WAR-TanglewoodLost
Version: Beta 1
Compatibility: PC Only. Shouldn't require titan etc.
[screenshot]http://i8.photobucket.com/albums/a31/Hawkules/TanglewoodScreenshot1.jpg[/screenshot] [screenshot]http://i8.photobucket.com/albums/a31/Hawkules/TanglewoodScreenshot5.jpg[/screenshot]
[screenshot]http://i8.photobucket.com/albums/a31/Hawkules/TanglewoodScreenshot6.jpg[/screenshot] [screenshot]http://i8.photobucket.com/albums/a31/Hawkules/TanglewoodScreenshot11.jpg[/screenshot]
Description: Medium/Large warfare level for 10-18 players. Tanglewood Lost is an ancient forest wetland with large, twisted trees, the canopy almost blocking out the sky. Once inhabited now all that remains is scattered ruins and architecture built around the trees themselves. The two tournament teams fight for control over the wetland and the Lightning Temple at the its heart.
Comments: Needs general testing, its been a rather large project for me and I'm sure there are heaps of rough edges. Bot pathing has been a continuing hassle. Hope you enjoy playing it!
Currently working on:
- Powercore destroy cutscenes.
- Lightning Temple (coundown node) effects.
- Stupid bots
- Tweaking minimap placement
Download: http://www.mediafire.com/?0l8yjmtd8h5ctxg
Version: Beta 1
Compatibility: PC Only. Shouldn't require titan etc.
[screenshot]http://i8.photobucket.com/albums/a31/Hawkules/TanglewoodScreenshot1.jpg[/screenshot] [screenshot]http://i8.photobucket.com/albums/a31/Hawkules/TanglewoodScreenshot5.jpg[/screenshot]
[screenshot]http://i8.photobucket.com/albums/a31/Hawkules/TanglewoodScreenshot6.jpg[/screenshot] [screenshot]http://i8.photobucket.com/albums/a31/Hawkules/TanglewoodScreenshot11.jpg[/screenshot]
Description: Medium/Large warfare level for 10-18 players. Tanglewood Lost is an ancient forest wetland with large, twisted trees, the canopy almost blocking out the sky. Once inhabited now all that remains is scattered ruins and architecture built around the trees themselves. The two tournament teams fight for control over the wetland and the Lightning Temple at the its heart.
Comments: Needs general testing, its been a rather large project for me and I'm sure there are heaps of rough edges. Bot pathing has been a continuing hassle. Hope you enjoy playing it!
Currently working on:
- Powercore destroy cutscenes.
- Lightning Temple (coundown node) effects.
- Stupid bots
- Tweaking minimap placement
Download: http://www.mediafire.com/?0l8yjmtd8h5ctxg
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