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DM-DesFac (Desolated Factory) [Beta] [Pics]

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  • replied
    Originally posted by Kaal979 View Post
    Still waiting for great map!
    Me too! No more news?

    Leave a comment:


  • replied
    Visually it's also hard to clone a UT3 map in UDK, because you know the shader/material things are also different.

    Leave a comment:


  • replied
    I had the feeling from his last post that he made it in the UDK and was hoping originally to port it. Sounds like he did some research and hit that sad realization like we all have that it's not possible.

    Leave a comment:


  • replied
    Still waiting for great map!

    Leave a comment:


  • replied
    If only Epic give us a last "final" update to UT3 with UDK 2012 technology !
    But it's a dream.

    5 years already passed by.....

    Leave a comment:


  • replied
    Now - imo stuffs like these are the future of UT3.
    You know - since UT3 absolutely cant mess with UT2k4 when it
    comes to customisation and look except for GOW scenery.
    Absolute top - abandoned style for the gogo.

    Leave a comment:


  • replied
    looks good from the screenshots, but I hope the lighting isn't too bright or washed out in spots as shown in that last shot.

    Leave a comment:


  • replied
    Originally posted by lowenz View Post
    Last UDK projects are not compatible with old UT3, I think!
    Did some research on these forums and it seems to be quite the hassle to transfer a map from UDK to UT3. Too bad

    Leave a comment:


  • replied
    Last UDK projects are not compatible with old UT3, I think!

    Leave a comment:


  • replied
    Originally posted by stevelois View Post
    The main lighting (GI), shadows quality look like a UDK level to me so I'm surprise it is rebuilt for UT3 which doesn't support the UDK standard lighting features & need 10 000 pointlight to obtain the same result lol.
    I can't remember posting my map on the UDK forums, maybe my teacher did or something.
    The map still is in UDK though, I haven't got any experience with porting maps to UT3 or anything and trying them out (I thought DM UDK maps would just be UT3 compatible like that?).

    Leave a comment:


  • replied
    Fascinating ()! This map is quite a UDK look and conversion too, for the result.

    Leave a comment:


  • replied
    I've saw that map months ago in the UDK forums, it is the same map but completely rebuild for UT3 ???

    The main lighting (GI), shadows quality look like a UDK level to me so I'm surprise it is rebuilt for UT3 which doesn't support the UDK standard lighting features & need 10 000 pointlight to obtain the same result lol.

    Anyway, it look good

    Leave a comment:


  • replied
    looking very good mate , nice lighting and shadows....

    Leave a comment:


  • started a topic DM-DesFac (Desolated Factory) [Beta] [Pics]

    DM-DesFac (Desolated Factory) [Beta] [Pics]

    Hey guys!

    I'm new to the community and want to share a map I made half a year ago.
    It was the first map I made and I only used assets from DM-Deck along with some custom assets.
    I designed it as a 1v1 tournament map, but it plays fine with more players as well

    Screenshots:
    [screenshot]http://imageshack.us/a/img543/147/beautyshot1.png[/screenshot]
    [screenshot]http://imageshack.us/a/img32/6218/beautyshot2.png[/screenshot]
    [screenshot]http://imageshack.us/a/img641/4510/beautyshot3.png[/screenshot]
    [screenshot]http://imageshack.us/a/img685/7818/beautyshot4.png[/screenshot]
    [screenshot]http://imageshack.us/a/img560/2358/beautyshot5.png[/screenshot]

    I'll post a download link to the map soon!
    Feel free to give some c&c on the look and feel of the images above in the meantime. Thanks!
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