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VCTF-Retribution

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  • VCTF-Retribution

    Map name: Retribution

    Version: V1

    Players: 14 - 32

    Requirements: UT3 + patch 2.1 + Titan Pack

    Description:

    Did you ever want to visit the main Necris city without the darkness and without the weird thingy that come from the sky, well now is your change.
    Liandra corp and a random Necris corporation turned a whole part of the city into a VCTF symmetrical map for you to fight on.

    Download:

    V2.0 : http://www.gamefront.com/files/22195...etribution.rar
    http://ut3.ut-files.com/index.php?di...etribution.rar


    V1.0 http://www.upload.mastergamers.net/d...4b085f248f8052

    Screens:

















    Download:

    V2.0 : http://www.gamefront.com/files/22195...etribution.rar
    http://ut3.ut-files.com/index.php?di...etribution.rar


    V1.0 http://www.upload.mastergamers.net/d...4b085f248f8052

  • #2
    Nice dude. I'm downloading now.

    Comment


    • #3
      Beautiful !

      Good work !

      Comment


      • #4
        New version availeble already, (Updated the screens for that)

        Changes:

        Added 3 bridges, 1 large bridge in the middle and 2 smaller bridges. all of them with jumppads to the 2 high bridges.
        Changed the location of the Double damage to the large bridge, and fixed it so you won't [ick up two Double damage (no more 60 sec for you).
        Added a scavenger next to the Golaith.
        2 extra sniper pickups on the high bridges.
        Changed the location of the Avril pickup, and added two more of them and some more ammo.
        Top teleporters can't teleport vehicles anymore, but all of the other teleporters can.

        Download:

        http://www.upload.mastergamers.net/d...4b085f248f8052

        Originally posted by LordBret View Post
        Beautiful !

        Good work !
        TY, The original was a UDK map so it kinda had better lighting and a better post proccesing volume.


        Originally posted by chrisl121212 View Post
        Nice dude. I'm downloading now.
        Hope you enjoy/enjoyed it.

        Comment


        • #5
          Looks good, but I hope those are just bad shots and the textures/meshes are really not that bright and washed out in places.

          Comment


          • #6
            I tested a map a bit. (online server with about 6 players)
            Nice layout but:
            - too bright (need sunglasses!)
            - too many teleporters (-> takes too much time to get efc, makes map more confusing -> annoying)
            - the teleporters at lower part should be replaced by jumppads or stairs

            Considering this the gameplay is not very good on that map.

            Comment


            • #7
              Wait a minute......I know I played this before....why aren't my comments here?

              EDIT: nevermind, I guess I commented in the full release section.

              Comment


              • #8
                Here's a fixed version for you,

                Download: http://www.gamefront.com/files/22195...etribution.rar

                Changes I made:
                Got rid of 6 Teleporters due to replacing the lower teleporters with 2 one way teleporters.
                There's now a lift from the lower tunnels to middle tunnels.
                Fixed some collision issues.
                Made the skylight darker.
                Fixed the AI nav a bit.


                Originally posted by xtremexp View Post
                I tested a map a bit. (online server with about 6 players)
                Nice layout but:
                - too bright (need sunglasses!)
                - too many teleporters (-> takes too much time to get efc, makes map more confusing -> annoying)
                - the teleporters at lower part should be replaced by jumppads or stairs

                Considering this the gameplay is not very good on that map.

                Comment


                • #9
                  Version 2.0 mirror:
                  http://ut3.ut-files.com/index.php?di...etribution.rar
                  Full release thread of this map goes here.

                  Comment

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