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CTF-Reclaimation Beta

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    CTF-Reclaimation Beta

    Name:CTF-Reclamation

    Version:1.0

    Compatibility:Titan Patch or later.

    Description:Abandoned Necris encampment, being reclaimed by nature.

    Comments:This is a beta and all critiques and suggestions are more than welcome! I threw together the blocking volumes so there might be gaps till I clean them up, I am thinking of adding more paths over the rocks for z-axis play(like the stairway by the blue base). I also realize the red path to the shock is a bit longer than the blue path to shock, maybe i should move the base over a bit?

    help me test it! And enjoy!

    Screenshots:
    [SHOT]http://i46.tinypic.com/2w30vhg.jpg[/SHOT]

    [SHOT]http://i50.tinypic.com/2gua7tw.jpg[/SHOT]

    [SHOT]http://i45.tinypic.com/rh494h.jpg[/SHOT]

    [SHOT]http://i49.tinypic.com/ea1e8y.jpg[/SHOT]

    Download:MediaFire

    Please test it out!

    Bah_Mee

    #2
    Looks nice. Good to know that you release this map a beta in public. Downloading first.

    Comment


      #3
      i know it is a bit unfair to comment without testing;
      ** but some input from the available images ...

      * Are your screenshots taken on Low settings?-
      edit:
      i think maybe just my eyes are not working lol

      Post Processing
      ... 1. looks like you need to add PP- or it could be bumped a bit.

      2. "reclaimed by nature"-- then add more nature
      {suggestions}- try a deco layer on your terrain; a foliage factory; a foliage volume or more grass mesh.

      - i would make a simple shader that uses "A Linear Interpolate" something like this.
      the (A) of your default textures, [lets say necris Pillar]
      (B) of some nature "moss/ ivy/ etc" and
      (Alpha) something with "Noise" or a maybe mossy feel in your alpha channel- to blend the two textures.

      - it all looks stock materials; - but it looks nice... just overlay some vegetation using a method like i described
      Terrain
      3. Terrain needs a little bump; a normal layer- change "-1" to {"1"}
      - and ofc - i will make proper comments when i have played the map
      Edit:
      - i would say change you normal layer so it is "Normal layer = 3"


      edit:
      * i tested the map and changed the above comments to suit.
      - looks like it could be a nice map

      Comment


        #4
        Good map

        Thanks

        Comment


          #5
          another nice and necris ctf map to my "buchaca" (bag) thats is a great novelty to be true keein in mind there is fewer maps that dm ones

          Comment


            #6
            Nice map bah. needs jump boots. I kept getting stuck in rocks and looked like stranded under the boat lolsong! Was good. My graphics are set really low so I did not get to see all the eye candy. From what i seen the skybox looked big? maybe 2 launchpads one on each roof :P

            bahmee ftw

            Comment


              #7
              cool beta so far

              needs author name in preview shot; like the trees (esp. twisting ones), falling leaves, rocks, domes, buildings, waterfalls, skybox, crystals, colored-light indicators and Necris influence; good CTF gameplay and I like the middle route between the bases with the berserk pickup; I like the slightly different looking bases, but the bots could be better.

              Comment


                #8
                hey dude! how its going with this mapping?

                Comment


                  #9
                  i am here requesting haxburger :+)

                  Comment


                    #10
                    Originally posted by geronaho View Post
                    i am here requesting haxburger :+)
                    Once I get some good amount of content done, Ill start showing images soon. Luv ya Ger!

                    Comment


                      #11
                      Hey bah_mee is this map finished? I would love to see this great map finished to add for my collection as a diehard ut fan lol

                      Comment


                        #12
                        Bump,

                        The map has been updated with jump boots, collision and other things check it out.

                        First page links to new version.

                        Comment


                          #13
                          Before this goes final, I have to be that guy ... R-e-c-l-a-m-a-t-i-o-n

                          why english you spell so funny never I will know



                          <3 Bah, superpurty funmap

                          Comment


                            #14
                            LOL!

                            Fair enough! I will recommence with the reclamation of my maps reclaiming theme.

                            expect update soon!

                            Comment


                              #15
                              Okay Updated, same Mediafire link on first post.

                              Comment

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