Name: Valon
Game type: DM / TDM
Version: PRE-FINAL
Players: 6 - 10
Requirements: UT3 + patch 2.1 + Titan Pack
Story / Histoire:
Valon, a communication relay station between the city and the orbital station Cubicon, was once located on the roof of a building. Because of the city air pollution and electromagnetic fields generated by other communication towers, it was of the utmost importance to isolate Valon. Then, Valon was relocated in the upper atmosphere, well above the great city. These days, all Valon communication systems are fully automated. So no human intervention is required. Therefore, Valon is an excellent place to organize tournaments. You’re now in...
Valon, station relais de communication entre la cité puis la station orbitale Cubicon, était autrefois située sur le toit d’un édifice. À cause de la pollution atmosphérique de la grande ville et des nombreux champs électromagnétiques des autres tours de communication, il était de la plus haute importance d’isoler Valon. Par conséquent, Valon a été relocalisée dans la haute atmosphère, bien au dessus de la grande cité. De nos jours, les différents systèmes de communication de Valon sont entièrement automatisés. Donc aucune intervention humaine n’est requise. Par contre, Valon s’avère un excellent endroit pour l’organisation de tournois. Vous en faites maintenant parti...
[screenshot]https://stevelois.files.wordpress.com/2014/05/dm-valon-link.jpg[/screenshot] [screenshot]https://stevelois.files.wordpress.com/2014/05/dm-valon-shock.jpg[/screenshot]
[screenshot]https://stevelois.files.wordpress.com/2014/05/dm-valon-stinger.jpg[/screenshot] [screenshot]https://stevelois.files.wordpress.com/2014/05/dm-valon-vest.jpg[/screenshot]
[screenshot]https://stevelois.files.wordpress.com/2014/05/dm-valon-int.jpg[/screenshot] [screenshot]https://stevelois.files.wordpress.com/2014/05/dm-valon-udm.jpg[/screenshot]
Downloads:
Final thread here
What as been done for the final:
- Fix a couple of collisions here and there. Like near the tights armor and other minor spots.
- Fix some lightmaps issues. Sadly, some are remaining since I couldn't fix them.
- Fix small textures alignments in few spots (dunno how I miss that !?).
- Add blocking volume on the stairs that didn't had one. All stairs act like ramps now.
- Add BSP and + blocking volume in front of the rocket launcher weapon pickup so players can't be trapped between the columns.
- Applied the non lit material on some forgotten hidden surfaces.
- Add the preview screen.
- Add the text file.
THX to everyone who as provide me feedback for the pre-final
Everyone as been credited in the readme. Enjoy !!!
Game type: DM / TDM
Version: PRE-FINAL
Players: 6 - 10
Requirements: UT3 + patch 2.1 + Titan Pack
Story / Histoire:
Valon, a communication relay station between the city and the orbital station Cubicon, was once located on the roof of a building. Because of the city air pollution and electromagnetic fields generated by other communication towers, it was of the utmost importance to isolate Valon. Then, Valon was relocated in the upper atmosphere, well above the great city. These days, all Valon communication systems are fully automated. So no human intervention is required. Therefore, Valon is an excellent place to organize tournaments. You’re now in...
Valon, station relais de communication entre la cité puis la station orbitale Cubicon, était autrefois située sur le toit d’un édifice. À cause de la pollution atmosphérique de la grande ville et des nombreux champs électromagnétiques des autres tours de communication, il était de la plus haute importance d’isoler Valon. Par conséquent, Valon a été relocalisée dans la haute atmosphère, bien au dessus de la grande cité. De nos jours, les différents systèmes de communication de Valon sont entièrement automatisés. Donc aucune intervention humaine n’est requise. Par contre, Valon s’avère un excellent endroit pour l’organisation de tournois. Vous en faites maintenant parti...
[screenshot]https://stevelois.files.wordpress.com/2014/05/dm-valon-link.jpg[/screenshot] [screenshot]https://stevelois.files.wordpress.com/2014/05/dm-valon-shock.jpg[/screenshot]
[screenshot]https://stevelois.files.wordpress.com/2014/05/dm-valon-stinger.jpg[/screenshot] [screenshot]https://stevelois.files.wordpress.com/2014/05/dm-valon-vest.jpg[/screenshot]
[screenshot]https://stevelois.files.wordpress.com/2014/05/dm-valon-int.jpg[/screenshot] [screenshot]https://stevelois.files.wordpress.com/2014/05/dm-valon-udm.jpg[/screenshot]
Downloads:
Final thread here
What as been done for the final:
- Fix a couple of collisions here and there. Like near the tights armor and other minor spots.
- Fix some lightmaps issues. Sadly, some are remaining since I couldn't fix them.
- Fix small textures alignments in few spots (dunno how I miss that !?).
- Add blocking volume on the stairs that didn't had one. All stairs act like ramps now.
- Add BSP and + blocking volume in front of the rocket launcher weapon pickup so players can't be trapped between the columns.
- Applied the non lit material on some forgotten hidden surfaces.
- Add the preview screen.
- Add the text file.
THX to everyone who as provide me feedback for the pre-final


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