the primary bases' side wall.
(v1.2.4)
Updated Kismet/Matinee for gun turrets in main bases. Both turrets now strafe properly.
Moved Redeemer from bridge to top of tower.
Moved Berserk from bridge to sub-base under bridge.
Added portals to connect bridge with tower top.
Added portals to connect Nemesis sub-base to main base for both teams.
Added MapPic screenshot for Instant Action.
MapPic:
Screenshots; 20-pic photo album available at PhotoBucket: VCTF-Torlan Photo Album
Credits: Epic Games for WAR-Torlan & [Apoc]Famine for some UE advice.
FileFront
Download for PC: VCTF-Torlan_v1.2.4 for PC
Download for PS3: VCTF-Torlan_v1.2.4 for PS3
Unreal Playground
Download for PC: VCTF-Torlan_v1.2.4 for PC
Download for PS3: VCTF-Torlan_v1.2.4 for PS3
Version: v1.2.4
Compatibility: Unreal Tournament 3 v2.1
Description: WAR to VCTF conversion. Changes include:
(v1.0.9)
Replaced pickups on top of bridge tower with UDamage & Invisibility pickups
Deleted all Warfare power nodes.
Deleted 2 Red Team & 2 Blue Team Mantas.
Deleted mid-base gun turrets & defense actors.
Added 1 Red Team & 1 Blue Team Viper, DarkWalker, Nemesis, & Fury.
Changed the 2 mid-map scorpions (under the bridge) to neutral.
Added 2 neutral Scavengers across the creek from the neutral Scorpions.
Added 1 Redeemer to middle of the bridge.
Added Super-Health under the bridge.
Replaced Red Team & Blue Team power cores with Red Team & Blue Team Flag bases.
Comments: I cannot seem to get the turret tracks for the primary bases' turret guns to work properly. I'm just too new to UnrealEd, I guess. For now, I deleted the track nodes & Kismet sequence. Turret guns can still rotate, pivot, zoom, & fire, but they can't strafe across the tracks. To compensate, I added an additional Stinger Turret to the primary bases' side wall.
(v1.2.4)
Updated Kismet/Matinee for gun turrets in main bases. Both turrets now strafe properly.
Moved Redeemer from bridge to top of tower.
Moved Berserk from bridge to sub-base under bridge.
Added portals to connect bridge with tower top.
Added portals to connect Nemesis sub-base to main base for both teams.
Added MapPic screenshot for Instant Action.
MapPic:

Screenshots; 20-pic photo album available at PhotoBucket: VCTF-Torlan Photo Album
Credits: Epic Games for WAR-Torlan & [Apoc]Famine for some UE advice.
FileFront
Download for PC: VCTF-Torlan_v1.2.4 for PC
Download for PS3: VCTF-Torlan_v1.2.4 for PS3
Unreal Playground
Download for PC: VCTF-Torlan_v1.2.4 for PC
Download for PS3: VCTF-Torlan_v1.2.4 for PS3
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